King Kong Mix and Mastering

Mix, Master, Producer

King Kong Mix and Mastering on SoundBetter

Mix and Mastering engineer with one goal in mind: Making music resonate! My primary work is Mastering and mixing in the pop/rock/urban genres.

My name is Tor. Been working as an audio engineer and drummer for 15 years, the last couple of years primarily mastering and mixing.
In mastering my goal is always to stay true to the mix I am working with. I dont have any dogmas about what amount or type of processing I do, but I always stay in line with the music and the emotions behind it. I don't want to be heard as an ME, I want the music to sound coherent and balanced, and to come out the speakers in the absolute best way possible. It can be soft, punchy, raw, natural, or just plain rip your face off - it just has to do good for the music!

I do a lot of mixing as well. From full on hi-fi loudness pop, to smacking Hip-hop and urban genres, into destructed electro rock. Whatever you have got, I will deliver something musical and unique. I believe in dialogue, and if needed I will get creative and help your production find its place, or I will just make your already finished track sound as good as it possibly can. Be open about what you are looking for, and I will chime in with what I can contribute to your project.

We have a lot of the best musicians and producers in Denmark in-house, so almost any genre or need can be accommodated.

Click the 'Contact' above to get in touch. Looking forward to hearing from you.

Interview with King Kong Mix and Mastering

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: I have worked on a record recently with an americana artist, Lasse Boman, where I was engineer on the whole project from start to finish. Great experience, but very demanding to keep the total overview of all aspects - usually I am only involved in parts of the process, which I actually find is the best.

  3. Q: What are you working on at the moment?

  4. A: 13 track EP for ANTI ANTI, a bunch of upgrades in the studio, a LOT of gigs for the summer.

  5. Q: Analog or digital and why?

  6. A: I have no preference. It is tools at my disposal. Sometimes they're digital, sometimes analog.

  7. Q: What's your 'promise' to your clients?

  8. A: I care about your music, more than you could imagine.

  9. Q: What do you like most about your job?

  10. A: Making music come together in front of me is so f*****g great! Mixing is like a puzzle to me, and I have the solution in my head. The job is for me to get that out of the speakers, preferably better than I had imagined :)

  11. Q: What questions do customers most commonly ask you? What's your answer?

  12. A: "Is there any coffee?" - "Yes"

  13. Q: What's the biggest misconception about what you do?

  14. A: That it is genre specific. Some engineers take a lot of pride in being very good at one genre. Though I have the utmost respect for that, I absolutely love working with all the music that is around me. But how do you mix stuff you do not know about already? Well, I have found that I can always contribute with great sound, and then I will conference with the client about any specific wishes.

  15. Q: What questions do you ask prospective clients?

  16. A: What are your intentions with the music, and who is it aimed at? What are three words to describe the music you want to make?

  17. Q: What advice do you have for a customer looking to hire a provider like you?

  18. A: Talk to me about your project. There can be many different solutions to the same job. And be ambitious, that is the way we can create something, that is bigger than the sum of its part.

  19. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  20. A: Amphion Two18.

  21. Q: What was your career path? How long have you been doing this?

  22. A: 15 years of sound engineering so far. Started out as a drummer, moved into a small studio. Then I was accepted into the Danish Academy of Music where I studied 5 years as an engineer. Been working as a freelancer ever since.

  23. Q: How would you describe your style?

  24. A: Impact.

  25. Q: Which artist would you like to work with and why?

  26. A: I have never had a wish to work with specific clients. Everyone who aims to make good music.

  27. Q: Can you share one music production tip?

  28. A: Don't put to much energy into references. These should be used as guidelines for spectral balance, and inspiration for good arranging. Other than that, try to do your own thing.

  29. Q: What type of music do you usually work on?

  30. A: Pop, Rock, Urban. Most of what I do is fairly beat driven music. Where the instruments, chords and harmonies are the things that compose the music, the beats and drums are what drives the composition, which is a very important aspect for me. The way the music is driven and feels in your body. But I really do love mixing and mastering all genres - it is part of me to embrace all music, I take great pride in providing an understanding for all material I work with.

  31. Q: What's your strongest skill?

  32. A: A very broad musical understanding.

  33. Q: What do you bring to a song?

  34. A: As a mastering engineer I aim to not bring something to the song but emphasise the intentions I hear. It happens that a mix has not reached its full potential, and then I will either talk to the client, or maybe proces a little more generously, if I think what I can do is of good to the music. As a mix engineer I will bring more of my own personal preference of course, but any general rules are impossible. It depends what I am given.

  35. Q: What's your typical work process?

  36. A: I listen to the music, decide on the processing, and print the analog chain. Limiting is always done in the digital domain, so I can make quick revisions with more or less limiting. This is one thing that varies a lot between clients - the amount of limiting and volume requested.

  37. Q: Tell us about your studio setup.

  38. A: I run a pair of Amphion Two18 monitors, with matching BaseOne25 sub extensions. This is the best monitoring system on the planet right now, if you ask me. My main EQ is the Buzz Audio Req 2.2 MEA, and for compression I like the Vertigo VSC-2 for many jobs, as well as the Foote Control P3S ME. The Dangerous BAX also get a lot of use here. Conversion is Lynx HILO. Perfect conversion.

  39. Q: What other musicians or music production professionals inspire you?

  40. A: One of my all time heroes is Spike Stent, and I love mixes that are both interesting, creative and simple at the same time. Not simple in the technical term, but simple in that they convey the emotional and musical intentions of the artist/band very effortlessly without being generic. Something I think he does very well, and something that is always a goal for me.

  41. Q: Describe the most common type of work you do for your clients.

  42. A: It varies a great deal, since I do both mix, mastering and at times something in between. But common to all 3 jobs, is that I want music to resonate. Resonate with you, your band and of course the listener! For this reason I am also very happy to just give my thoughts on your project or mix, without any kind of commitment to my services.


Terms Of Service

Please contact me about turn-around time, as it varies greatly. Mixes and production are done when you are happy. 2 Revisions on mastering. Additional cost for stem mastering.

Gear Highlights
  • Amphion Two18 + BaseOne25
  • Buzz Audio Req 2.2 MEA
  • Vertigo Sound VSC-2
  • HCL Varis
  • Foote Control P3S
  • Chandler Zener Limiter
  • Tube Tech LCA2B etc etc.
More Photos