
I make beats and produce music. My goal is to reach the best possible result, every time.
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Interview with Jimmy Amatngali
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: In 2008, I made music for a gymnastic from Egypt and she went to the Olympic Games with it. The proces was incredible because the arrangement of the song and building the floor routine went hand-in-hand. Every move she made on the floor was in different ways supported by the music and vice versa.
Q: What are you working on at the moment?
A: Beats and full productions
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Not yet but I hope to meet a lot of mindlike people via this platform!
Q: Analog or digital and why?
A: Digital all the way. Why? Because it gives me way more possibilities then analog.
Q: What's your 'promise' to your clients?
A: No cure no pay. I only want satisfied clients. If my client is not happy with the result, it's not my client.
Q: What do you like most about your job?
A: I love putting my emotions in music. It's my world and I can make/bend/break all the rules.
Q: What questions do customers most commonly ask you? What's your answer?
A: Can you make this type of beat/music? Answer: yes!
Q: What's the biggest misconception about what you do?
A: That it doesn't take a lot of time or energy. For years, I've put a lot of time and energy into learning my craft and style.
Q: What questions do you ask prospective clients?
A: What do you want to feel when you hear the final song? Do you want me to experiment or use a known formula?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Be totally open with me, I can handle all forms of criticism. I think this is super important since I want to satisfy my customers as much a possible.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Laptop, keyboard, soundcard, headphones and Subpac. It's actually all I need ;-)
Q: What was your career path? How long have you been doing this?
A: I've been making music since I was a kid. Then I started up saving for my studio gear and learned how to design all the sounds I have in my head. My music has been all around the world with the Olympic games of 2008 as my biggest achievement.
Q: How would you describe your style?
A: Filthy and hard. This is what I love the most, but I can also ease on down to clean and soft.
Q: Which artist would you like to work with and why?
A: Tech N9ne: he's always on top with his flow and lyrics and not scared to experiment with both lyrics and music.
Q: Can you share one music production tip?
A: Everything is possible, don't be a copy, be yourself and do what you think is needed to reach the result/emotion you need in a song
Q: What type of music do you usually work on?
A: Trap and Hardcore Techno
Q: What's your strongest skill?
A: Sound design
Q: What do you bring to a song?
A: Emotion. For me, it's all about emotion.
Q: What's your typical work process?
A: Set up scale - design drums in that scale - freestyle with different (virtual) instruments or design sounds (depending on what genre I'm working)
Q: Tell us about your studio setup.
A: Cubase with lots of software, NI S88 keyboard, Presonus AudioBox 1818VSL, Adam F5 + SubF speakers, Beyerdynamic DT770 Pro and AKG K702 headphones, combined with Subpac S2.
Q: What other musicians or music production professionals inspire you?
A: Tech N9ne, Michael Jackson, Outkast, Anderson .Paak, Agnes Obel, The Outside Agency
Q: Describe the most common type of work you do for your clients.
A: Beat creating, sound design and full track productions

- Beat MakerAverage price - $400 per song
- Full instrumental productionAverage price - $400 per song
- ProducerAverage price - $400 per song
- Ghost ProducerAverage price - $500 per song
- Game AudioAverage price - $500 per day
- Programmed drumAverage price - $70 per song
- Podcast Editing & MasteringAverage price - $100 per podcast
Revisions: 5% of total price per revision. Half of total price must be paid before the first revision
- Cubase
- Serum and lots of other software