Hi, may name is Felipe Belotta and I work with audio and music production. Here you can know a little about me and contact me for a job.
Music Producer, Audio Technician, guitar and keyboard player, I decided to turn my hobbie into a carrier. Music has been a passion for me since I was a teenager. For all these years I've known a lot of bands and artists, from punk rock, through classic rock, post punk, heavy metal to progressive rock. But I don't get myself limited to rock. I like other genre like blues, jazz, pop and others.
I have the goal to always get the best quality I can from each job!
Tell me about your project and how I can help, through the 'Contact' button above.
Interview with Felipe Belotta
Q: What are you working on at the moment?
A: My own EP and on a sound track for a video game.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Not that I remember.
Q: Analog or digital and why?
A: Both. Some gear I prefer to be analog, because I like the sound, thoungh it's not always possible to get these gears. Others I like to be digital, because it's way more practical.
Q: What's your 'promise' to your clients?
A: I'll do my best to get the job done.
Q: What do you like most about your job?
A: I'm doing a living from something I love.
Q: What questions do customers most commonly ask you? What's your answer?
A: "How much would you charge for some simple tracks?"
Q: What's the biggest misconception about what you do?
A: People think that make music is easy like clap on the microphone and get a complete song. So they always think the price is too expensive.
Q: What questions do you ask prospective clients?
A: What do you want with music?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Know exactly what you want before hiring someone. It will save you money and time.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: A guitar, audio interface, notebook, reference monitors and a keyboard
Q: What was your career path? How long have you been doing this?
A: I becan my music career in the end of 2012. Before I studied Economics, graduated, tried to work in the area, but Music has spoken louder. I started studying by myself through berklee books, got some courses and started to look for jobs.
Q: How would you describe your style?
A: Like a Chameleon, it chan change from times to times.
Q: What type of music do you usually work on?
A: Rock, pop rock, electronic.
Q: What's your strongest skill?
A: Creativity and deal with people.
Q: What do you bring to a song?
A: Not what I want, but what the song asks for.
Q: What's your typical work process?
A: It depends on the job, but it always starts mental. I try to create inside my head some ideas and then try it on a guitar or piano. Depending on the job I can create the whole music structure before arranging it, or I can compose and arrange it in parts.
Q: Tell us about your studio setup.
A: I have a Focusrite Pro 40 connected to an iMac 2013 running Logic Pro X, Krk Rokit 5 g2 reference monitors. I use my Roland Juno Di as a midi controller.
Q: What other musicians or music production professionals inspire you?
A: John petrucci, Jordan Rudess, David Gilmour, Jean Michel Jarre, Mike Oldfield, Akira Yamaoka and more.
Q: Describe the most common type of work you do for your clients.
A: Music production, Game Audio, Audio Operation
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: My second game. I really liked the songs I made for it!
I was the Producer, Mixing and Mastering Engineer in this production
- ProducerAverage price - $100 per song
- Mixing EngineerAverage price - $100 per song
- Mastering EngineerAverage price - $50 per song
- Game AudioContact for pricing
- Songwriter - MusicAverage price - $300 per song
- Focusrite Pro 40
- KRK Rokit 5 G2
- Shure SM 57
- Rode Nt2a
- Roland Juno Di
- Takamine Guitars
- Ibanez
- OLP & Aria Pro II Electric Guitars
- Laney TF200
- AKG 414 P
- Shure SH 400