Mixing Mastering, Drumcode, OFF Recordings, Etruria Beat, Luca Agnelli, Moby (Rmx), Coccoluto, TheDub, OneSoul / Canesk. Remastering for CD, Digital and Vinyl for Robert Miles: "Dreamland" and "The Best Of Robert Miles". Feiyr.com / DANCE ALL DAY Musicvertriebs GmbH, Composer, Producer and Remixer as Alex Picciafuochi or Rainbox
Mixing and Mastering Engineer:
Drumcode, OFF Recordings and Etruria Beat, Moby Official Remix with Luca Agnelli.
Claudio Coccoluto, The Dub.
OneSoul / Canesk.
Robert Miles: "Dreamland" and "The Best Of Robert Miles" Remastering for CD, Digital and Vinyl
Feiyr.com / DANCE ALL DAY Musicvertriebs GmbH-
Composer, Producer and Remixer of Electronic Dance Music: as Rainbox / Canesk & Rainbox.
Composer Lounge and Chill Out and for Soundtracks and Game Audio.
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9 Reviews - 3 Repeat ClientsEndorse Alex Picciafuochi Mastering
Always a pleasure, i will work with him in the next months, surely!!
Really pro-mastering engineer with a lot of patience, i had a lot of little problems on my track, he solved all of it brings out the best of my track, excellent work!
This is the third time i have worked with alex, and i have never been happier, he delivers just what i need, and bring outs the best in my tracks and i will continue to work with him on every single track.
Very good job from Alex, very open to improve the work and get the best result.
Excellent work without any indication from me he made an excellent work.. I love it!! The Best
Great experience. Very comfortable to work with. Open to every suggestion. Very satisfied with the product. Thank you Alex...
Alex’s work is amazing, he did a super mixdown and master of my track, making it sound amazing. Will definitely be working with him more often.
- check_circleVerified (Client)
Very easy to work with and open to suggestions. Made the collab process enjoyable and fun! Would work with Alex again in a heartbeat.
Interview with Alex Picciafuochi Mastering
Q: Analog or digital and why?
A: Some musical genres need analog or analog-simulated treatments, others digital, because they are born from the peculiarities of numerical technologies.
Q: What's your 'promise' to your clients?
A: I will always give my best but I can not do the impossible.
Q: What do you like most about your job?
A: I like challenges, make something sound like the required reference.
Q: What questions do customers most commonly ask you? What's your answer?
A: Q: In which format do you need the song and how will it be completed? A: I need the files in WAV, AIF or BWF at the same sampling frequency used in your working session, for example 44.1, 48, 88.2, 96 kHz etc., and with a resolution of at least 24 bit thanks.
Q: What's the biggest misconception about what you do?
A: We fix it the mix :)
Q: What questions do you ask prospective clients?
A: Do you need a tuning of the sound of your track or do you need a more creative intervention that improves the sounds for the chosen musical genre?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Leave some empty space both at the beginning (to preserve the initial transients) and at the end (to let the long reverb tail decays naturally) of your track.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: 1) Solar cell panel. 2) Satellite internet connection. 3) MacBook Pro with my audio softwares. 4) Good USB digital studio monitors. 5) USB Master keyboard.
Q: What was your career path? How long have you been doing this?
A: I started playing keyboards at the age of 5, at 12 I became an audiophile, at 19 I bought my first synthesizer, I studied a lot and experimented even more.
Q: What do you bring to a song?
A: First of all, it should not leave you indifferent, it must leave you speechless, and give you what the musical genre wants to communicate
Q: Describe the most common type of work you do for your clients.
A: As an Engineer: Mixing, Mastering, Stem Mastering, General Optimising, Sound Designing. As a Producer: adding productions if needed, composing, songwriting, arranging and producing many genres of music, from House, Electro, EDM, Future House, Progressive House, Techno, Tech House to Lounge, Chill-Out, Games Music and so on.
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I am honored to have been chosen by artists such as Luca Agnelli (Drumcode) and Claudio Coccoluto and to have been able to remaster the album Dreamland and a collection of the best hits by the late Robert Miles.
Q: Can you share one music production tip?
A: Our ears become accustomed to the faulty sounds, do not forget to reset them frequently.
Q: What type of music do you usually work on?
A: Mainly electronic music genres.
Q: What's your strongest skill?
A: Being both a musician and a composer, a producer, an audiophile and an audio engineer, It makes everything clearer to me
Q: What's your typical work process?
A: Inspiration is floating in the air, it's just a matter of listen to it, shape it creating the best sound.
Q: Tell us about your studio setup.
A: The core of my studio is the Prism Sound Orpheus mastering grade audio card. I use both Apple Mac OSX and PC Windows platforms with the best and most popular DAW and Audio Editors like: Pro Tools, Ableton, Logic Pro, Studio One Pro, WaveLab, Cubase, Samplitude, Reason, FL Studio, etc. powered by a incredible huge collection of the best and/or common plugins as: Accusonus, Acon Digital, Acustica-Audio, Antares, Blue Cat Audio, Brainworx, Elysia, Cableguys, D16 Group, DADA Life, DMGAudio, Eventide, Fab-Filter, Flux, HOFA, iZotope, Kazrog, Lexicon, LiquidSonics, MAAT, Melda Production, Native Instruments, Nu-Gen Audio, Plugin-Alliance, Slate Digital, Softube, Sonalksis, Sonarworks, Sonnox, SoundToys, TC Electronic, U-He, UAD, UVI, Vengeance, Voxengo, Waves, XLN, XFER Records and many more. Monitoring are from: Focal, Genelec, Yamaha, Kef, AKG studio and headphones monitors.