I am a music producer/mix engineer out of Denver, CO. I have been a mix engineer for the past 3 years helping local DJs get their tracks radio ready. I have also gotten tracks I have produced supported by Two Friends, Win and Woo, Kaivon, and Justin Caruso.
Hi all, I am a music producer out of Denver, CO looking to help anyone with mixing and mastering their track. I can mix vocals only, vocals+instrumental, or mix the whole track with individual stems. I am well versed with mastering as well and will listen to your request on how you want the master to sound (more dynamic or more loud). I will work non stop until you get the finished product you want. I want to help you get the best sounding track possible. Let's make beautiful music together.
Send me an email through 'Contact' button above and I'll get back to you asap.
ReviewsEndorse John Koza (Hüsia)
Interview with John Koza (Hüsia)
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I just worked on a collab with a vocalist by the name of Kelsi Hemstreet. It is a track that has been in the works for more than 4 months and releasing March 1, 2019. A PR team in LA picked the track up and we are getting a major release on various top Spotify playlists.
Q: What are you working on at the moment?
A: I am working on a track with a vocalist named Breanna Rubio who currently has a track in the Top 10 Billboard dance tracks.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Alex Defyre
Q: Analog or digital and why?
A: Primarily digital, because it is more efficient and what I know best. I will use analog instruments sometimes though to give a track a more natural feel.
Q: What's your 'promise' to your clients?
A: I will work as long as hard as possible to give you the best product possible.
Q: What do you like most about your job?
A: That I can do what I love everyday. Even though I am not always working on my own music, I get to see what else is out there from all of you and learn more and more everyday with each track I produce. It's such a satisfying feeling when the client loves my work I've done for them and can't thank me enough. That is what makes me so happy.
Q: What questions do customers most commonly ask you? What's your answer?
A: How long will it take you to send me first draft of instrumental? No longer that 3 days. How long does it take you to mix/master? Depends on the complexity of the track, but anywhere from a day to 5 days. How many revisions will you do on an instrumental if I want things changed? As many as it takes until you are pleased. I am here to make the best music that caters to YOU
Q: What's the biggest misconception about what you do?
A: That all I can do is make instrumentals. If you already have the instrumental and just need vocals mixed, I can do that. If you just need a mix/master done, I can do that as well!
Q: What questions do you ask prospective clients?
A: How are you? What inspires you to create music? What genre/BPM would you like to work in? Any specific key? Do you have a reference track for the general vibe you are going for?
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Laptop, Keyboard, Guitar, Studio Monitors, Moog Synth
Q: What was your career path? How long have you been doing this?
A: I was DJing in college for fun, but got bored and wanted to learn how to actually create a song. I got Ableton 3 years ago, spent an entire year taking multiple online classes on learning the software and then began creating my own music. By summer of 2019, I will be working at a new studio opening up in Denver with another engineer who has worked with Billboard artists (not allowed to disclose who due to privacy contracts he signed).
Q: How would you describe your style?
A: Futuristic and upbeat
Q: Which artist would you like to work with and why?
A: I would love to work with Illenium or Zedd.
Q: Can you share one music production tip?
A: Do not overcomplicate anything. Good music needs to be easy to listen to; if there is too much going on, the listener will get overwhelmed.
Q: What type of music do you usually work on?
A: I usually work on EDM or Pop
Q: What's your strongest skill?
A: My strongest skill is creating instrumentals start to finish quickly.
Q: What do you bring to a song?
A: I bring catchy melodies that will stick in people's heads. I am able to pair this with a unique sound on the melodies to ensure it is something people have not heard before. I am also a huge fan on bringing natural ambience into a track as well to keep the track feeling more "real" and giving it a certain emotion.
Q: What's your typical work process?
A: If I am creating an instrumental, I typically ask my client to give me the genre along with what BPM, vibe, and reference track they are trying to base their song off of. From there I begin creating the chord progression along with a melody that goes with it. From here I will start laying out the drums and beginning to arrange. I will send a rough draft of the instrumental o the client to make sure they are happy with where it is going and then will either start over or continue building with where it is going. I then will ask for vocal recording to mix vocals in and then begin the overall mix/master phase.
Q: Tell us about your studio setup.
A: My studio setup is fairly simple yet effective. I have Yamaha HS7 monitors, KRK Rokit monitors, Audio Technica Headphones, M-Audio MIDI Keyboard, Alesis Drum Pad, Waves Plugins, Ableton, Pro Tools, Izotope plugins, Serum, Massive, Gibson guitar, and Native Instruments
Q: What other musicians or music production professionals inspire you?
A: The Chainsmokers, Chris Lord Alge, Kygo, Flume, Illenium, and Zedd
Q: Describe the most common type of work you do for your clients.
A: People primarily reach out to create a full instrumental for them giving me the genre and the type of vibe they are going for with it. From there they typically ask me to finish the track out for them (edit vocals, mix/master). I do get requests to only mix/master, but not quite as often because I have typically advertised myself as a producer more than just an engineer.