CGSound

Sound Designer - Games & Video

I'm a sound designer for video and game projects, with particular interest in realistic and abstract environments, character sound design, field recording, 5.1 mixing and emerging audio implementation systems. Work highlights: Recording artist on 'Sweat' Melbourne International Film Festival 2015 Sound designer and composer on VR game 'I-86'.

If your work includes requirements for one or more of the services listed in the specialty section, please contact me if you are interested. My portfolio can be found at my website linked below!

Game Audio:
Wwise, FMOD Studio, FMOD Designer, UDK, UE4, Unity3D.

Qualifications:
Bachelor of Arts (Fine Art) Sound (with Distinction)
RMIT University, Melbourne, Australia

Diploma in Audio Engineering & Music Production (with Distinction)
Music & Audio Institute of New Zealand

Certificate in Audio Engineering & Music Production (with Distinction)
Music & Audio Institute of New Zealand

Tell me about your project and how I can help, through the 'Contact' button above.

Gear Highlights
  • Pro Tools 12
  • Logic Pro X
  • NI Komplete Ultimate
  • Zoom H4n
  • Rode NT1A
  • Focusrite Scarlett 2i4
  • Martin 000-15M