Beats & Live Drums | Synth, Electric & Upright Bass | Guitars | Keys & Synths | Vocal - are my best friends. I work mostly with music that combines electronic and acoustic parts. Though I cover "pure" genres. I do mixing, mastering, editing, tuning, synth-programming/sound design, additional production, any help.
I've been an electronic music producer and sound engineer for about 10 years. My tunes can be found on all popular platforms (Beatport, Juno, iTunes, Spotify, etc.) They cover non-mainstream genres: Deep & Progressive House, Techno, Breakbeat, Melodic Electronica, Ambient.
I constantly co-operate with other musicians performing different roles (mixing, mastering, production, remixing etc.) You may find examples in section "MORE SAMPLES" on the right.
I know synthesizers very deep. Recently I've released a bank of 100 presets for U-He Repro 5. So if you need special and unique timbres in your music - I'll do it for you!
Also for many years I've been engaging in educational activities: I give classes on Ableton, music production and sound design, I write and translate articles, take interviews.
Usually, I present the first mixing results in a week or less after the deal (depends on a weekday and the size of the multitrack); mastering - 2 days; all other kinds of work - depending on the amount of that work.
Send me an email through 'Contact' button above and I'll get back to you asap.
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Interview with Anton Anru
Q: What other musicians or music production professionals inspire you?
A: Beyonce - Lemonade | Jon Hopkins - Immunity | Sigur Ros - ( ) | Vangelis - Blade Runner | Alicia Keys - Here | Pharrell Williams - G I R L | Coldplay - Ghost Stories | Radiohead - A Moon Shaped Pool | Submotion Orchestra - Finest Hour | Thirteen Senses - A Strange Encounter | U2 - All That You Can't Leave Behind | Tiesto - In Search Of Sunrise | Avril Lavigne - Let Go | Era - Era | Gorillaz - Plastic Beach | GusGus - 24.7 | Travis - The Boy With No Name | Abba - Abba Gold | Four Tet - 0181 | Burial - Rival Dealer | Nils Frahm - All Melody | Nina Simone - Here Comes The Sun | Trentemoller - The Last Resort
Q: Analog or digital and why?
A: Digital! Flexibility, fast recalls, fast revisions, many advantages, and still it sounds great. Many engineers, including the top ones, do everything in the box.
Q: What's your 'promise' to your clients?
A: I do this work very seriously, with full responsibility and sincerity. I handle each detail very accurately. After few revisions you'll be surely satisfied with the result.
Q: What do you like most about your job?
A: That I perceive it not as "job", but as interesting creative activity, that gives inspiration and pleasure. Most people I worked with gave me very nice music, and I was glad that I was "cooking" it.
Q: What questions do customers most commonly ask you? What's your answer?
A: "Can you make my track sounding like e.g. David Guetta?" I politely answer "No", for several reasons: 1 - your track may have nothing (very few) in common with his, 2 - he's got a top-level production team, I'm not one of them, 3 - there is a chance, that the quality of your arrangement and recordings isn't of the same level as his, so the final result can't be the same. Anyway, if a customer sends me David Guetta as a reference I'll do my best to be as close to him as it possible. But I never give empty promise like "Of course your track will sound like David Guetta, even better".
Q: What questions do you ask prospective clients?
A: What are your plans about the song: is it going to be on a radio, iTunes, or is it for commercial or soundtrack, or just for your social media, in other words the "global". (It's not about curiosity, I do better job if I clearly understand what it's all for). Time limitations/deadlines? Your expectations about the sound? How it should sound like (bright/dull, dynamic/compressed, loud/soft etc.) Describe all the ideas you tried to bring to the song. The priority of the instruments/parts? Do you like the examples in my portfolio? Maybe some of them are close to what you expect from your tune?
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Just a macbook with software and any monitoring system.
Q: What was your career path? How long have you been doing this?
A: The very first steps were somewhere in 2005. Making money from music, work with clients - since 2013.
Q: How would you describe your style?
Q: Which artist would you like to work with and why?
A: Any artist open to new ideas, experiments, with interesting unique music.
Q: Can you share one music production tip?
A: Don't overcook
Q: What type of music do you usually work on?
A: Electronic Music: not mainstream genres (like EDM or Dubstep), but something more underground (Deep/Progressive/Techno House, Electronica, Melodic, Synthy, Ambient, Downtempo, etc). Pop, Pop Rock, Songs, Funk/Soul/Jazz
Q: What's your strongest skill?
Q: What do you bring to a song?
A: Emotions, drive, power. I like heavy sound, unless a tune can't sound in this way according to the original idea.
Q: What's your typical work process?
A: Usually a mix takes a week. First day/day of deal - communication with client, finding out what he or she expects from the tune, making sure that the downloaded material is correct (sample rate/bit depth, file names, starting points etc ), preparing everything before the big work. Day 2 - creating a session, naming and coloring tracks, cutting the clips, making routings, editing if needed. In general, preparation a multitrack to be strictly organized in a session for a comfortable work. Next 3 days are for mixing. I never send a mix right in the day I finished it. I need at least a day for rest, to hear it with fresh perception after the rest. Then I send the first version of mix and get feedback. And of course a revision stage. In my practice 3 is an average number of revisions.
Q: Tell us about your studio setup.
A: Monitors: KRK V6, Event TR8XL Headphones: Sennheiser HD600 Audiointerface: Motu UltraLite mk3 Hybrid All mixing tools are in the box
Q: Describe the most common type of work you do for your clients.
A: Most of the times it's mixing and mastering. I'm quite confident about the result in these types of work.