Jobbe 3.14 soundesign

Music & Sfx for Games & Media

Jobbe 3.14 soundesign on SoundBetter

Games | Sonic branding | Vr - Ar - Mr | Adv | Cartoon | Trailers | Tv | Movies

We are an audio productions studio skilled in music, sound fx, voice over and foley for:

๐ŸŽฎ games
๐Ÿ“บ adv
๐ŸŽฅ short movies | TV | cartoon
๐ŸŽž trailers
๐ŸŽธ jingles
๐ŸŽง sonic branding

We also provide game audio implementation within Unreal and Unity or via middleware using Wwise and Fmod.

Send me a note through the contact button above.

Interview with Jobbe 3.14 soundesign

  1. Q: What are you working on at the moment?

  2. A: We are actually working of different indie games.

  3. Q: Can you share one music production tip?

  4. A: Try to understand what the client wants knowing that he cannot speak (most of the time) musical language.

  5. Q: What type of music do you usually work on?

  6. A: We usually produce music for games and spot.

  7. Q: What's your strongest skill?

  8. A: We are good in making all the audio assets for a game, from music composition and sound design to the audio implementation in the game

  9. Q: What do you bring to a song?

  10. A: All our experience.

  11. Q: What's your typical work process?

  12. A: - Talking with clients about the work - Working on the stuff to do - Waiting for client feedback - Release the final product - Thank for the job opportunity

  13. Q: What other musicians or music production professionals inspire you?

  14. A: We are inspired by many great artists/composers/sound designers from Hans Zimmer to Ben Burtt, from Metallica to Lady GaGa.

  15. Q: Describe the most common type of work you do for your clients.

  16. A: We usually do music and sound design for any type of game, sonic branding and media like spot, cartoon, trailer, slot, video explainer.

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