I am an experienced professional interested in joining to help your ideas come to life. I always like a positive environment where I can express my ideas, and I'm continuously on the lookout to push my creativity forward.
I studied mixing through Berklee College of music and I'm most familiar with rock and electronic music.
I've been working for several years in the indie game world on flash games, mobile and on Unreal engine games where I also played my role as a technical sound designer implementing the audio in the editor. Besides the sound design work I also composed, mixed and mastered epic orchestral scores for the game soundtracks.
I also work as an audio book editor and engineer for Audible Inc. products. I use my expertise to work with the Narrators throughout the production process and master the audio in conjunction with our Quality Control Editors to create unique and great sounding books.
I can include more than 4 progressive years in recording, designing sound, also advanced spectral editing, restoration, click removing, noise reduction and mastering for media to the latest loudness standards for broadcasting as measured by ITU-R BS.1770-2. My priority is to develop seamless high quality sound and the processed content and final product delivery is done efficiently.
I'm happy to explore further a career as an audio designer and engineer and if we'll get to work together, you will not only find a collaborator, but a partner. I will work by your side to deliver a great result that will make both of us happy.
- Pro Tools
- Cubase 8
- M-Audio Fast Track Pro
- BCR2000 mixing controller
- Yamaha HS5
Terms of Service
Unfortunately I can't allow more than 3 revisions per project. If you require more than 3, an extra cost of 30$ is needed per revision. My turnaround rule is always ASAP. May vary on the project size.