I will dedicate myself to your project as if it were my own production. Using years of expertise, intuition and love of music, I'll take your music to the next level.
Salva Ballesteros has over a decade of experience in the music industry. Having graduated from the prestigious SAE Institute in Los Angeles with a degree in Audio Engineering, he has since gone on to work across multiple countries for companies such as Warner, Dale Play, Music Republic, as well as with artists Delaossa, Nil Moliner, Dani Ribba, Toteking, Easy-S, Cruz Cafune, Saiko and Abhir Hathi.
For the past ten years, Salva has taught Mixing and Music Production in a sound and music production school in Spain, recently becoming officially certified by Dolby as a Dolby Atmos mixer in 2022.
Salva’s mixing and mastering process comes together in a carefully curated acoustic studio with high-quality monitoring and state-of-the-art equipment. Having mastered a hybrid digital/analog system, his mixes embody depth, punch, and the unmistakable 3D sound that analog provides.
With an innate ability to understand how a track should translate in various different environmental settings whether on the radio, in the car, through your earbuds, or at the biggest festivals, you can be sure that Salva will bring your mix to life.
Click the 'Contact' above to get in touch. Looking forward to hearing from you.
Interview with Salva Ballesteros
Q: Tell us about your studio setup.
A: I have a tuned and acoustically treated room with the amazing Dutch&Dutch 8C and Auratone Monitors. Also some Dangerous, Merging and Croockwood Mastering grade converters to have the highest listening. Every track is analog summed in the Dangerous 2BUS+ and processed by some finest gear like Elysia Museq, Bettermaker mastering EQ and Comp, Dangerous Compressor.
Q: What do you like most about your job?
A: Work in great music every day.
Q: What was your career path? How long have you been doing this?
A: For 15 years.
Q: Can you share one music production tip?
A: Don't over-process your music. Less is more.
Q: What type of music do you usually work on?
A: Mostly electronic-based music. So basically most of the actual genres.
Q: What's your strongest skill?
A: Listen and find what make your track sonically better/worst. Being perfectionist and treating every track as if it was mine. I think your track will talk about me too. So we better nail it!
Q: What do you bring to a song?
A: Modern, 3D, profundity, open, and spatial sound. I won't limit to mix the track and go to the next one. I will listen properly to the project and offer my vision if there is anything that I can do to make the track better.
Q: What's your typical work process?
A: First of all, I chat with the client and know the project and what he wants to achieve. After we both on the same page I will work on the track until I get the track to its best. I will do final corrections if needed live in contact with the client for better results.
Q: Describe the most common type of work you do for your clients.
A: I mostly Mix. But I also produce and design sounds with my modular, analog synths or digital software.
- Mixing EngineerAverage price - $400 per song
- Mastering EngineerAverage price - $100 per song
- Dolby Atmos & Immersive AudioAverage price - $400 per song
- Fearn VT7
- Lavry Gold
- Elysia Museq
- Dangerous Compressor
- Bettermaker Mastering EQ
- Bricasti M7
- Dangerous 2BUS+
- Dutch&Dutch 8C
- Elysia Nvelope
- Looptroter Sa2rate
- Merging Hapi Mk2 and Anubis
- Trinnov ST2