Sound Engineer Sound Designer

DieterJack on SoundBetter

I will do any kind of audio job or requirement that you may have!

I'm a freelancer Sound Engineer - Sound Designer - Foley Artist - Electronic Music Producer - Graphic Designer (more of a Hobby really) currently based in costa rica.

I've been working with Audio for the better part of the last 20 years either as a P.A. installation Engineer or a Live Sound (FOH) Engineer for Bands, DJ's, Theater, Pubs, Corporate Events etc...

I've been mixing and mastering Music (both for others and my own) for just as long.

i've also been making Electronic Music for the last 15 years or so, which introduced me to the World of Sampling and Synthesis, which in turn introduced me to the world of Sound Design, Foley and Scoring for Multimedia, Web, TV and Radio Advertisement.

so I have a wide range of audio skills to offer:

*Audio mixing and mastering
*Musical scoring
*Sound Design
*Foley
*Sfx
*Audio editing, Dynamic Processing, EQing, Optimizing, Restoration, etc...

Click the 'Contact' above to get in touch. Looking forward to hearing from you.

Interview with DieterJack

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  3. Q: Analog or digital and why?

  4. A: digital ease of use

  5. Q: What's your 'promise' to your clients?

  6. A: no promises, just results!

  7. Q: What do you like most about your job?

  8. A: doing it

  9. Q: What questions do customers most commonly ask you? What's your answer?

  10. A: Q: how much will it cost? A: depends on the job

  11. Q: What's the biggest misconception about what you do?

  12. A: that since i do everything electronically, i'm not a real musician

  13. Q: What questions do you ask prospective clients?

  14. A: what is your audio requirement

  15. Q: What advice do you have for a customer looking to hire a provider like you?

  16. A: know what you need

  17. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  18. A: macbook headphones solar power bank midi keybord mic

  19. Q: What was your career path? How long have you been doing this?

  20. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  21. Q: How would you describe your style?

  22. A: effective

  23. Q: Which artist would you like to work with and why?

  24. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  25. Q: Can you share one music production tip?

  26. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  27. Q: What type of music do you usually work on?

  28. A: Well personally i produce EDM, for my clients any music type they might need

  29. Q: What's your strongest skill?

  30. A: DAWs, Musical Composition, Good taste

  31. Q: What do you bring to a song?

  32. A: Mmmmmm... that will depend on what the song need.

  33. Q: What's your typical work process?

  34. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  35. Q: Tell us about your studio setup.

  36. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  37. Q: What other musicians or music production professionals inspire you?

  38. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  39. Q: Describe the most common type of work you do for your clients.

  40. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  41. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  42. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  43. Q: Analog or digital and why?

  44. A: digital ease of use

  45. Q: What's your 'promise' to your clients?

  46. A: no promises, just results!

  47. Q: What do you like most about your job?

  48. A: doing it

  49. Q: What questions do customers most commonly ask you? What's your answer?

  50. A: Q: how much will it cost? A: depends on the job

  51. Q: What's the biggest misconception about what you do?

  52. A: that since i do everything electronically, i'm not a real musician

  53. Q: What questions do you ask prospective clients?

  54. A: what is your audio requirement

  55. Q: What advice do you have for a customer looking to hire a provider like you?

  56. A: know what you need

  57. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  58. A: macbook headphones solar power bank midi keybord mic

  59. Q: What was your career path? How long have you been doing this?

  60. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  61. Q: How would you describe your style?

  62. A: effective

  63. Q: Which artist would you like to work with and why?

  64. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  65. Q: Can you share one music production tip?

  66. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  67. Q: What type of music do you usually work on?

  68. A: Well personally i produce EDM, for my clients any music type they might need

  69. Q: What's your strongest skill?

  70. A: DAWs, Musical Composition, Good taste

  71. Q: What do you bring to a song?

  72. A: Mmmmmm... that will depend on what the song need.

  73. Q: What's your typical work process?

  74. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  75. Q: Tell us about your studio setup.

  76. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  77. Q: What other musicians or music production professionals inspire you?

  78. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  79. Q: Describe the most common type of work you do for your clients.

  80. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  81. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  82. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  83. Q: Analog or digital and why?

  84. A: digital ease of use

  85. Q: What's your 'promise' to your clients?

  86. A: no promises, just results!

  87. Q: What do you like most about your job?

  88. A: doing it

  89. Q: What questions do customers most commonly ask you? What's your answer?

  90. A: Q: how much will it cost? A: depends on the job

  91. Q: What's the biggest misconception about what you do?

  92. A: that since i do everything electronically, i'm not a real musician

  93. Q: What questions do you ask prospective clients?

  94. A: what is your audio requirement

  95. Q: What advice do you have for a customer looking to hire a provider like you?

  96. A: know what you need

  97. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  98. A: macbook headphones solar power bank midi keybord mic

  99. Q: What was your career path? How long have you been doing this?

  100. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  101. Q: How would you describe your style?

  102. A: effective

  103. Q: Which artist would you like to work with and why?

  104. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  105. Q: Can you share one music production tip?

