Having been in the limitless world of electronic music for almost five years now, I've come to the conclusion that the future does not belongs to the ones who who get up early, but to the ones who work hard on the things they love until the sun rises.
Deep understanding of audio in general (amplitude, timbre, harmonics, etc), A/N and N/A convertors, mastering, mixing, actuals and vintages synthesizers, drum machines, sequencers, audio recording and processing (dynamic / linear / graphic EQs, compressors, limiters, maximisers, stereo imaging, and all kind of effects), correct modular synths and intermediate sound design skills, can synchronize audio to video and create/record fooleys.
For you I can :
- Compose and produce a track
- Mix and/or master your track
- Synchronize music and audio effects to your video (film, trailer, music video, etc...)
- Remix your track in the genre of your choice (subject to terms and conditions which you will be given when you apply)
Click the 'Contact' above to get in touch. Looking forward to hearing from you.
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Interview with Indy Bredat
Q: Describe the most common type of work you do for your clients.
A: Most of the times it's either a sound designing or mastering job.
Q: What other musicians or music production professionals inspire you?
A: Artists like Daft Punk, Deadmau5, Justice, Maximum Love, Avicii and Kavinsky have always been and will stay a great source of inspiration.
Q: Tell us about your studio setup.
A: I work with : a pair of Yamaha HS8 monitors, K712 Pro AKG headphones, Komplete Kontrol S49 MIDI keyboard, Arturia Spark LE, Digitech Talker, Behringer BCF2000, Microkorg XL, Launchpad S and a wide variety of VST plugins such as : Synplant, Reaktor, Kontakt, Arppe2600va, MinimogueVA, Container and all the Komplete 9 Ultimate suite from NI.
Q: What's your typical work process?
A: Well it depends on the job I'm doing. If it's a mastering job, I'll first listen to the whole song and try to identify the bits that can be improved. Then I usually proceed in the following order : EQ, compressor, limiter, in some cases a bit of saturation (tape/tube), stereo imaging and then metering (peak, dbfs, rms).
Q: What do you bring to a song?
A: During a mastering work, my aim is to bring the song clarity, body and strength so we can hear each of the layers used by the artist during the production process very well.
Q: What's your strongest skill?
A: I'm always adjusting my workflow to the artist environment to try being an extension of his creativity.
Q: What type of music do you usually work on?
A: Mainly Disco, New Disco, House, Progressive House, EDM, Gltich and Electronica.
Q: Can you share one music production tip?
A: Don't let the music you're working on overtake on your brain. When you feel stuck in the loop, go out with friends, have fun. The more you're away from your studio, the more you'll get inspired and productive when back to music.
Q: Which artist would you like to work with and why?
A: If there's an artist I would love to work with before leaving this world, it would be Daft Punk, without a doubt. Because there's this thing in their music, it doesn't matter how you feel, when you listen to it you instantly feel good and ready to face everything.
Q: How would you describe your style?
A: I would describe my style as electro-disco, keeping the love and the feelings from the early 80's disco scene with the todays sounds.
Q: What was your career path? How long have you been doing this?
A: I started making music when I was 13. Self-teaching at first, watching youtube's videos on how to recreate famous songs on FL Studio and Ableton Live. Then, after my Baccalaureate, I moved to London to study at Point Blank Music School where I was able to improve my skills to a high industry standard and learn an incredible amount of things about the music industry.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: A pair of MicroMain 26 speakers, a killer soundcard, a Moog Voyager XL, an original TR-909 and an OP-1 to sample sounds from nature.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Make sure they're serious and have enough experience regarding to the price they're asking for. You can ask them as well to show you examples of their previous works.
Q: What questions do you ask prospective clients?
A: Commonly if they have already sent their productions to a mastering guy and if not what they actually expect from me.
Q: What's the biggest misconception about what you do?
A: People think we just process their tracks into various pieces of gear and magically turn it into massive hits. We can only polish what's already there.
Q: What questions do customers most commonly ask you? What's your answer?
A: - Would you consider reducing the price if I ask you to master my entiere album? - Yes.
Q: What do you like most about your job?
A: The job in itself. I breathe for music.
Q: What's your 'promise' to your clients?
A: Give them a high industry standard quality master for a decent price.
Q: Analog or digital and why?
A: Analog. Do I really need to explain why?
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
Q: What are you working on at the moment?
A: Various films & TV projects in parallel with my first studio quality French House EP.
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Recently I made a remake of the soundtrack and audio effects of the new Battlefield 1 trailer. My aim was to give it a more natural and sad aspect.