Sound Engineer Sound Designer

DieterJack on SoundBetter

I will do any kind of audio job or requirement that you may have!

I'm a freelancer Sound Engineer - Sound Designer - Foley Artist - Electronic Music Producer - Graphic Designer (more of a Hobby really) currently based in costa rica.

I've been working with Audio for the better part of the last 20 years either as a P.A. installation Engineer or a Live Sound (FOH) Engineer for Bands, DJ's, Theater, Pubs, Corporate Events etc...

I've been mixing and mastering Music (both for others and my own) for just as long.

i've also been making Electronic Music for the last 15 years or so, which introduced me to the World of Sampling and Synthesis, which in turn introduced me to the world of Sound Design, Foley and Scoring for Multimedia, Web, TV and Radio Advertisement.

so I have a wide range of audio skills to offer:

*Audio mixing and mastering
*Musical scoring
*Sound Design
*Foley
*Sfx
*Audio editing, Dynamic Processing, EQing, Optimizing, Restoration, etc...

Tell me about your project and how I can help, through the 'Contact' button above.

Interview with DieterJack

  1. Q: Describe the most common type of work you do for your clients.

  2. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  3. Q: What other musicians or music production professionals inspire you?

  4. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  5. Q: Tell us about your studio setup.

  6. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  7. Q: What's your typical work process?

  8. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  9. Q: What do you bring to a song?

  10. A: Mmmmmm... that will depend on what the song need.

  11. Q: What's your strongest skill?

  12. A: DAWs, Musical Composition, Good taste

  13. Q: What type of music do you usually work on?

  14. A: Well personally i produce EDM, for my clients any music type they might need

  15. Q: Can you share one music production tip?

  16. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  17. Q: Which artist would you like to work with and why?

  18. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  19. Q: How would you describe your style?

  20. A: effective

  21. Q: What was your career path? How long have you been doing this?

  22. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  23. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  24. A: macbook headphones solar power bank midi keybord mic

  25. Q: What advice do you have for a customer looking to hire a provider like you?

  26. A: know what you need

  27. Q: What questions do you ask prospective clients?

  28. A: what is your audio requirement

  29. Q: What's the biggest misconception about what you do?

  30. A: that since i do everything electronically, i'm not a real musician

  31. Q: What questions do customers most commonly ask you? What's your answer?

  32. A: Q: how much will it cost? A: depends on the job

  33. Q: What do you like most about your job?

  34. A: doing it

  35. Q: What's your 'promise' to your clients?

  36. A: no promises, just results!

  37. Q: Analog or digital and why?

  38. A: digital ease of use

  39. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  40. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  41. Q: Describe the most common type of work you do for your clients.

  42. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  43. Q: What other musicians or music production professionals inspire you?

  44. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  45. Q: Tell us about your studio setup.

  46. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  47. Q: What's your typical work process?

  48. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  49. Q: What do you bring to a song?

  50. A: Mmmmmm... that will depend on what the song need.

  51. Q: What's your strongest skill?

  52. A: DAWs, Musical Composition, Good taste

  53. Q: What type of music do you usually work on?

  54. A: Well personally i produce EDM, for my clients any music type they might need

  55. Q: Can you share one music production tip?

  56. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  57. Q: Which artist would you like to work with and why?

  58. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  59. Q: How would you describe your style?

  60. A: effective

  61. Q: What was your career path? How long have you been doing this?

  62. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  63. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  64. A: macbook headphones solar power bank midi keybord mic

  65. Q: What advice do you have for a customer looking to hire a provider like you?

  66. A: know what you need

  67. Q: What questions do you ask prospective clients?

  68. A: what is your audio requirement

  69. Q: What's the biggest misconception about what you do?

  70. A: that since i do everything electronically, i'm not a real musician

  71. Q: What questions do customers most commonly ask you? What's your answer?

  72. A: Q: how much will it cost? A: depends on the job

  73. Q: What do you like most about your job?

  74. A: doing it

  75. Q: What's your 'promise' to your clients?

  76. A: no promises, just results!

  77. Q: Analog or digital and why?

  78. A: digital ease of use

  79. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  80. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  81. Q: Describe the most common type of work you do for your clients.

