I love my craft, and my work reflects it. No matter the project or situation, I look to make each VO Project and song enjoyable and satisfactory. It is my complete Obsession to achieve the best sounds possible, and taking them form ideas to complete bodies of work.
Dominick is a full-time audio engineer specializing in Voice Over, music Production and Post production. He is currently Located in Los Angeles, however specializes in Remote recording, mixing and Mastering with clients located around the globe.
Send me an email through 'Contact' button above and I'll get back to you asap.
Interview with Dominick Biava
Q: What are you working on at the moment?
A: Dialogue and Sound design for the newly announced Bungie video game, Marathon.
Q: What questions do customers most commonly ask you? What's your answer?
A: Can you help me set up my home studio? My answer is always, yes.
Q: What's the biggest misconception about what you do?
A: That what I do should be cheap and affordable. This is what I do...I am good at it, and it does come with a fair price tag.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Lets chat, I'm easy to work with
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Guitars and a recording device. Percussions instruments can be made.
Q: What was your career path? How long have you been doing this?
A: Over 10 years as a professional
Q: Which artist would you like to work with and why?
A: Any artist or talent who is passionate about there craft. We are creating art at the end of the day. Lets go after it with all we have to give.
Q: What type of music do you usually work on?
A: Acoustic, Heavy metal, Blues, Rock, Hip-hop, Low-fi.
Q: What's your strongest skill?
A: Editing, Mixing, Voice over production/ Dialogue Design, Sound design, Music composition, Mixing and mastering, Communication, customer relations
Q: What do you bring to a song?
A: Groove, Dynamics, Authenticity, Punchy mixes, clearness.
Q: What's your typical work process?
A: Find the groove and make it sound GOOD
Q: Tell us about your studio setup.
A: Top gear with professional approach. Currently working privately for Sound Design, Dialogue Design, Editing, Mixing and Mastering, but happy to four wall any studios of artists / clients choice.
Q: Describe the most common type of work you do for your clients.
A: I mostly work and specialize in low-fi, chill hop, hiphop, metal, rock alternative, Voice Over, ADR and Mixing for Videos, Animation, Video Games, and TV shows.,
Q: Analog or digital and why?
A: Depends on the time line and project depth and Sound goal. However, I mainly work digitally do to the instant recalls and the amazing new developments in plugins and latest DAWs.
Q: What's your 'promise' to your clients?
A: Working with me will be efficient, organized, timely, and your project will be done right the first time.
Q: What do you like most about your job?
A: It is exactly what I want to be doing and I wouldn't trade it for anything
Q: What questions do you ask prospective clients?
A: Budget, Timeline, and the overall goal of the project and sound.
Q: How would you describe your style?
A: efficient, organized, timely, and done right the first time.
Q: Can you share one music production tip?
A: Use your ears
I was the Tracking and Mixing Engineer in this production
- Post EditingContact for pricing
- Recording StudioContact for pricing
- EditingAverage price - $75 per track
- Vocal compingAverage price - $75 per track
- Dialogue EditingContact for pricing
- Mixing EngineerContact for pricing
- UAD Apollo Quad
- Protools
- Sennheiser and Neumann Microphones
- Apple
- Dynaudio
- Waves
- Izotope
- Soundtoyz
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