Drue

Music producer, Audio Engineer

Drue on SoundBetter

Originally from the Pacific Northwest, Drue spent many years honing the craft of rocking dancefloors up and down the west coast. Now in Los Angeles, Drue continues to work on a variety of projects invoving DJing, remixing, education,and music production. He currently works as a software and mixing engineer and a music production consultant.

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Interview with Drue

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: I'm especially proud of the work I did mixing and engineering a Doc Martin remix of Florian Mendel on his Coast 2 Coast EP on Hell Yeah Recordings. It was a tricky mix for a pair of legendary artists and it was pressed on Vinyl. I found it by chance at Amoeba Records in Hollywood, and was so surprised I bought a copy right there.

  3. Q: What's your typical work process?

  4. A: It depends on the job. I like to assess the needs of my client, and jump in where they need the most help.

  5. Q: Tell us about your studio setup.

  6. A: I've worked in both large and small studios, currently I'm developing a small studio in west LA, However I do have access to larger spaces.

  7. Q: What other musicians or music production professionals inspire you?

  8. A: I'm draw inspiration from musicians and artists all over. Doc Martin, Chuck Love, Ian Pooley, Tom Middleton, Deadmau5, Gary Numan, Hapkido, Giom, Trent Reznor, DJ Dan, Dave Pensado, to name just a few.

  9. Q: Describe the most common type of work you do for your clients.

  10. A: Audio Mixing and mastering, as well as consultation to help artists solve problems and polish their sound.

  11. Q: What are you working on at the moment?

  12. A: a 10 track album of house music.

  13. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  14. A: not yet.

  15. Q: Analog or digital and why?

  16. A: A better question would be "What's the right tool for the job?" both have their merits.

  17. Q: What's your 'promise' to your clients?

  18. A: I don't like making promises, often because there are too many things that can go wrong. I guess my best promise to my clients would be: "If I can't improve your sound, I won't take the job."

  19. Q: What do you like most about your job?

  20. A: Helping people. I really like helping people make their art better.

  21. Q: What questions do customers most commonly ask you? What's your answer?

  22. A: The most common question I get is "Can you make it sound louder?" and my answer is: "Yes, are you willing to make it sound better instead?"

  23. Q: What's the biggest misconception about what you do?

  24. A: One major misconception is that all I do is slap a bunch of processing on a track that anyone can do. Usually I'm solving problems in a project that an artist or producer didn't know they had and fixing it in ways that they can't explain.

  25. Q: What questions do you ask prospective clients?

  26. A: Is your project done? often times artist's and producers aren't sure if their product is ready. if it isn't, then we'll get it ready.

  27. Q: What advice do you have for a customer looking to hire a provider like you?

  28. A: Have an end goal and reference of what you think success on this project would look like.

  29. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  30. A: A moog synth, they just work very very well, An SSL Channel Strip, and a roland 808.

  31. Q: What was your career path? How long have you been doing this?

  32. A: I've been doing this for about 5 years now. and I'm interested in developing a larger client base.

  33. Q: How would you describe your style?

  34. A: Underground House and Tech-house. However when I'm mixing and mastering, I try to go for a transparent quality, so that the artists I work with and their artistic vision is not altered.

  35. Q: Which artist would you like to work with and why?

  36. A: I'd really enjoy working with Chuck Love, because I really enjoy his creative side. I'd also really like working with my former mentor, Steve Duda, because of his amazing technical ability.

  37. Q: Can you share one music production tip?

  38. A: It helps to limit your options within a creative space. Don't judge your work as you are making it, let someone else do that.

  39. Q: What type of music do you usually work on?

  40. A: I usually work on dance music, specifically house music, however I'm open to working with any artist.

  41. Q: What's your strongest skill?

  42. A: Constructive feedback and creative support.

  43. Q: What do you bring to a song?

  44. A: Unbiased feedback and a strong philosophy of creativity and effectiveness.

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