  82. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  83. Q: What other musicians or music production professionals inspire you?

  84. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  85. Q: Tell us about your studio setup.

  86. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  87. Q: What's your typical work process?

  88. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  89. Q: What do you bring to a song?

  90. A: Mmmmmm... that will depend on what the song need.

  91. Q: What's your strongest skill?

  92. A: DAWs, Musical Composition, Good taste

  93. Q: What type of music do you usually work on?

  94. A: Well personally i produce EDM, for my clients any music type they might need

  95. Q: Can you share one music production tip?

  96. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  97. Q: Which artist would you like to work with and why?

  98. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  99. Q: How would you describe your style?

  100. A: effective

  101. Q: What was your career path? How long have you been doing this?

  102. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  103. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  104. A: macbook headphones solar power bank midi keybord mic

  105. Q: What advice do you have for a customer looking to hire a provider like you?

  106. A: know what you need

  107. Q: What questions do you ask prospective clients?

  108. A: what is your audio requirement

  109. Q: What's the biggest misconception about what you do?

  110. A: that since i do everything electronically, i'm not a real musician

  111. Q: What questions do customers most commonly ask you? What's your answer?

  112. A: Q: how much will it cost? A: depends on the job

  113. Q: What do you like most about your job?

  114. A: doing it

  115. Q: What's your 'promise' to your clients?

  116. A: no promises, just results!

  117. Q: Analog or digital and why?

  118. A: digital ease of use

  119. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  120. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  121. Q: Describe the most common type of work you do for your clients.

  122. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  123. Q: What other musicians or music production professionals inspire you?

  124. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  125. Q: Tell us about your studio setup.

  126. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  127. Q: What's your typical work process?

  128. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  129. Q: What do you bring to a song?

  130. A: Mmmmmm... that will depend on what the song need.

  131. Q: What's your strongest skill?

  132. A: DAWs, Musical Composition, Good taste

  133. Q: What type of music do you usually work on?

  134. A: Well personally i produce EDM, for my clients any music type they might need

  135. Q: Can you share one music production tip?

  136. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  137. Q: Which artist would you like to work with and why?

  138. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  139. Q: How would you describe your style?

  140. A: effective

  141. Q: What was your career path? How long have you been doing this?

  142. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  143. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  144. A: macbook headphones solar power bank midi keybord mic

  145. Q: What advice do you have for a customer looking to hire a provider like you?

  146. A: know what you need

  147. Q: What questions do you ask prospective clients?

  148. A: what is your audio requirement

  149. Q: What's the biggest misconception about what you do?

  150. A: that since i do everything electronically, i'm not a real musician

  151. Q: What questions do customers most commonly ask you? What's your answer?

  152. A: Q: how much will it cost? A: depends on the job

  153. Q: What do you like most about your job?

  154. A: doing it

  155. Q: What's your 'promise' to your clients?

  156. A: no promises, just results!

  157. Q: Analog or digital and why?

  158. A: digital ease of use

  159. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  160. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  161. Q: Describe the most common type of work you do for your clients.

  162. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  163. Q: What other musicians or music production professionals inspire you?

  164. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  165. Q: Tell us about your studio setup.

  166. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  167. Q: What's your typical work process?

  168. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  169. Q: What do you bring to a song?

  170. A: Mmmmmm... that will depend on what the song need.

  171. Q: What's your strongest skill?

  172. A: DAWs, Musical Composition, Good taste

  173. Q: What type of music do you usually work on?

  174. A: Well personally i produce EDM, for my clients any music type they might need

  175. Q: Can you share one music production tip?

  176. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  177. Q: Which artist would you like to work with and why?

