Connor H. Carroll is an established stereo and Dolby Atmos mastering engineer catering to both indie and label artists. Connor is determine to bring the most out of your project by highlighting confidence and feeling.
Hey, I'm Connor!
Connor has worked on projects from artists such as: Bankrol Hayden, Dina Ayada, Chikoruss, Faouzia, Josh Levi, Lay Bankz, Shady Moon, Teqkoi, and many more. Connor strives to bring feeling and vibe to records.
Connor grew up playing guitar, keys, and French horn; learning extensive music theory and composition. After graduating high school, Connor attended ACM@UCO where he studied audio production, studio recording, and sound design. In the following years of being a “Jack of all Trades”, Connor fell in love with the mastering process and became a designated mastering engineer. In March of 2020, CHCarroll Mastering opened it’s doors.
Located in his private studio in Los Angeles, Connor is continuing to master projects, bringing them to their fullest sonic resolution.
Connor specializes in Stereo and Dolby Atmos mastering, as well as Dolby Atmos stem mixing. Additional stereo services include Apple Digital Masters, pre-vinyl mastering, cassette & tape mastering.
The project isn't complete until you are 200% satisfied.
Our studio consists of state-of-the-art digital processors and accurate high end monitoring to offer fast turn around times and sonic consistency. When it comes to quality, we cut no corners to ensure we have the purest signal path available.
Apple Digital Masters certified.
Send me an email through 'Contact' button above and I'll get back to you asap.
Credits
Interview with Connor H. Carroll
Q: Which artist would you like to work with and why?
A: Anthony Green. The music is authentic, every project he is a part has an emotional connection. His creative output is unique and raw.
Q: What questions do you ask prospective clients?
A: What can I do to help?
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Kii BXT System, Elysia Alpha Compressor, Sontec 432C/6, Lynx Hilo 2, Macbook Pro
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Every project. Seeing an artists vision come to fruition and people connecting to it, it's irreplaceable.
Q: Analog or digital and why?
A: Both, to each their own. I think both sound great and its just a work flow preference at this point. You can get excellent results with both. I work in the digital realm only for the reason that I need instant recall and fast turn around times. However, there are a few hardware pieces I have my eye on.
Q: What's your 'promise' to your clients?
A: Feeling and Confidence. Confidence in knowing that when you send us your project, you'll feel the intentional emotion of the song and it will sound great.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Make sure everyone is happy with the mix and feel confident that this will be the best your music can sound.
Q: What are you working on at the moment?
A: Currently planning to integrate analog gear into my studio and build a custom mastering console.
Q: What's your strongest skill?
A: Mastering. Working to find what is best for the projects interest. People think Mastering; making a song loud. When in actuality, it's doing whatever is necessary to make the song sound the best it can. For it to translate across different playback systems and to make sure the song feels good.
Q: What's your typical work process?
A: I examine the mix for any imperfections like hiss, pops, clicks, hums, etc. Then serve the song with what processing it needs, sometimes it needs a lot of corrective processing, other times it's light changes for maximum effect.
Q: Tell us about your studio setup.
A: Entirely ITB mastering studio. My playback currently consists of Kii BXT Monitoring System, Mojo2 Headphone Amp, Audeze LCD-X's, BeyerDynamic DT 770's 80ohm, Airpod Maxes, and first Gen Airpods. My DAW's of choice are Wavelab 12 Pro for stereo mastering and Pro Tools Studio 2024.6 with an Avid Dock as my “console” and controller for stem mastering and Dolby Atmos. Plugins from Acustica, A.O.M, DMG, Fabfilter, iZotope, McDSP, Softube (Weiss Bundle), Sonnox, and many more. As far as hardware pieces, we've got an Apogee Big Ben, Avalon 737, and a Tascam 122 MKIII Cassette Recorder.
Q: What other musicians or music production professionals inspire you?
A: Brian Lucey, his Philosophy to music is very authentic.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Michael Trepagnier, he was my professor at ACM for a few years, he’s a certified genius no matter the task (He does not do mastering or Dolby Atmos).
Q: What do you like most about your job?
A: The fact that this is my job. Im extremely grateful I'm able to wake up and do what I love. Helping artists bring their art across the finish line, art that they can share with world.
Q: What questions do customers most commonly ask you? What's your answer?
A: "Do you know how long it'll take to get the project done?" Singles & EP’s 1-3 business days. Albums 3-7 business days. “What is Apple Digital Masters?” ADM is Apple’s AAC audio format for playback. "Do you offer Dolby Atmos?" Yes, we offer a few immersive services such as: Dolby Atmos mixing, Dolby Atmos Mastering, Sony 360RA, and Surround Sound (5.1) Mastering.
Q: What was your career path? How long have you been doing this?
A: So I started working with audio production in 2008. I was 10 years old and I plugged an Xbox 360 USB RockBand mic into my moms computer and it worked. It's been my only focus and interest for the past 15 years of my life. I've only ever done musical things. All through middle and high school I was in band, playing trombone, French horn and mellophone. I started playing guitar at a very young age then soon after, picked up piano. I attended ACM@UCO here in Oklahoma City, OK. Now, 9 years later, I currently engineer for Atlantic Records along side mastering and Dolby Atmos.
Q: How would you describe your style?
A: Could be warm and colorful, could be as transparent as glass. Regardless, I aim to do what is best for the song. I do love tube saturation and harmonics though, even if in small amounts.
Q: Can you share one music production tip?
A: “Don't be rude, you never know who you are going to meet.” - Michael Trepagnier
Q: What do you bring to a song?
A: Emotional presence, transparency, unique sonic color, and most importantly, quality.
Q: Describe the most common type of work you do for your clients.
A: Stereo mastering and Dolby Atmos mixing/mastering.
Q: What's the biggest misconception about what you do?
A: That the mastering engineer can fix it. Make sure you, your band, your engineer/producer, your team, your mom, girlfriend, her mom, and everyone else involved is 200% satisfied with the the mix. We can fix a lot, but not everything.
Q: What type of music do you usually work on?
A: Hip-Hop/Rap, R&B, Pop, Rock, Latin, Country, and Classical.
- Mastering EngineerAverage price - $150 per song
- Dolby Atmos & Immersive AudioAverage price - $300 per song
- Podcast Editing & MasteringAverage price - $200 per podcast
Includes:
Main and Clean Versions (Stereo & Dolby Atmos)
3 Free Revisions (Stereo & Dolby Atmos)
Native .WAV file, Apple Digital Masters, and .MP3 (Stereo)
7.1.4 ADM WAV, BIN, MP4 (Dolby Atmos)
- Kii Audio BXT Monitoring System
- Audeze LCD-X
- Avid Dock
- UAD Sat
- Tascam 122MKIII
- Pro Tools Studio
- WaveLab12 Pro
- RX 11 Advanced
- Apogee Big Ben
- Chord Mojo2
- Avalon 737
- Acustica
- McDSP
- iZotope
- Plug-In Alliance
- Softube
- Waves
- UAD
- FabFilter
20% off when booked through SoundBetter