Emanuele is a Composer, Sound D, Mixing and Mastering Eng. Owner of Giraffe Production Labs,production Studios from Recording to Producing, We provide solutions for the entire production process, Composing and Producing Soundtracks, Remote Mixing & Mastering, Game Audio with A Class Gear and we can provide Professional Musicians and Orchestra.
Emanuele worked with " A " list clients and projects, worldwide, and represents Giraffe Production Labs,
a top quality Studio And Professionals Net, spread on different studios and locations, who provide every solution on the entertainment production.
Composers, Sound Designers, Engineers, focused on :
Game Audio and Sound Design
Movie Mixing and Production
Recording and Editing
Soundtrack Productions and PreProductions
We provided Solutions for :
DFAD - LA
SILENT H - VANCOUVER
SYNC TRACKS - LODON
NOAH STUDIO - SHANGHAI
CHEN PROD - BEIJING
BOOMBOX FX LTD - THAILAND
HEADROOM STUDIO - NYC
RED ZONE POKER - ITALY
MEDIASET - ITALY
BLUE PRINCESS PUBLISHING - LA
KERN - ITALY FRANCE
Check Emanuele Collaboration List and Portfolio @ https://it.linkedin.com/in/emanuelefrusi
Tell me about your project and how I can help, through the 'Contact' button above.
Interview with Emanuele Frusi @Giraffe Labs
Q: What are you working on at the moment?
A: TV Serie - Soundtrack Mixing & Mastering Games - Soundtrack and Audio Production Short Movies and Commercial for Asian Market
Q: How would you describe your style?
A: What Project requires. I'm personally Cinematic oriented on what i do, anything is impossible, sleeping is not an option.
Q: What type of music do you usually work on?
A: Soundtracks - Our main focus is on Short Movies - Commercial - Movies - Games
Q: Tell us about your studio setup.
A: We provide different room solutions, from all digital to all analog. We work on several platform including : Protools Logic Pro Ableton Cubase FMOD Surround Mixing Rooms provided by Genelec and Mackie Monitors Outboard consist in : Neve Api Empirical Labs Focusrite Elisya SPL etc etc
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Check linkedin, or write me :-)
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Not yet, but there will be for sure, world is large and music is larger...
Q: Analog or digital and why?
A: Both of course, why choosing between black and white in a world plain of colors?
Q: What's your 'promise' to your clients?
A: At the end of this project we will discuss how it was humanly possibile to make it ! And we will be proud of each other.
Q: What do you like most about your job?
A: That everything i do has it's own sound.
Q: What questions do customers most commonly ask you? What's your answer?
A: C : Can i pay less? E : Can i work worst? C: No E: Exactly
Q: What's the biggest misconception about what you do?
A: That is all about sound, it's not, it's about understanding.
Q: What questions do you ask prospective clients?
A: Do you dream something great for your project? i wish the same in each work.
Q: What advice do you have for a customer looking to hire a provider like you?
A: If you give 100% of yourself in a project, i'll do the same.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Earphone, Phone,Power Generator,Strings and a Guitar, so if i was not able to call someone to rescue me, well i can still play some stuff in the meanwhile.
Q: What was your career path? How long have you been doing this?
A: Since i was 7, starting to play with bands and artists, then i was leave in a studio playing with knobs and faders, and i had the occasion to see the light out of the room, once i learned something useful ! I lived in Uk, China, Us, Canada, wherever i was able to learn something, and i never stopped.
Q: Which artist would you like to work with and why?
A: Artist: Hans, Brian, John, Alexandre, Ennio , to see if i can survive Band : Anyone in rock era, Foo Fighters because probably i will stop breathing at the end of the work. i love them
Q: Can you share one music production tip?
A: Do best as you can do, then do it again !
Q: What's your strongest skill?
A: Quality research, patience, deadline and scheduling managing.
Q: What do you bring to a song?
A: Life
Q: What's your typical work process?
A: We talk a lot with artists/producers/directors/etc to define what they need and the best way to move on. We set a deadline for all process, and start listening thousands times all the infos, questions, suggestions from the client. We decide which team must follow the workflow, and start working as hell :-)
Q: What other musicians or music production professionals inspire you?
A: Everyone works with unbelievable efforts, quality and passion.
Q: Describe the most common type of work you do for your clients.
A: C for Client E for Emanuele C: I need a mix for my cues, we have really tight deadline, how can you handle it ? E: Working with best pals as possible, days and night for weeks, destroying our common life, but we love it as it is ! C: We need Pitches for our Production ( Commercial, Movie, Short, Game or whatever ) , when can we expect some ideas once you get the full explanations ? E: We provide full pack of ideas in less than a week usually. C: I would need a remote mix and mastering, but we have a tiny budget, what you suggest? E: We provide cheap solutions with " In the Box " mixing and mastering, respecting quality and time, but if you're looking to pay nothing and have a Marvel Sounds, you don't need a studio, you need a doctor. C: Why am i suppose to choose an Italian Audio Productions, than a LA one? E: Because in 1991 the World Discovered INTERNET, and it works pretty fine nowadays! We work for Worldwide clients, no matter from where, with A Class people and gear, if you don't believe it, try it ! But if you feel more comfortable on working face to face, you should be our guest for the process here in our " quite pleasant " Tuscany
- Mixing EngineerAverage price - $300 per song
- Mastering EngineerAverage price - $70 per song
- Sound DesignAverage price - $350 per minute
- Full instrumental productionContact for pricing
- Production Sound MixerAverage price - $250 per day
- Game AudioAverage price - $500 per day
- Dialogue EditingAverage price - $100 per minute
We provide 3 revision for each work.
We provide in really tight deadline, involving many people as necessary to move fast for the project.
We work fast, hard as hell, no matter what the project is.
- A class Analog Gears for Mix&Mastering + Mac Stations & Linux Servers- Motu+Apogee+Rme+AllPuglinsinyourMind for ITB Works - Complete Inst Backline