I am a recording and mix engineer with a passion for great sound. I love to work with artists to help achieve their vision and ensure that everyone I work with at the TreeHouse has an awesome experience. Capturing a great performance is what it's all about!
The Electric Tree House is located in Bedford MA and takes its namesake from the beautiful natural scene surrounding the studio and visible through the windows ringing the facility. The Tree House consists of a large live room and adjoining control room, both designed by Lou Clark of Sonic Space, with isolation and recording options located throughout the building. The place was built with flexibility, performance and great sound in mind. The studio is a hybrid analog-digital setup, utilizing ProTools as the center of the recording process with a host of analog gear utilized for pre-amplification and sound processing at different stages of the creation process. Oh - and it sounds great!
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
3 ReviewsEndorse ElectricTree House Studios
It was a pleasure to work with Alec. He is flexible, prompt, efficient and offers great advice. He is also patient and makes a first time recording artist feel comfortable and confident.
Alec did an awesome job on my track. He was prompt and responsive throughout the process, and was flexible making changes. Super happy with how the track turned out.
I've had the pleasure of working with Alec on multiple projects and each time the experience has been professional, efficient and productive. He knows how to communicate ideas while attending to the needs of the artist and the song. I'm very proud to recommend Electric Tree House Studios for your next recording investment.
Interview with ElectricTree House Studios
Q: What's your 'promise' to your clients?
A: They will be happy with the product and experience.
Q: What do you like most about your job?
A: I love the process and the ability to be creative with other people. It's a great feeling when it comes together.
Q: Which artist would you like to work with and why?
A: Alot here but one that comes to mind is Rival Sons. Love their heavy sound and I could get a killer drum sound in my live room for them.
Q: Can you share one music production tip?
A: A song is a journey for the listener and you should think about how to keep that journey interesting from part to part in a song.
Q: What type of music do you usually work on?
A: Folk-rock, rock and heavy rock, jazz
Q: What's your typical work process?
A: Depends on the project. When I'm recording I try to be setup as much as possible before the artist walks in the door. I find getting to sounds and performances as soon as possible is critical to a good experience. Most of the acts I work with will do basics first and then overdub everything else as needed. But I'm flexible.
Q: Tell us about your studio setup.
A: I have an analog / digital hybrid studio. I do not have a console but do have a wide selection of analog mic pre's, outboard gear and a good (and growing) selection of mics as well. I record into ProTools directly and use a Dangerous 2-Bus as a summing mixer. Headphone mixes are courtesy of Furman setup. My studio was designed with flexibility in mind so I often will re-amp tracks thru various pieces of gear or amps to get specific sounds when mixing.
Q: What other musicians or music production professionals inspire you?
A: The more I work at this craft the more I appreciate good songwriters. It's really hard to write good songs. I also think arranging is somewhat underrated or not considered by most of the acts when they come to the studio. A good arrangement will make or break a song. There are too many musicians, engineers and producers that I admire to list here!
Q: Describe the most common type of work you do for your clients.
A: Typically I record and mix for my client projects, but I have been getting more work lately that is just focused on the recording side of the work or the mixing side. When I am recording and mixing I usually have some production input as well.