  178. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  179. Q: How would you describe your style?

  180. A: effective

  181. Q: What was your career path? How long have you been doing this?

  182. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  183. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  184. A: macbook headphones solar power bank midi keybord mic

  185. Q: What advice do you have for a customer looking to hire a provider like you?

  186. A: know what you need

  187. Q: What questions do you ask prospective clients?

  188. A: what is your audio requirement

  189. Q: What's the biggest misconception about what you do?

  190. A: that since i do everything electronically, i'm not a real musician

  191. Q: What questions do customers most commonly ask you? What's your answer?

  192. A: Q: how much will it cost? A: depends on the job

  193. Q: What do you like most about your job?

  194. A: doing it

  195. Q: What's your 'promise' to your clients?

  196. A: no promises, just results!

  197. Q: Analog or digital and why?

  198. A: digital ease of use

  199. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  200. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

  201. Q: Describe the most common type of work you do for your clients.

  202. A: now a days i do mostly music composition and foley for multimedia, web, corporate, tv and radio advertisement.

  203. Q: What other musicians or music production professionals inspire you?

  204. A: well the truth is that the band that inspired me the most to start playing with Drum Machines, Synthesizers, effects, compressors, EQs and later on with DAWs and VSTs and Audio units etc... was Nine Inch Nails.

  205. Q: Tell us about your studio setup.

  206. A: apple mac book pro, M-audio BX5a, Korg microKEY, Ableton live, Cubase, Logic, Native instruments komplete, Waves, Serum, Omnisphere

  207. Q: What's your typical work process?

  208. A: typically i got a the video and voice over and compose and adap the music to the video and in most casa i do the foley as well, and then depending on the client requirement do the final master as well.

  209. Q: What do you bring to a song?

  210. A: Mmmmmm... that will depend on what the song need.

  211. Q: What's your strongest skill?

  212. A: DAWs, Musical Composition, Good taste

  213. Q: What type of music do you usually work on?

  214. A: Well personally i produce EDM, for my clients any music type they might need

  215. Q: Can you share one music production tip?

  216. A: keep it simple and if it sounds good, don't screw it up by doing unnecessary processing.

  217. Q: Which artist would you like to work with and why?

  218. A: Bruno Mars, because he is a great composer and producer and i simply like his music.

  219. Q: How would you describe your style?

  220. A: effective

  221. Q: What was your career path? How long have you been doing this?

  222. A: well i started my musical career as a drummer back in the good old grunge days, i was part of a fairly successful band (in Venezuela) called "METRO-ZUB-DIVISION" so as you can imagine i came in contact with the whole sound engineering world (microphones, monitoring, consoles, etc...) which led me to start working in the field as a audio technician, and after a few years i was already working as a sound engineer (which i ended up studying at a later point) at the same time i came in contact with the music of Nine Inch Nails and there started my interest for electronic music and the whole Drum machine/Samplers/Synthesizers/DAWs/VST world which eventually led me to produce EDM and later on to produce music for advertisement and sound design/Foley.

  223. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  224. A: macbook headphones solar power bank midi keybord mic

  225. Q: What advice do you have for a customer looking to hire a provider like you?

  226. A: know what you need

  227. Q: What questions do you ask prospective clients?

  228. A: what is your audio requirement

  229. Q: What's the biggest misconception about what you do?

  230. A: that since i do everything electronically, i'm not a real musician

  231. Q: What questions do customers most commonly ask you? What's your answer?

  232. A: Q: how much will it cost? A: depends on the job

  233. Q: What do you like most about your job?

  234. A: doing it

  235. Q: What's your 'promise' to your clients?

  236. A: no promises, just results!

  237. Q: Analog or digital and why?

  238. A: digital ease of use

  239. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  240. A: ZEBRA PRINT DNA for zebra technologies it come out great. i composed the music, edit and optimize the voice over, foley and the final mastering

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