Worked with a 3-time Emmy nominee composer, Sheldon Mirowitz. Worked as a composer/arranger for Mistheria (Bruce Dickinson, Roy-Z) for his new Vivaldi Metal Project album. My goal, in whatever I do, is to compose to a project (as opposed to style) and to be able to make the audience forget the outside world for a brief moment.
- Original music: I can compose original songs and also score for film, games, trailers and ads.
- Sequencing: if you need to bring MIDI to life and make it as real as possible. That includes everything from drums to an orchestra and choir arrangement.
- Mock-ups: if you need a good-sounding demo of your rough song.
I've scored award-winning shorts; documentaries; ads and have composed and produced music that stems from alternative to ballads to metal with world-renowned artists.
Let's get in touch and work together!
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Interview with João Luís
Q: What are you working on at the moment?
A: Orchestrating a song for Vivaldi Metal Project's 2nd album and recently finished a trailer for a mobile video game.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Alex Gonçalves!
Q: What do you like most about your job?
A: The collaborative process and creating something new.
Q: What's the biggest misconception about what you do?
A: That it's easy.
Q: What was your career path? How long have you been doing this?
A: 10 years!
Q: How would you describe your style?
A: Constantly evolving.
Q: What other musicians or music production professionals inspire you?
A: Anything with it's own little hint of identity. From Olafur Arnalds and WoodKid, to Billie Eilish and Snarky Puppy, to Hans Zimmer and Ennio Morricone, to Iron Maiden and Nightwish.
Q: Describe the most common type of work you do for your clients.
A: Creating music for audio/visuals
Q: What's your typical work process?
A: I meet with the director/ producer and will try to gather as much information as I can about their vision. I will then go home and send back demos based on the information I got. This is followed by feedback of the demos and will keep polishing them until everyone is excited about the final product.