Jobbe 3.14 soundesign

Music & Sfx for Games & Media

Jobbe 3.14 soundesign on SoundBetter

Games | Sonic branding | Vr - Ar - Mr | Adv | Cartoon | Trailers | Tv | Movies

We are an audio productions studio skilled in music, sound fx, voice over and foley for:

๐ŸŽฎ games
๐Ÿ“บ adv
๐ŸŽฅ short movies | TV | cartoon
๐ŸŽž trailers
๐ŸŽธ jingles
๐ŸŽง sonic branding

We also provide game audio implementation within Unreal and Unity or via middleware using Wwise and Fmod.

Tell me about your project and how I can help, through the 'Contact' button above.

Interview with Jobbe 3.14 soundesign

  1. Q: What are you working on at the moment?

  2. A: We are actually working of different indie games.

  3. Q: Can you share one music production tip?

  4. A: Try to understand what the client wants knowing that he cannot speak (most of the time) musical language.

  5. Q: What type of music do you usually work on?

  6. A: We usually produce music for games and spot.

  7. Q: What's your strongest skill?

  8. A: We are good in making all the audio assets for a game, from music composition and sound design to the audio implementation in the game

  9. Q: What do you bring to a song?

  10. A: All our experience.

  11. Q: What's your typical work process?

  12. A: - Talking with clients about the work - Working on the stuff to do - Waiting for client feedback - Release the final product - Thank for the job opportunity

  13. Q: What other musicians or music production professionals inspire you?

  14. A: We are inspired by many great artists/composers/sound designers from Hans Zimmer to Ben Burtt, from Metallica to Lady GaGa.

  15. Q: Describe the most common type of work you do for your clients.

  16. A: We usually do music and sound design for any type of game, sonic branding and media like spot, cartoon, trailer, slot, video explainer.

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