I specialize in those "other things" that make music incredible - the subtle ambience in the background of a track, that just-right synth tone, perfect sound design that makes a song feel whole. The things that fall just between writing and mixing that many people overlook. I'll make you love your song even more than you love it now.
My name's Skyler and I'm a composer, guitarist, sound designer, and electronic musician currently based in Boston MA. As a practicing musician for 16 years, I've grown to have a very sensitive ear for the nuances of music that make songs "pop" out of the speakers.
I've produced, mixed, and mastered albums both for myself and for others, and as a guitarist I'm currently active in a variety of different projects. As a musician, I value songwriting and production that is forward-thinking and boundary pushing but always, always fitting to the intent of the artist. I feel that as a sound designer I'm able to achieve sounds and textures that many others are not able to, partly because of my unique processing method, but also because I have a unique background and set of influences - ranging from jazz to electroacoustic music to avant-pop to reggaeton.
If you feel like your music is missing just a bit of "color", "oomph", "density", "sparkle", "weirdness", "tightness", "pop", or all of the above, I'm here to help.
Tell me about your project and how I can help, through the 'Contact' button above.
3 Reviews - 1 Repeat ClientEndorse Other Things Studios
I was looking for a very specific thing when I hit up Skyler, which he nailed. He took the time to dive into my references and really compliment the track with great sounds that have brought my track into the night time world I've been trying to create. I highly recommend working with him.
Skyler is a consummate musician; endlessly curious about sound and how it affects us. His interest in music is beyond genre, and he’s always exposing himself to new ideas, musically and otherwise.
Every time I work with him on a project, he brings something to the table that I didn’t know was missing, or couldn’t have conceived of beforehand. Whether you’re completely new to sound design and engineering, or are a veteran with more precise goals, Skyler would be an asset to you.
Skyler recorded my vocals for my album and it was such an easy and relaxed process! On top of his recording expertise, he is so musically tasteful and has great ears. I trust him with anything! He can take your music to the next level.
Interview with Other Things Studios
Q: Analog or digital and why?
A: Both! I think that they each have their own strong suits, and that neither one is better for every musical situation. I use a combination of both analog and digital gear, and I love the way that they each bring out qualities that the other doesn't have. I also like this quote (again from The Lumineers' engineer Kevin Augunas), "Most the time when people talk about analogue and digital, the debate focuses on the sonics. This is a valid comparison, because they do sound different, though neither is necessarily better or worse. I've heard amazing and shitty-sounding recordings recorded on both digital and analogue. They are both valid recording media."
Q: Can you share one music production tip?
A: Arrangement is key. Especially today, when a DAW offers unlimited tracks and possibilities for adding sound to a song, the art of arranging and identifying the most important elements of a song is more important than ever. Kevin Augunas, the engineer that mixed The Lumineers' hit song 'Ho Hey', said in a 2013 interview, "With all these options, instead of choosing your colours and painting a picture, the tendency is to use all colours and eventually everything will turn brown." My tip is to not be afraid to strip a song to its most fundamental elements, and then listen carefully and determine just the additional sounds that it needs.
Q: What's your strongest skill?
A: I feel that my strongest skill is my sensitivity.
Q: What do you bring to a song?
A: I bring the subtle, yet powerful, elements to a song that help enhance what's already there. To write a great song is the hardest work, but I can help take a great song and make it even better.
Q: What's your typical work process?
A: I like to start from the ground up - the first step always being to know and understand the intent of the artist that I'm working with. Once I have that in mind, I dive into the details and look at the building blocks that are creating the song: the instruments, the individual sections, the frequency content that they're composed of, the lyrics. Then, I'll try to understand how all of those individual elements lead to reaching the artist's goals and intent. From there, I'll make changes, add sounds and textures, and fill out elements that end up giving the song a more cohesive and unique aesthetic.
Q: Tell us about your studio setup.
A: Studio set-up is in a fully GIK Acoustics treated room, 26-in, 26-out audio interface, running Ableton Live 10 Suite + Max/MSP, full Kush and Soundtoys plug-in suites, two Korg Volcas, ElectroLobotomy Hadron Super Collider (dual oscillator with power starve), three electric guitars, one Martin acoustic, bell kit. Microphones include a Neumann TLM-103, Sterling S230 matched pair, AKG C214, + more.
Q: What other musicians or music production professionals inspire you?
A: I'm very inspired by musicians and producers who have an innate curiosity about sound and let their knowledge in different fields influence their work in music. Some people who I feel do this well and inspire me are James Blake, Brian May, Daniel Wohl, and Christian Lillinger.
Q: Describe the most common type of work you do for your clients.
A: I most often do sound design, mixing, and mastering work for my clients. Depending on the project, sometimes I will provide just one of these or all three. However, I do believe that it is best for a mix to be mastered by someone with different ears, so if I do a mix I will often refer the client to a high-quality mastering engineer who is well fit for the project.