My name is Jayvon Rymer, I am a freelance sound designer and sound editor in Los Angeles, CA. I do a lot of work on short films, animations and game audio. I'm always looking to work with new people and on interesting projects! Check me work out: https://www.jayvonrymer.com
Send me an email through 'Contact' button above and I'll get back to you asap.
Interview with J Sounds
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I was able to do temp sound design on a full feature length animation from Toei Animation in Japan called "Space Pirate Captain Harlock". It was an amazing experience, I learned a lot about the process of projects of that magnitude and working within a team setting.
Q: What are you working on at the moment?
A: 1 Short Animation Film, and 1 Beat 'em up Video Game
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Nope
Q: Analog or digital and why?
A: Digital, gives me more room to destroy things (plus I love analog but, its way to expensive for me at the moment)
Q: What's your 'promise' to your clients?
A: We'll make your project just the way you want it.
Q: What do you like most about your job?
A: Theres always something to learn and discover. Its alot of fun figuring things out
Q: What questions do customers most commonly ask you? What's your answer?
A: "Can you do the music as well?" and I tend to always respond with a yes.
Q: What questions do you ask prospective clients?
A: What is your vision for the project? Where do you want it to go?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Please feel free to hit me up at jsoundsaudio@gmail.com if you have any question!
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Assuming the island had power to keep this stuff going, Laptop (PT 10 & Logic), Zoom H5, Rode NTG 2, LPK24, and Beyerdynamics DT770.
Q: What was your career path? How long have you been doing this?
A: Initially started doing music production (mainly doing tracks and beats for friends) and turned that into a profession in 2008. In 2010 I focused more on sound design work.
Q: How would you describe your style?
A: If the current american EDM style and J-pop music had a baby, that would be my style
Q: Which artist would you like to work with and why?
A: I like working with a friend and Taiwanese Artist Sophie Chen, because shes always thinking outside the box and we always end up making cool stuff that I wouldn't normally make on my own.
Q: Can you share one music production tip?
A: Listen to music that is being played everywhere. It's popular for a reason.
Q: What type of music do you usually work on?
A: EDM and Pop
Q: What's your strongest skill?
A: Sound Design
Q: What do you bring to a song?
A: My own person style and sonic signature which stems from the type of music I like and listen to.
Q: What's your typical work process?
A: Get to know the client, find out what they want from my side of the project. Do up a couple drafts, and let them decide which route we'll take and from there polish and perfect until client is satisfied/we run out of time.
Q: Tell us about your studio setup.
A: Pro Tools 10, Peak Pro 6, Logic Pro 9, Zoom H5, MXL 990 Microphone, Mbox Pro 3 Audio Interface,
Q: What other musicians or music production professionals inspire you?
A: Diplo, Porter Robinson, Zedd, Skrillex, Will-I-Am, Timbaland
Q: Describe the most common type of work you do for your clients.
A: Sound Design and Sound Editing for animations, short films and video games
Q: What's the biggest misconception about what you do?
A: That every sound designer is also an equally talented composer :P
- Sound DesignAverage price - $400 per minute
- Game AudioAverage price - $400 per day
- Post EditingAverage price - $300 per track
- Post MixingAverage price - $300 per minute
- Mixing EngineerAverage price - $400 per song
- RemixingAverage price - $400 per song