Benoit

Metalcore songwriter

Benoit on SoundBetter

My work is characterized by a genuine dedication to the betterment of both the project and the people involved. I am not only devoted to achieving artistic excellence but also to creating a space where everyone feels heard and valued.

Hey there, craving some sonic mayhem? Bursting with ideas that need to be unleashed? I'm your go-to guy. Composer of metalcore and djent, I'm not just here to ride the waves of your creativity, but to amplify them.

Need a track that rips through the silence with relentless force? I've got you covered. Whether you're after crushing breakdowns, intricate melodies, or an otherworldly atmosphere, I'm all ears – and strings, and drums, and whatever it takes to bring your vision to life.

But that's not all. Feeling the itch for a mix that hits like a sledgehammer? Let's do it. I'm not just a composer; I'm an audio architect ready to sculpt the sonic landscape you've been dreaming of.

And hey, if you're not quite sure where to start, I'm here to collaborate. I thrive on custom compositions tailored to your every whim. Your vision, your story – let's weave them into a musical tapestry that's as unique as it is powerful.

Now, about the magic number – my rates start from a humble 250 euros for compositions that have already found a home on my YouTube or SoundCloud. These aren't just songs; they're pieces of sonic art waiting to be claimed.

So, step into my realm of musical wizardry. This isn't just about creating music; it's about forging a damn masterpiece. Let's make your sound not just heard, but felt. Your journey into sonic greatness starts right here. Let's rock. 🀘

Send me an email through 'Contact' button above and I'll get back to you asap.

Credits

Discogs verified credits for Benoit Hauton
  • Call From Distant Earth
  • atks
  • Steely eyed cat
  • Call From Distant Earth
  • Man'n Sin
  • Call From Distant Earth
  • atks
  • Steely eyed cat
  • atks
  • Steely eyed cat
  • Tesseract
  • Call From Distant Earth
  • Man'n Sin
  • atks
  • Steely eyed cat

Languages

  • English
  • French

Interview with Benoit

  1. Q: Analog or digital and why?

  2. A: I prefer working with digital tools. From a listener's perspective, the difference between analog and digital is often not discernible, and digital technology provides the convenience and flexibility that I find most comfortable and efficient at this point in time. The digital workflow allows me to achieve the results I want without the limitations of physical equipment, and it aligns well with the modern production techniques and requirements of today's music industry.

  3. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  4. A: I would go with a MacBook for production, a reliable pair of headphones, a versatile guitar, a 5G USB modem for connectivity, and an essential audio interface to ensure quality sound capture and processing. These selections would help me stay creative, connected, and productive even in a remote setting.

  5. Q: What was your career path? How long have you been doing this?

  6. A: I started my journey as a sound technician at festivals, then ventured into the realm of cinema as a sound recordist. Eventually, I transitioned into the role of an audiovisual project manager. Throughout these years, I continued working on various projects in my home studio, focusing on rock, metal, and hyperpop genres. As a result, I've accumulated over 12 years of experience in the field.

  7. Q: Which artist would you like to work with and why?

  8. A: I'm open to working with any artist who has intriguing ideas and wants to contribute a distinct touch to their music. It's the creative collaboration and the opportunity to bring a unique vision to life that excites me the most. Working with artists who are passionate about pushing boundaries and exploring innovative concepts is something I'm always enthusiastic about.

  9. Q: Can you share one music production tip?

  10. A: One music production tip is to create a moment of contrast and impact in your track. Try cutting the instrumental for one measure right before the final chorus. This brief pause can provide a moment of calm before reintroducing the music at full intensity for the last chorus, creating a powerful and impactful musical climax.

  11. Q: What type of music do you usually work on?

  12. A: I usually work on projects within the Metal, Rock, and Hyperpop genres.

  13. Q: What's your strongest skill?

  14. A: My strongest skill lies in producing music.

  15. Q: What's your typical work process?

  16. A: When I receive tracks from the artist, I start by providing initial feedback on potential modifications regarding structure, arrangement, and tempo. Once these changes are accepted or not, we proceed accordingly.

  17. Q: Tell us about your studio setup.

  18. A: Over time, I've chosen to simplify my setup as much as possible to be able to work from anywhere in the world during my travels. Currently, I work on a Macbook M2 using a Universal Audio audio interface.

  19. Q: What other musicians or music production professionals inspire you?

  20. A: I draw inspiration from artists like Bring Me The Horizon, Bad Omens, and Dayseeker.

  21. Q: Describe the most common type of work you do for your clients.

  22. A: I specialize in producing, mixing, and mastering for my clients.

loading
play_arrowpause
skip_previous
skip_next
atks - Frozen Eyes

I was the Composer, Producer, Mixing and Mastering Engineer in this production

Terms Of Service

3 revision, 25$ per revision afterwards, typical turn-around 24/48 hours for mix/mastering.

GenresSounds Like
  • Falling In Reverse
  • Bad Omens
  • Bring Me The Horizon
Gear Highlights
  • Avid Pro Tools
  • Universal Audio Interface
  • Yamaha NS-10
More Photos
More Samples