Produce, Mix, Music Video Edit

Chuck W. on SoundBetter

I am a lifelong musician with an ear for detail. No matter what you feel you're missing within your track, we will find out what that is and fix it together. Except singing ... You don't want to hear me sing.

I am a classically trained Percussionist, first and foremost. When I realized Conservatory was not exactly what I was seeking, I obtained my degree in Film Production, never allowing that to halt any aspect of my musicianship. If anything, learning Film taught me how to illicit the proper reaction you wish to receive. In particular (personally), I am a big fan of Audio Production for Film/TV, aside from more 'straightforward' material.

Lifelong story short, I can assist in regards to both aural and visual aspects of the track/album/TV show/Film you wish to promote, provide some pizazz to your piece or resolving moments of writers' block from Art giving you some trouble.

My 'motto' is Artists helping Artists. This is reflected on my website (ChuckW.Com) where all resources and tips are free of charge. I merely wish to see you flourish as an artist and will stop at nothing to make that happen.

Musical dedication over the years has cost me friends, family and partners. Mostly because you cannot pry me away from Final Cut or Logic with a crowbar. I will stop at nothing to ensure satisfaction with all aspects of your musical piece. From brainstorming, through the writing process, up through production and ultimately the most fruitful way to go about releasing your material - I've been through all of it and I am ready, willing and able to give you my all. Every. Time.

Tell me about your project and how I can help, through the 'Contact' button above.

Interview with Chuck W.

  1. Q: Can you share one music production tip?

  2. A: Always allow enough head room. You can only go so high post-recording. Head room allows for more maneuverability.

  3. Q: What type of music do you usually work on?

  4. A: Alternative Rock, Indie, Electronic, Experimental, Synth

  5. Q: What's your strongest skill?

  6. A: Patience.

  7. Q: What do you bring to a song?

  8. A: Structure and Uniqueness. My Percussion background keeps me focused on rhythm and structure. My personal taste in music then always finds it's way in somehow. Catchy but glitchy melodies tend to be the outcome. If the song is more straightforward, I'll simply follow the chord's structure to add flavor on top and in tune to 'fill out' the sound of a track.

  9. Q: What's your typical work process?

  10. A: I like to call it 'throwing paint at a wall,' Subsequently, after said paint is thrown and dries, I see what gooey texture has stuck. From there, it's somewhat like assembling a puzzle. The best textures are blended together until they 'work'. I then balance the volumes of the tracks against one another, pan back and forth subtly to give it a little humanity and add effects if necessary. Then, we've arrived! I will EQ the tracks (more effects may be warranted at that point, wherein I will volume balance once more to avoid clipping). I can then export to whatever format you may wish.

  11. Q: Tell us about your studio setup.

  12. A: There's no way to explain this shortly - Moog Mother 32 and DFAM, Korg SQ-1, MS20-Mini, Electribe AMKII, Volca Sample, AI Synthesis A1006 Stomp Box Modeler, Motu 8-Pre Digital Interface, Lots of Microcassette Recordings, Logic Pro X Sample Library and Software instruments, Rack Application, Caustic Application, Shure six-piece Drum Kit Mic Setup, Ludwig Shells, Sabian/Zildjian Cymbals, Multiple Fender Guitars, Fender P-Style Jazz Bass, Behringer stomp boxes of every variety, and I'm sure I'm forgetting further details.

  13. Q: What other musicians or music production professionals inspire you?

  14. A: LCD SoundSystem, Spoon, John Cale, Lou Reed, The Velvet Underground, The Flaming Lips, The Secret Machines, Pond, Tame Impala, Beck, Radiohead, The Clash, Ezra Furman, Conor Oberst, David Byrne, Nine Inch Nails, Gene Krupa, Buddy Rich, Robert Moog, clipping.

  15. Q: Describe the most common type of work you do for your clients.

  16. A: Pre-through-Post-Production, Editing, Mixing, Brainstorming, Guest Musician Spots, Anything Needed

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Chuck W.

I was the Mixing Engineer, Drummer in this production

Terms Of Service

All timing depends on the project. I don't want to broadly state, "Sure, it will take a mere two seconds." Contact me prior to any order. Being a musician myself, I'm flexible and only wish to help.

GenresSounds Like
  • LCD Soundsystem
  • Cale John
  • Spoon
Gear Highlights
  • Moog Mother 32
  • Moog Drummer from another Mother (DFAM)
  • Korg MS20-Mini
  • Korg Volca Sample
  • Korg SQ-1
  • Stomp boxes run through a line leveling Module from AI Synthesis
  • Logic Pro X
  • Final Cut Pro X
  • MOTU 8-Pre Digital Interface
More Photos
More Samples