I have a unique ear for processing audio recordings, and my years studying audiology at college have given me an advantage.
I studied audiology at the University of Iowa for 5 years, and I've been learning digital audio processing along the way. I have the ability to work within Logic Pro and add that much coveted analog vibe for any form of audio seeking distribution. Whether it's getting the right levels for all of the tracks, or preparing audio for digital distribution, I can provide a quality product at a very competitive price.
Send me a note through the contact button above.
Interview with Fellow Scorpio
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I worked on a project for a vocalist a few months ago, and she was astonished at how well I was able to accentuate her vocal performance. I was really happy with the end result, and her satisfaction with my work was a reminder that I can make a positive difference in this world for others.
Q: What are you working on at the moment?
A: I've been working a lot on a personal project of mine, and it's mainly consisting of synthwave, mid-tempo and cyberpunk-esque types of vibes.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: I'm new here, so I haven't had the opportunity to look around quite yet.
Q: Analog or digital and why?
A: Both, because why not?
Q: What's your 'promise' to your clients?
A: I'll do whatever I need to do in order to provide the sound a client is looking for.
Q: What do you like most about your job?
A: Making things sound better. It's extremely satisfying to find an annoying frequency that others might not hear, but reducing these sounds and hearing the beginning and finished products are very rewarding.
Q: What questions do customers most commonly ask you? What's your answer?
A: I'm commonly asked to make small tweaks to instruments or replace an audio track with a different sample from my accumulated sound libraries. I have no problem doing what is asked, as long as it makes the client happy and the track sound better.
Q: What's the biggest misconception about what you do?
A: Mixing and mastering is not a magical thing, but the finished result can be.
Q: What questions do you ask prospective clients?
A: What music drives your influences? What kind of sonic experience are you aiming for? How aggressive and loud do you want the end result to be?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Reach out and express what you're looking for. Don't be afraid to ask questions.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Laptop, headphones, Plugin Alliance plugins, Fabfilter plugins, iZotope plugins, and Arturia plugins.
Q: What was your career path? How long have you been doing this?
A: I was initially enduring the audiology route at university, but I had to put that on hold due to finances being a complication. I started learning how to process audio in 2013 and I've been using this passion as a form of additional income.
Q: How would you describe your style?
A: Dark clothes, dark room, bright lights, and good music.
Q: Which artist would you like to work with and why?
A: I can't really pick just one artist. I would really enjoy to work with anybody who has an open mind. If I have the opportunity to learn some new tricks, sign me up.
Q: Can you share one music production tip?
A: On average, the human ear canal has a resonant frequency of approximately 3.75 kHz. Therefore, this area has the lowest threshold for human hearing (i.e. "harsh" sounding). Using a little bell curve to reduce this frequency range can go a long way.
Q: What type of music do you usually work on?
A: For my personal projects, I enjoy working on new sound combinations that I've never heard before. For clients, I've most commonly received work for vocal processing and mixing hip-hop/drill records and pop oriented records.
Q: What's your strongest skill?
A: My strongest skill is definitely being able to connect with others. Whether it be living situations, life events, similar interests or what-have-you, I'm very capable of finding common ground with others and having the ability to connect with them.
Q: What do you bring to a song?
A: I bring focus, separation, and clarity to the song's intended voice.
Q: What's your typical work process?
A: My goal is to listen and understand what the music wants to be. Then, I enhance the track into a fashion that allows it speak with its strongest voice. I'm more than willing to provide various revisions in order to provide the client with their desired product.
Q: Tell us about your studio setup.
A: I primarily operate ITB (in the box). Logic Pro is my workstation of choice, and I have a UAD Apollo interface as well as ATH-M50x headphones providing sonic clarity.
Q: What other musicians or music production professionals inspire you?
A: I've been inspired by a multitude of audio engineers and producers. My main influencers over the years have been Deadmau5, TroyBoi, Skrillex, and Mick Gordon.
Q: Describe the most common type of work you do for your clients.
A: Most of my clients are based in the EU, and I've provided services for a multitude of genres. Most commonly for pop and drill related tracks.
- Mixing EngineerAverage price - $75 per song
- Mastering EngineerAverage price - $50 per song
- Time alignment - QuantizingAverage price - $30 per track
- Podcast Editing & MasteringAverage price - $50 per podcast
- Apollo Twin MKII - Solo
- Macbook
- ATH-M50x
- Plugin-Alliance
- Fab-Filter
- iZotope
- Universal Audio
- PSP
- Native Instruments
- Arturia