Been producing for 7 years, Have tracks with over 100K plays, Played Shows, Love working on Branding, Love to Sound Design,
Ghost production at its finest
Send me a note through the contact button above.
Interview with I Dreamt
Q: What are you working on at the moment?
A: Almost done with my album for my project I Dreamt
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: My boy, Lucas Lahood dude is crazy talented <3
Q: Analog or digital and why?
A: Analog duh, its soooo much more fun doing things analog
Q: What's your 'promise' to your clients?
A: To deliver the best product I can
Q: What do you like most about your job?
A: Working my own hours
Q: What questions do customers most commonly ask you? What's your answer?
A: Turnaround time: usually about 2 per track
Q: What questions do you ask prospective clients?
A: Key & BPM xp
Q: What was your career path? How long have you been doing this?
A: Self taught then went to Icon Collective in LA, currently been at music for 7 years
Q: How would you describe your style?
A: Ethereal, Dreamy, Emotional
Q: Which artist would you like to work with and why?
A: Virtual Self
Q: Can you share one music production tip?
A: if you're in ableton put Corpus Kick Tight on your Sub c; your welcome
Q: What type of music do you usually work on?
A: Wave, Trap, Chillout
Q: What's your strongest skill?
A: Creating a full soundscape
Q: What do you bring to a song?
A: Atmosphere and Melodies I'd say
Q: What's your typical work process?
A: Chords,Drums,Lowend,Melodies,Cleanup,Atmosphere,FX,Vocals,Cleanup,Mix,Master
Q: Tell us about your studio setup.
A: Akai Monitors with a Scarlett Audio box for recording, Midi Keyboards, Mics, and my Predator computer to run it all.
Q: What other musicians or music production professionals inspire you?
A: Tons! I grew up listening to hardcore stuff like Parkway Drive, and Emmure. As I got older I found EDM and the chill genres within that really pulled me in such as Flume, and Porter Robinson.
Q: Describe the most common type of work you do for your clients.
A: Mixing and Mastering tracks
- Ghost ProducerAverage price - $500 per song
- ProducerAverage price - $500 per song
- Beat MakerAverage price - $500 per song
- Game AudioAverage price - $500 per day
- RemixingAverage price - $250 per song
- Post MixingAverage price - $75 per minute
- Sound DesignAverage price - $75 per minute
2 Revisions allowed, can typically get a full track back to you in 3 days. Set price to buy a fully produced track is $500
- Porter Robinson
- Flume
- Madeon