Brazilian sound engineer, producer, guitar player, living in New York. Owner of TidalWav Studios and sound engineer of Stomp.
I have been working with audio for over a decade, I started in São Paulo, Brazil, working with bands and music/dubbing studios, then worked on cruise ships for 6 years running sound for all kinds of bands, musicals, ice shows, flying shows, parades, etc. After that I moved to New York City where I started my studio (www.tidalwavstudios.com), recording, producing, mixing and mastering songs, voice-overs, podcasts, and everything audio related. I spend my time between the studio and working as the sound engineer for the Off-Broadway show Stomp, either in New York or doing the US/Canada tour.
Contact me through the green button above and let's get to work.
5 Reviews - 1 Repeat Client
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Thank you once again! Quick delivery time
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Another job well done!
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Ricardo has a good ear for quality- and is super easy to work with! Looking forward to more collaboration...
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Ricardo has great knowledge in music. Mixing Metal for me was fantastic. He did a wonderful job mixing and mastering my live session. I will work with Ricardo again and recommends Ricardo for anyone's project. Easy going and very friendly.
First time collaborating with Ricardo, and it won't be the last!
Wonderful Mixing & Mastering Engineer with great communication and delivers a great standard!
Interview with Ricardo Camargo
Q: What questions do you ask prospective clients?
A: What's the deadline, the budget, if they have an idea of how the mix should be, and very important, what reference tracks or bands I should use.
Q: What's your 'promise' to your clients?
A: I will always deliver what/when I said I would
Q: What do you like most about your job?
A: I love music, so been able to make a living working with music is the best thing possible
Q: Tell us about your studio setup.
A: I use a MacBook Pro with Logic Pro X running through a Focusrite interface, plugged to JBL monitors. I have a pair of Sennheiser HD headphones that I use with the Sonarworks Headphone Calibration plugin. I have the whole Slate plugin collection, as well as several Waves plugins. When I work with voice overs, I run them through Izotope RX first, to get rid of noises, clicks and pops, then export to Logic Pro X to finish the mix.
Q: What type of music do you usually work on?
A: Mostly rock, and heavier genres, but I mixed all types of music
Q: What's your strongest skill?
A: Very responsible. If you give me a deadline, I'll tell you if I can deliver or not. If I say yes, unless I die, I will meet the deadline. I am always learning, listening to new music, reading, talking to other engineers, so I am always improving my mixing skills
Q: Describe the most common type of work you do for your clients.
A: Mainly mixing, sometimes arrangement/production. And ocasionally record guitars.
Q: What do you bring to a song?
A: I always try to bring something unique to every song, either in arrangement or the mix. Sometimes I feel like a song is asking for something more. But of course, there are always those awesome songs that don't need anything else to be great. I learned that there's a time to be creative and a time to play safe. But in the end is always the artirt's decision
- Mixing EngineerAverage price - $75 per song
- Live SoundAverage price - $300 per concert
- Megadeth
- AC/DC
- Foo Fighters
- Logic Pro X
- FabFilter
- Soundtoys
- Universal Audio
- Waves
- Slate
- McDSP and Izotope plugins
- Universal Audio Apollo interface
- Orange guitar amps
- JBL monitors