Krzysztof Biarda is an awarded producer, mixer, sound designer, foley artist, musician with over 6 years of experience. He plays guitar, bass and keyboard. He is looking forward to working with you on your project.
Since 2014 he has worked on over 30 various projects. He was a producer, mixer, composer, sound designer, foley artist, musician on many releases.
2019 - "Three Years. 1 night" - Finalist (Deep Focus Festival 2019)
2019 - "Three Years. 1 night" - Best Drama Short Winner (Indie Short Fest May 2019)
2019 - "Three Years. 1 night" - Best Drama Film Finalist (French Riviera Film Festival)
2018 - Honorable mention in Vienio/Kosi JWP Rework - Uliczne Legendy
2017 - Winner of Indaba Music Post-Rock Music Competition
2017 - Award for Best Soundtrack and Sound Engineering for the theatre play „Po Sygnale”
2016 - Winner of Indaba Music Video Game Music Competition Part III
Feel free to contact me. I will be very happy to work with you.
Send me an email through 'Contact' button above and I'll get back to you asap.
- Słówka słówka słówka
- Trzy Lata. 1 noc - dir. Bartosz Jasiński
- Ekhaya - dir. Dolores Vunda
- Into The Wine - dir. Rafael Lopez Aguilar
- Za Szybą - dir. Linda Zgutka
- Wódz - dir. Małgorzata Koszmider
- Kino - dir. Bartosz Jasiński
- Cold Water - dir. Bartosz Cebula
- Heartbeat - dir. Bartosz Jasiński
- EL_COYOTE - dir. Tomasz Wiński
- Honorable Mention in Vienio/Kosi JWP Rework
- Z Chmury - dir. Tomasz Wiński
- Oddech - dir. Aleksandra Małecka
- Światła - dir. Aleksandra Małecka
- Karpie Diem - dir. Patrycja Litwin
- Wilki - dir. Aleksandra Małecka
- The Girl - dir. Dolores Vunda
- Koniunkcja - dir. Tomasz Wiński
- Hush pl
- Winner of Indaba Music Post-Rock Music Competition
- SZAFA Festival 2017
- Po Sygnale - Award for Best Soundtrack and Sound Engineering on Small Theatrical Forms
- Liath & Belial
- Winner of Indaba Music & Playcrafting Video Game Music Part III
- SZAFA Festival 2016
- Woo Men
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Interview with Krzysztof Biarda
Q: Tell us about your studio setup.
A: Eve Audio SC204, Eve Audio TS107, Avid M-Audio AV30, Mac Mini (late 2012), MacBook Air (13-inch, 2017), Roland Octa-Capture, Line 6 KB37, Korg Monologue, Zoom H4nSP, Shure SM57, Rode NTG-2 Audio-Technica AT2022, Logic Pro X, Pro Tools 2018, PreSonus HD7, Ibanez SR705, Fender Modern Player Telecaster Plus, Fender Squier Bullet Strat, Ibanez AEG10E-BK, BOSS AW-3 Dynamic Wah, Electro-Harmonix Bass Big Muff Pi, Blackstar ID:Core V2, Marshall MB15
Q: What other musicians or music production professionals inspire you?
A: Jonny Greenwood, Hans Zimmer, Andy Wallace, Chris Lord-Alge
Q: What's your typical work process?
A: I talk with a client about his project and I try to get as many details about it as possible. Then I get the files and I start listening to every track. I edit, mix them together using eqs, compressors, reverbs etc, everything that can help me to achieve the best quality possible. If we are talking about films, audio-video materials, I add my own sounds which are recorded by me (foley recordings). If we are talking about music, my goal is to send the best mix to a client.
Q: What's your strongest skill?
A: Sound designing, mixing, playing guitar (electric, acoustic, bass)
Q: What type of music do you usually work on?
A: Rock, alternative
Q: Can you share one music production tip?
A: Try to mix as fast as possible because time is your enemy. If you mix too long, you loose perspective, impartiality/objectivity and that will make your mixes sound worse than before. Relax and get plenty of sleep
Q: Which artist would you like to work with and why?
A: Radiohead, Alice in Chains, Jonny Greenwood because they are my favourite artists
Q: What do you like most about your job?
A: The fact that I can be fully creative in every project.
Q: What was your career path? How long have you been doing this?
A: Everything started when I was a kid. I started playing piano when I was 7, then after 6 years I switched to a electric guitar and a few years later I learned to play bass guitar. In the meantime I became interested in music production and mixing music. Now I widen my knowledge, and I started working as a sound designer, sound engineer in post-production.