I am a Belgian composer and sound engineer. I started taking music lessons at the age of 10 and, soon after, learned to play the guitar. I performed various genres of music, including funk, rock and hip hop, and was heavily involved in bands.
My musical experience not only shaped me as a musician, but also inspired me to compose.
In 2010, I wrote the theme for the famous French YouTube show Joueur du Grenier, which marked the beginning of my composing career. I now compose for numerous web series (Bibi 300, Testeur Alpha, ...) and short films.
In Brussels, I graduated with a Masters Degree in Communications, then went to New York's SAE Institute to study sound engineering, where I met my fellow colleague Steffi Paxon.
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Interview with Yannick Crémer
Q: Tell us about your studio setup.
A: I use a MacBook Pro. My main DAWs are Pro Tools 10 & Reaper. My main virtual instruments banks are Komplete 10, Omnisphere, Miroslav Philharmonik, Addictive Drums. My main plug ins are Waves and Izotope Ozone.
Q: What's your 'promise' to your clients?
A: A pretty damn solid jingle / theme / background music that fits the project.
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I wrote the main theme for the famous Youtube show "Joueur du Grenier". I am proud of it for 2 reasons : I think it's a very catchy and solid jingle, and millions of people hear it every month.
Q: What are you working on at the moment?
A: Recording musicians ; writing an EP.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Steffi Paxon.
Q: Analog or digital and why?
A: Both. I honestly don't have a big preference for one or the other. Digital is so convenient that I wouldn't even argue : I'd go for digital only if I had to make a choice.
Q: What do you like most about your job?
A: The creation process.
Q: What questions do customers most commonly ask you? What's your answer?
A: Price ; my prices are set and sometimes negotiable ; never had a problem.
Q: What's the biggest misconception about what you do?
A: That a 20 seconds jingle takes 20 seconds to make.
Q: What questions do you ask prospective clients?
A: I try to know as much as I can, about the project I'm writing for.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Compare the talents and the prices before you make the right choice. Visit composer's Youtube and Soundcloud's, etc.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Computer, guitar, interface, headphones, speakers.
Q: What was your career path? How long have you been doing this?
A: I have been composing jingles, themes and background music for more than 5 years.
Q: How would you describe your style?
A: Straight forward, with interesting nuances.
Q: Can you share one music production tip?
A: Never let yourself get lost and overwhelmed by too many possibilities.
Q: What type of music do you usually work on?
A: Jingles, orchestral themes and background music.
Q: What's your strongest skill?
A: Composing.
Q: What do you bring to a song?
A: I usually compose from scratch, for internet podcasters, or video games.
Q: What's your typical work process?
A: I usually try to have a clear representation of the project I'm writing for. Then, ideas come to my mind and the music and melodies start to take form. After that, I start recording what I could call a draft, with the main lines and instruments. Then, if I'm satisfied with it, I start harmonizing and adding other instruments and sound effects.
Q: What other musicians or music production professionals inspire you?
A: Akira Yamaoka, Trent Reznor, John Frusciante and many more.
Q: Describe the most common type of work you do for your clients.
A: Jingles, themes and background music composition.
I was the Composer and Mixer in this production
- Sound DesignAverage price - $150 per minute
- Full instrumental productionAverage price - $350 per song
- Game AudioContact for pricing
- Electric GuitarContact for pricing
- Composer OrchestralContact for pricing
- Programmed drumAverage price - $150 per song
- Mixing EngineerAverage price - $150 per song
- Pro Tools
- Logic Pro
- Reaper
- MacBook Pro
- Waves plugins
- Izotope plugins
- Komplete instruments
- Miroslav Philharmonik
- Amplitube 3
- ...