Jake Magness

Producer, Songwriter, Engineer

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3 Reviews (1 Verified)
Jake Magness on SoundBetter

I'm always looking to work on the next big thing. Send me an inquiry and lets work.

Jake Magness is a Billboard #1 (Machine Gun Kelly - Bloody Valentine) music producer, engineer, mixer & songwriter now based in Las Vegas, NV working out of Studio A Las Vegas under Josh Connolly (Justin Bieber, Kendrick Lamar, Santana, Lady Gaga) . Growing up in Sin City he taught himself drums, guitar, bass, piano and became a professional drummer at the age of seventeen. Around that time he taught himself Ableton and Pro Tools and quickly began producing and engineering sessions across Las Vegas and traveling to sessions in New York, Portland and Los Angeles. He moved to LA in 2018 and started to work closely with grammy nominated producer John "Feldy" Feldmann and be a personal studio engineer for Blink-182's, Travis Barker. During this time in LA under John Feldmann and Travis Barker, MGNSS worked on projects with Machine Gun Kelly, The Used, The Hunna, Steve Aoki, New Politics, Grandson, Bishop Briggs, Arrested Youth, Fever333, Yungblud, ATREYU, Garzi and more spanning from rock, hip-hop, to edm.

Would love to hear from you. Click the contact button above to get in touch.

3 Reviews

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  1. Review by Isaac K.
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    I was very new to this, and Jake made it easy! Super excited about my first single being released!

  2. Review by JDM
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    Jake is one of the best producers I've ever worked with. Extremely talented, great collaborator and takes instruction/direction really well. He goes above and beyond to produce the song you want. So thankful I found this dude. Will definitely continue working with him!

  3. Review by Andy Gorman
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    Jake played drums in The Perks, a band we started together. He’s a talented multi-instrumentalist and producer with a great personality, and he’s extremely driven and ambitious. You’d be lucky to collaborate with him on your project.

Interview with Jake Magness

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: I'm especially proud of the work I did on Machine Gun Kellys record "Tickets To My Downfall". I was assistant engineer for a good chunk of the record.

  3. Q: Analog or digital and why?

  4. A: They both have their places in the making of music.

  5. Q: What questions do customers most commonly ask you? What's your answer?

  6. A: "Can you really make a hit record off a laptop?" With samples and sofware. Yes. 100% percent. Most of what you hear on radio today could only be possible on a laptop. "When should I book time at an actual recording studio?" For vocals and live instruments (if you have a medium-big budget). There really is no substitution for a vocal hall with analog gear, but if you don't have a budget, its better to spend money on a good engineer.

  7. Q: What's the biggest misconception about what you do?

  8. A: That producers and engineers just sit and press buttons... when really do 1,000 things at once. EQ a snare while the singer is trying to show us their harmonies when we need to drag a piano vst in place of the synth patch we spent 5 minutes creating.

  9. Q: What other musicians or music production professionals inspire you?

  10. A: Honestly, I look up to Max Martin, Ian Kirkpatrick and Jon Bellion. Those dudes are amzing.

  11. Q: How would you describe your style?

  12. A: Fun. Charismatic. Adventurous.

  13. Q: What was your career path? How long have you been doing this?

  14. A: I've been doing this for 7 years, it all just started out of making songs that I would love to hear on the radio.

  15. Q: Describe the most common type of work you do for your clients.

  16. A: I take rough to almost finished ideas and take them to the next level. Most of my clients will have an amazing song, but the songs and melodies just need a bit of help! Which I'm always stoked to help with!

  17. Q: What type of music do you usually work on?

  18. A: Pop - EDM - Singer/Songwriter - Alternative/Rock

  19. Q: What's your 'promise' to your clients?

  20. A: That you'll walk away with an amazing piece of music that you'll be proud of.

  21. Q: What do you like most about your job?

  22. A: That I've met amazing musicians, travelled the world, and have worked with some of the most talented songwriters/producers of our time.

  23. Q: What's your strongest skill?

  24. A: Definitely just making a song catchy as possible and making sure all the sounds are coherent and all fit the vibe of it all.

  25. Q: What advice do you have for a customer looking to hire a provider like you?

  26. A: Don't be afraid to experiment. Have a general idea, but be willing to experiment. You might just stumble onto something way greater than you ever imagined.

  27. Q: Tell us about your studio setup.

  28. A: MacBook Pro Pro Tools & Albeton DAW's Apollo Duo Interface (2) Yamaha Studio Speakers Shure KSM43 Fender P Bass Fender Strat Guitar Komplete 12 NI UAD Plug Ins

  29. Q: What's your typical work process?

  30. A: When I work on an idea, I try to get somewhere completely new in 6 hours. So when you hear it, the song is at a whole new level.

  31. Q: Can you share one music production tip?

  32. A: always experiment.

  33. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  34. A: An apollo arrow. SM58 My macbook pro. Fender Strat Akai Midi Piano.

  35. Q: What questions do you ask prospective clients?

  36. A: What are you influences and what do you want people to feel when they listen to your song.

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This Feeling by MGNSS

I was the Producer, Songwriter, Mixing and Mastering Engineer in this production

Terms Of Service

With all jobs, 50% of payment is required up front. Turn around is usually 5 - 10 days. Depends on what projects I'm working on at time of request. Also does paid travel.

GenresSounds Like
  • The Chainsmokers
  • The 1975
  • Post Malone
Gear Highlights
  • Apollo Twin Duo
  • Fender Stratocaster
  • Roland V Drums
  • Fender Bass
  • Native Instruments
  • Omnisphere
  • Melodyne
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