Hello! I am Chase Fitzgibbons, also known as Delta Vee, and i am composer for film/video games, an EDM producer, and a Mixing/Mastering engineer. I look for all types of work, and always enjoy working out of my comfort zone.
I do anything that i can, and want to always work out my comfort zone.
I compose, mix, master, and producer music of all genres.
Tell me about your project and how I can help, through the 'Contact' button above.
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Interview with Chase Fitzgibbons
Q: What type of music do you usually work on?
A: Film Score, EDM, and Metal Music
Q: Can you share one music production tip?
A: Every instrument and sound deserves its own "Pocket" when it comes to both writing and mixing. Never write something for the sake of writing it, write the part with the whole of the music in mind.
Q: Which artist would you like to work with and why?
A: I would be ecstatic to work with Misha Mansoor, or Nolly Getgood on any type of project
Q: How would you describe your style?
A: My style is very progressive, and clean cut usually, a believe in never sacrificing quality for efficiency
Q: Describe the most common type of work you do for your clients.
A: My most common type of work is in Video game/Film soundtracks and sound design, and mixing EDM and Metal music but i am confident working in any genre.
Q: What other musicians or music production professionals inspire you?
A: Bands like Periphery and artists like Zomboy and Excision really strike a chord with me in how well they mix and write their music to sink into a sonic "pocket"
Q: Tell us about your studio setup.
A: My studio currently is just my workstation set up in a garage with studio monitors, my Focusrite Audio Interface, my custom built computer (4.4ghz Vishera AMD processor) East West Composer Cloud, Waves bundle, and Komplete 10. This is excluding my live instruments (2 basses, 2 guitars, mandolin, drum kit, upright bass, keyboard)
Q: What's your typical work process?
A: Typically i work on music or mixing at least 6 hours a day, sectioning out my time between professional and personal work according to urgency and time frame.
Q: What do you bring to a song?
A: I bring a knowledge of how to experiment, and apply modern techniques/progressive ideas into a package that anyone can enjoy. I believe myself to be very versatile and easy to work with, while gently influencing a song to have great musicianship.
Q: What's your strongest skill?
A: My strongest skill is definitely composing, and improving songs, but my mixing and mastering skills are also strong.
Q: What was your career path? How long have you been doing this?
A: For about 2 years, i started off composing after starting school for music and slowly evolved into doing sound design and mixing/mastering
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Monitors, Computer, Subwoofer, Headphones, Midi Controller
Q: What advice do you have for a customer looking to hire a provider like you?
A: Just ask me about any work! i am always willing to consider any job, and love working out of my comfort zone.
Q: What questions do you ask prospective clients?
A: Do you have an reference material for what you want? What is your budget like? When is the expected time frame for delivery?
Q: What's the biggest misconception about what you do?
A: People automatically think that just because you compose, or mix that you can make mistakes. I've made good music, and I've made some bad music but i just work harder next time.
Q: What questions do customers most commonly ask you? What's your answer?
A: They usually ask what i think they should do, or ask me about my previous work.
Q: What do you like most about your job?
A: I love working in music, and the feeling of a finished project and creating something real and tangible.
Q: What's your 'promise' to your clients?
A: I promise to deliver quality material and work my best to accommodate the big vision you have in your head.
Q: Analog or digital and why?
A: Digital, anything analog at this point can be emulated, and being versatile is the key to any modern production.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: I am new here, so not really but i will update this.
Q: What are you working on at the moment?
A: I am currently waiting on a movie to get out of editing to compose for, and am also waiting for a video game i worked on to have all the finishing touches put on.
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I am especially proud of my current project and solo album i am working on, i would be happy to send over free copies to anyone that asks when it is finished.