I have produced, mixed, mastered audio for games as well as music. Educational background in Audio Engineering which I took at OIART in London, Ontario. I have personal experience interning at one of Canada's largest studios, The Warehouse Studio in Vancouver, BC which is owned by Bryan Adams.
I use a wide range of different DAWs including Pro Tools, Ableton Live, DSP-Quattro for mastering.
I have a fully treated room with bass traps, professional studio monitors and a wide range of hardware and software.
I can offer a wide range of different skills for your job including:
- mixing & mastering
- audio restoration
- sound design for games & film
- synth programming
Any other jobs needed that aren't listed which require audio, I'm likely able to perform.
Please contact me for details and examples of my work.
Tell me about your project and how I can help, through the 'Contact' button above.
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Interview with Bryan Spratt
Q: Tell us about your studio setup.
A: I use a pair of Adam A7s, along with custom built speaker stands (which I built, and are even stand filled to absorb vibrations!), Sennheiser HD650s with a dedicated headphone amp. A SubPac S1, which is a great reference to feel da bass! Literally if you don't have one of these get one now! It feels and sounds like you have a club PA strapped to your back! My audio interface is a Focusrite Liquid Saffire 56. My room is also treated with bass traps.
Q: What are you working on at the moment?
A: Getting better at piano, along with music theory. Eventually start producing more music.
Q: Analog or digital and why?
A: Both if you can. Best of both worlds.
Q: What's your 'promise' to your clients?
A: I will make your song awesome.
Q: What do you like most about your job?
A: Playing with new plugins, and experimenting with them on new material.
Q: What's the biggest misconception about what you do?
A: That I only make the song louder.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Be organized, don't send unlabeled wav files, etc. It looks unprofessional and is a horrible start.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: My Studiologic SL-880 controller, Sennheiser HD650s, my Hackintosh, SubPac S1 (whats life without feeling the bass?) and my Herman Miller Aeron chair (gotta be comfortable right?).
Q: What type of music do you usually work on?
A: EDM, since it's the genre I produce myself.
Q: What's your strongest skill?
A: Making my own custom sounds, drums, synths, etc.
Q: What do you bring to a song?
A: I love to experiment, do something new and original. To me a great mix should stand out ahead, and be a creative process.
Q: What's your typical work process?
A: Always organizing the sessions first. Once organized, it all depends on the track. I personally like to start with drums first for my own music, and work way way up to bass, synths, then vocals.
Q: What was your career path? How long have you been doing this?
A: I took audio engineering at OIART for a year, and have been producing/mixing/mastering my own work since then. Going on close to 8+ years.
Q: Which artist would you like to work with and why?
A: Timbaland - he is what got me inspired to start producing beats. Wolfgang Gartner - simply to learn his production techniques, designing his crunchy drums, etc. Martin Garrix - to pick at his brain on how he comes up with his catchy melodies. Skrillex - well, he just seems like a fun guy to hang out with.
Q: What other musicians or music production professionals inspire you?
A: For EDM, Wolfgang Gartner. His work ethnic is very inspiring, from designing all drum sounds, synths, etc.
Q: Describe the most common type of work you do for your clients.
A: Mixing & mastering for a wide range of genres.