  106. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  107. Q: What type of music do you usually work on?

  108. A: Well personally i produce EDM, for my clients any music type they might need

  109. Q: What's your strongest skill?

  110. A: DAWs, Musical Composition, Good taste

  111. Q: What do you bring to a song?

  112. A: Mmmmmm... that will depend on what the song need.

  113. Q: What's your typical work process?

  114. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  115. Q: Tell us about your studio setup.

  116. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  117. Q: What other musicians or music production professionals inspire you?

  118. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  119. Q: Describe the most common type of work you do for your clients.

  120. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  121. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  122. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  123. Q: Analog or digital and why?

  124. A: digital ease of use

  125. Q: What's your 'promise' to your clients?

  126. A: no promises, just results!

  127. Q: What do you like most about your job?

  128. A: doing it

  129. Q: What questions do customers most commonly ask you? What's your answer?

  130. A: Q: how much will it cost? A: depends on the job

  131. Q: What's the biggest misconception about what you do?

  132. A: that since i do everything electronically, i'm not a real musician

  133. Q: What questions do you ask prospective clients?

  134. A: what is your audio requirement

  135. Q: What advice do you have for a customer looking to hire a provider like you?

  136. A: know what you need

  137. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  138. A: macbook headphones solar power bank midi keybord mic

  139. Q: What was your career path? How long have you been doing this?

  140. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  141. Q: How would you describe your style?

  142. A: effective

  143. Q: Which artist would you like to work with and why?

  144. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  145. Q: Can you share one music production tip?

  146. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  147. Q: What type of music do you usually work on?

  148. A: Well personally i produce EDM, for my clients any music type they might need

  149. Q: What's your strongest skill?

  150. A: DAWs, Musical Composition, Good taste

  151. Q: What do you bring to a song?

  152. A: Mmmmmm... that will depend on what the song need.

  153. Q: What's your typical work process?

  154. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  155. Q: Tell us about your studio setup.

  156. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  157. Q: What other musicians or music production professionals inspire you?

  158. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  159. Q: Describe the most common type of work you do for your clients.

  160. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  161. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  162. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  163. Q: Analog or digital and why?

  164. A: digital ease of use

  165. Q: What's your 'promise' to your clients?

  166. A: no promises, just results!

  167. Q: What do you like most about your job?

  168. A: doing it

  169. Q: What questions do customers most commonly ask you? What's your answer?

  170. A: Q: how much will it cost? A: depends on the job

  171. Q: What's the biggest misconception about what you do?

  172. A: that since i do everything electronically, i'm not a real musician

  173. Q: What questions do you ask prospective clients?

  174. A: what is your audio requirement

  175. Q: What advice do you have for a customer looking to hire a provider like you?

  176. A: know what you need

  177. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  178. A: macbook headphones solar power bank midi keybord mic

  179. Q: What was your career path? How long have you been doing this?

  180. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  181. Q: How would you describe your style?

  182. A: effective

  183. Q: Which artist would you like to work with and why?

  184. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  185. Q: Can you share one music production tip?

  186. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  187. Q: What type of music do you usually work on?

  188. A: Well personally i produce EDM, for my clients any music type they might need

  189. Q: What's your strongest skill?

  190. A: DAWs, Musical Composition, Good taste

  191. Q: What do you bring to a song?

  192. A: Mmmmmm... that will depend on what the song need.

  193. Q: What's your typical work process?

  194. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  195. Q: Tell us about your studio setup.

  196. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  197. Q: What other musicians or music production professionals inspire you?

  198. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  199. Q: Describe the most common type of work you do for your clients.

  200. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  201. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  202. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  203. Q: Analog or digital and why?

  204. A: digital ease of use

  205. Q: What's your 'promise' to your clients?

  206. A: no promises, just results!

  207. Q: What do you like most about your job?

  208. A: doing it

  209. Q: What questions do customers most commonly ask you? What's your answer?

  210. A: Q: how much will it cost? A: depends on the job

  211. Q: What's the biggest misconception about what you do?

  212. A: that since i do everything electronically, i'm not a real musician

  213. Q: What questions do you ask prospective clients?

  214. A: what is your audio requirement

  215. Q: What advice do you have for a customer looking to hire a provider like you?

  216. A: know what you need

  217. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  218. A: macbook headphones solar power bank midi keybord mic

  219. Q: What was your career path? How long have you been doing this?

  220. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  221. Q: How would you describe your style?

  222. A: effective

  223. Q: Which artist would you like to work with and why?

  224. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  225. Q: Can you share one music production tip?

  226. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  227. Q: What type of music do you usually work on?

  228. A: Well personally i produce EDM, for my clients any music type they might need

  229. Q: What's your strongest skill?

  230. A: DAWs, Musical Composition, Good taste

  231. Q: What do you bring to a song?

  232. A: Mmmmmm... that will depend on what the song need.

  233. Q: What's your typical work process?

  234. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  235. Q: Tell us about your studio setup.

  236. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  237. Q: What other musicians or music production professionals inspire you?

  238. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  239. Q: Describe the most common type of work you do for your clients.

  240. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

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