I offer a background in engineering a multitude of genres. Track feedback and one revision is always included.
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Interview with Hume Audio
Q: What do you like most about your job?
A: Making music sound the best it can be and teaching people :)
Q: What was your career path? How long have you been doing this?
A: I've studied and practiced audio production for about 10 years
Q: What are you working on at the moment?
A: I'm mixing and mastering a lot of projects at the moment!
Q: Analog or digital and why?
A: Neither - the two are quite different and each have their advantages. Analog gear is great but requires a lot of space, energy, and money. Digital can also be expensive, especially for high end D/A & A/D converters and computers. I use digital but not because I think it's better - I guess I prefer it because I was born in the nineties... Ha Ha!
Q: What's your 'promise' to your clients?
A: I will only do my best work on your music. Music is an often personal and valuable thing- I will treat your music as if it was my own.
Q: What questions do customers most commonly ask you? What's your answer?
A: How do I bounce stems? How do I change bit depth? How do I change my sampling rate? It depends on your DAW for all three of these questions. I recommending searching on YouTube for a video or on Google for a PDF manual for your DAW of choice.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: TR-808, TB-303, Solar Generator, Solar Panel, Mixer w/ built-in speaker
Q: Can you share one music production tip?
A: Create your synthesizer sounds utilizing all the capabilities of the VST or hardware so you need minimal processing
Q: What's your strongest skill?
A: Audio Engineering
Q: What do you bring to a song?
A: A long history and familiarity with audio production, especially mixing, mastering, editing, and sound design.
Q: What's your typical work process?
A: First I'll listen through the whole song and take some notes. Then I usually adjust gain for each track or the song, following with additional processing like EQ, compression, saturation, delay, imaging, etc. I contact my clients throughout the process to give them updates of the project.
Q: Describe the most common type of work you do for your clients.
A: Mastering, Mixing, Post-Production