Ludvig is a mix & mastering engineer specialized in rock, metal and pop-punk music. My goal is to take your recorded music and transform it into punchy, professional and polished product at affordable rates. Go to "www.silversun-studios.com" to listen to my portfolio and learn more about what I can do for you.
Hi! My name is Ludvig Ottosson, a producer, engineer and musician based out of southern Sweden, with over 8 years of experience.
My passion is to work with the artists vision and make your music sound the best it could possibly sound to convey to emotion, energy and mood of the song.
With my experience of songwriting and producing music myself, I love to get all into the details of the track to take it to the next level.
Please visit my website www.silversun-studios.com to hear my portfolio.
If you're interested in knowing more, don't hesitate to contact me and ask me anything you want!
I'll work and communicate closely with you to get you the end result you are looking for.
Just click the "Contact Ludvig" button above to get started!
Send me an email through 'Contact' button above and I'll get back to you asap.
Credits
Interview with Silver Sun Studios
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: One project I really enjoyed working on is Mountain Movers EP "Dopamine". They are a kind of blend of post-hardcore, post-rock and emo with very personal lyrics. I was really involved in the process, and it was a fulfilling experience making something that means so much to the artist. I produced it, occasionally co-wrote, edited, mixed & mastered the project.
Q: What are you working on at the moment?
A: At the moment I'm working on a couple of different projects but a few favorites are ENVYYOU's new EP, which is a band with a fresh take on pop-influenced rock that I produce, mix & master. Another cool band is a "djent" band with RnB-type singing from New Jersey that I mix & master.
Q: Analog or digital and why?
A: I would like to say both in hybrid but if I only had to choose one I'd definitely say digital. There's just an endless world of how you can manipulate audio in the computer that gives you so much creative freedom. Along with all the great plugins that acually imitate analog gear so you could barely hear a difference. So that's why I would choose digital.
Q: What's your 'promise' to your clients?
A: I promise that I will work alongside my clients until they are 100% satisfied with how their song sounds.
Q: What do you like most about your job?
A: I love hearing the potential in the music I work on, and the journey getting to what I hear in my head. But the part of love the most is making the artist excited and happy about how their song turned out, hearing them say how glad they are to hear their music to the next level.
Q: What questions do you ask prospective clients?
A: I just ask them to tell my about their project, what the song is about and what their vision is for the release. I ask them for the lyrics, about the recording process of the song, tuning, key and tempo of the song.
Q: What advice do you have for a customer looking to hire a provider like you?
A: My advice would be just to be thorough with finding someone who fits your style and your vision. Start a conversation with people to see if you vibe with them and don't be afraid to ask them questions!
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Honestly the only piece of gear I would really need is a good computer with a DAW and a couple of essential plugins, but I would also bring my Kemper, a great all-around guitar, an SM7B and a pair of Audio Technica headphones and I'd be set!
Q: What was your career path? How long have you been doing this?
A: I started out playing drums when I was about 10-11 years old, joined my first band a couple of years later and realized I loved writing songs. I picked up the guitar, bass and started fiddling around in the computer to record. I found out that a world of possibilities opened up when it comes to production and mixing and I started to produce and record my own bands. From there I realized all of my friends who played in bands hear my work got interested to record with me. Since then I started producing and mixing bands and artists for a living!
Q: How would you describe your style?
A: I would describe my style as precise, punchy, clear and energizing. I like to hear everything clearly, I want the drums to have punch and really hit you in the chest, the vocals to be right in your face and the mix the feel wide and punchy. With that being said, the dynamics of the mix is really important, so the energy of the mix is flowing with the song.
Q: Which artist would you like to work with and why?
A: I'd love to work with artists that have a clear vision of their music and are passionate about making something great. I find that I get so much more invested in the music if the artist have a close relationship to the songs they are making.
Q: Can you share one music production tip?
A: One tip I can give is don't be afraid to layer your songs with doubles, harmonies, production layers and effects to keep your listeners on your toes and holding their interest. Use automation to your advantage!
Q: What type of music do you usually work on?
A: My of my clients are from the rock, modern metal & pop-punk world, but I also love to write more laid back, acoustic material. I love working with artist that incorporate some soft of electronic vibe, or that use post-production to enhance the songs.
Q: What's your strongest skill?
A: My strongest skill is probably that I have an easy time understanding the vision of the artist that I'm working with. Being a songwriter and a musician myself, I know what makes a song really hit your gut and make you feel something, and I usually have an idea of how the production & mix helps it get there.
Q: What do you bring to a song?
A: I would say I bring a fresh perspective to every song I work on. I'm not afraid to get nitty gritty in the details to make the bigger picture of the song feel more alive and interesting.
Q: What's your typical work process?
A: The process always starts with a conversation with the artist about their vision for the project, what sound they are shooting for and what they want to convey with their music. Although I have lots of experience with studio recorded songs, I often get tracks that are recorded at home through a simple setup, sometimes programmed drums, guitar and bass DI's, midi instruments and wardrobe recorded vocals. My job is then to take those tracks, edit them, tune them, mix them and turn them into a professional sounding, world-class mix, and that is truly what I'm passionate about.
Q: Tell us about your studio setup.
A: I believe that the most important tool you have is your skills and taste i audio. So with that said I have a fairly simple setup in my studio that I know can get the results I want. I have a sound-treated room along with a Kemper Profiler containing a variety of different amp models, along with a wide array of plugins, aswell as analog-modeling, in my DAW. For monitoring I use a pair of Adam A7X's along with a subwoofer.
Q: What other musicians or music production professionals inspire you?
A: I get inspiration from so many places in the music world, but I would say I get inspiration by creative producers like Jordan Fish, Nolly Getgood & Matt McClellan.
Q: Describe the most common type of work you do for your clients.
A: I mostly work with remote editing, mixing & mastering for artists, but I also record & produce artists and bands in my studio that are local to where I live.
I was the Producer, Editer, Mixing & Mastering Engineer in this production
- Mixing EngineerAverage price - $350 per song
- Mastering EngineerAverage price - $100 per song
- EditingAverage price - $100 per track
Mix rate includes mastering & unlimited revisions.
Editing includes vocal tuning, live drums tightening etc.
Turnaround is usually less than 2 weeks.
Bulk discounts included for 4 or more songs.
- Neck Deep
- Bring Me The Horizon
- Northlane
- Kemper Profiler
- wide array of plugins