I honor the Master of Darkness by submitting music with Satanic influences to all my commissioners. ...not true, haha! - but that got your attention. I am a composer who is well versed in orchestral works, having studied piano and violin myself. Nowadays I mostly compose for the media and videogames, but I also design the odd sound effect too.
I have been studying music, playing in absurd bands, improvising myself as a radio comedian, and overall making a mess of my life trying to compose as a primary job since I was 5.
It goes by itself that I count myself lucky to be able to call music my profession now and I lurk in the studio choosing carefully which orchestral section or harmonic progression to torment next.
I am an easy going person, if you get a chance to meet me I've got my own, sometimes twisted sense of humour, but for most part I'm a hard-working composer who doesn't mind getting it right the first time by voice calling and pestering my clients at the beginning of a new project. Getting things right from the start makes a lot more sense than, for example, composing a 92 elements orchestral madness for an 8-bit-graphics game.
Click the 'Contact' above to get in touch. Looking forward to hearing from you.
2 ReviewsEndorse Fabio
Fabio was great to work with, very enthused about my project and made sure to make it truly personalized despite an unfortunate technical issue. Project was received ahead of schedule despite that, and a lot of effort was put into making sure the project is unique and to my tastes. 10/10 would commission again!
I am glad to have worked with Fabio. Fabio is as professional as he is talented and works hard to meet deadlines and provide top-notch work. I look forward to working with Fabio again and am happy to have found Fabio and SoundBetter.
Interview with Fabio
Q: What are you working on at the moment?
A: The soundtrack for a platformer called "Far Away", a game heavily inspired by the great adventure movies of the 80s and 90s like "Back to the Future", "Indiana Jones", heck, even "The Goonies". It's a lot of fun and allows me to dwell into complex orchestration.
Q: What do you like most about your job?
A: The freedom of being my own boss, haphazard work-life balance due to working in different time zones, the fulfillment you experience at the end of a long day at work that went well.
Q: What's the biggest misconception about what you do?
A: My job description is not "press this button for an amazing track". That's the harsh truth, sorry, not sorry. It takes time to conceive a track that we can all be happy about. Inspiration is not Avogadro's number, you cannot always quantify it. I stand by what I said in another question: if you really connect with your composer in a way that is not only a work relationship, this will pay off countless times more, because they'll be your psychologist as well as your go-to musician.
Q: What questions do you ask prospective clients?
A: How do you feel about our Lord the Destroyer of the Universe?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Music is above all emotion. If something engages you in the composer's playlist, chance is they will be able to deliver music that connects with you. No, more than that: they will be able to connect with you in a symbiotic way. Your idea will bounce off them and back being reinvigorated. Chose wisely and it won't even be a choice: it will pay off in more ways than you can count.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: ...is it a desert island with solar panels? Otherwise my stuff won't work. I'll have to resort to violin, flute, manuscript paper, pen and eraser. The piano I will build it out of coconut shells and bamboo myself. Unless the desert island is in the Faer Oers. That would be damn unlucky.
Q: What was your career path? How long have you been doing this?
A: I have been doing this for about 20 years now, but in an official capacity since 2018.
Q: What's your typical work process?
A: I used to mostly sketch music on paper (that is still the top method for creativity unbiased by sample libraries), but if I'm short of time, I'll start sketching with a piano in Nuendo and use it as a base to orchestrate the track. Once that is done, depending on the project, I might want to leave the music as a MIDI file or export stems and a stereo mix.
Q: How would you describe your style?
A: Hmm.. What was it? Hectic, or Eclectic?
Q: Which artist would you like to work with and why?
A: Rihanna. Surprised? Haha. She's super talented and has a super team of producers, so who cares that I do mostly orchestral music. We're talking RIHANNA.
Q: Can you share one music production tip?
A: 1) Stop fiddling with the EQs if you've been at it for 10 hours. 2) Double your flute with a glockenspiel
Q: What type of music do you usually work on?
A: Hybrid orchestral/electronic music
Q: What's your strongest skill?
Q: What do you bring to a song?
A: My heart. Haha - what a cliché. What I can bring is a broad knowledge of instruments and their soft spots, a natural ear that can help pinpoint trouble and 20 years experience in production and post-production.
Q: Tell us about your studio setup.
A: Master PC: AMD Ryzen 3800X, 64GB DDR4 Slave PC: Intel i5, 32GB DDR3 Vienna Ensemble Pro 7 used on both PC DAW Steinberg Nuendo 11 Sample libraries including Spitfire Audio (Symphonic Orchestra, Harp, Albion 1 & 2) Orchestral Tools (Ark 1 & 2, Berlin Brass, Berlin Woodwinds) EastWest (Hollywood Orchestra Platinum Opus Edition + Composer Cloud) Other soft Synths including Arturia V-Collection 8 Nuendo bundled instruments SoundReveal Spire Recording Gear: TASCAM DM-3200 Behringer UMC1820 + ADA8200 Neumann U87
Q: Describe the most common type of work you do for your clients.
A: Currently my main job is as a technical music composer and sound designer. I do music and implement it in Wwise and integrate it in Unity.
Q: What other musicians or music production professionals inspire you?
A: Anything between Stravinsky and Armin Van Buuren. Oh and the T.a.t.u. Despite the fake lesbian act they were hot and they had Trevor Horn as an engineer.