Laurynas Vytas

Sound Design, Composer, Mixer

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2 Reviews (1 Verified)
Laurynas Vytas on SoundBetter

Professional Sound Design and music production for film/media branding/games/commercials and TV. I respond quickly and make my clients an absolute priority. Every new project is a challenge to the inventiveness, originality and imagery of the mind, a new story for the sound to tell. Lets get to work!

I had the opportunity to take up various roles in different projects, from Sound recordist to composer, from Foley artist to sound designer which gave me a good perspective on how the different departments rely on each other. It was clear that communication and enthusiasm were the two driving things that make a good project and a good team.
I have experience working with Voice Overs, Commercial Sound, Short movies (up to 30 mins) (Foley. Sound design and composition) as well as game sound and mixing.
So far, the most exciting part of working with a collective is creative resources. It takes a collaboration to create something astonishing that will immerse the spectator/listener and leave a memorable experience. Different ideas, but the same vision, long and tiring hours with a purpose – these are the things I admire about being a sound engineer.

HERE IS A LINK TO SOME OF MY WORK:
https://youtu.be/euV4tdhzzIs

Click the 'Contact' above to get in touch. Looking forward to hearing from you.

2 Reviews

Endorse Laurynas Vytas
  1. Review by Liam A.
    starstarstarstarstar
    check_circleVerified

    Very cooperative, very informative, and incredibly professional. Would recommend 10/10. Produced an awesome sound design for one of our projects and could not be happier.

  2. Review by Jake McCormack
    starstarstarstarstar

    Laurynas' work always has a professional quality to it and he never fails to delivery an industry standard product. He is also super friendly and easy to talk to!

Interview with Laurynas Vytas

  1. Q: What questions do customers most commonly ask you? What's your answer?

  2. A: When can the project be completed? - The projects will always meet the given deadline, no exceptions. So it is completely up to you.

  3. Q: What questions do you ask prospective clients?

  4. A: What is the vision of the project? What is the message? When is the deadline?

  5. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  6. A: A super powerful PC, a focusrite clarret 8 preX, U87, a midi keyboard and a internet antenna hahhaha.

  7. Q: What was your career path? How long have you been doing this?

  8. A: I have been working as a Sound Designer, Producer and foley artist for over 5 years now. I started getting into post production in uni, before then i was an artist and was working mostly with live sound. After three years of uni i have joined a team of a commercial studio in london and have been working there ever since!

  9. Q: Describe the most common type of work you do for your clients.

  10. A: The most common line of work that i am involved in is mixing, sound design, foley, composition.

  11. Q: What are you working on at the moment?

  12. A: Two games! I am doing sound design and foley for them. Both of them are in production so I am not allowed to spread the info, but can say that one will be out in the Google game app store and the other one will be available to play on Facebook!

  13. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  14. A: Jake McCormack

  15. Q: What's your 'promise' to your clients?

  16. A: I promise my clients that I will go through anything that is needed to deliver the product on time and to a professional standard.

  17. Q: What do you like most about your job?

  18. A: I love bringing visual content to life. When something syncs and transfers the needed emotion correctly I start smiling straight away and it's just a feeling I try to have as often as possible!

  19. Q: What advice do you have for a customer looking to hire a provider like you?

  20. A: Simply to have a reference and an idea which you can relate to. Spare no details, if a projects is well defined the process tends to be smoother and quicker!

  21. Q: What's your strongest skill?

  22. A: My strongest skill is cinematic sound design and sound design in general. I have experience working with bigger movies where I took up the role of foley artist and sound designer. In addition, I'm quite the gamer and have loads of knowledge when it comes to game sound design, voice overs and foley. Overall I think i'm best at understanding what the client wants and being able to relate and get into the feel of the project which in my opinion is one of the most important aspects when trying to create something memorable.

  23. Q: What are you working on at the moment?

  24. A: Two games! I am doing sound design and foley for them. Both of them are in production so I am not allowed to spread the info, but can say that one will be out in the Google game app store and the other one will be available to play on Facebook!

  25. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  26. A: Jake McCormack and

  27. Q: What's your 'promise' to your clients?

  28. A: I promise my clients that I will go through anything that is needed to deliver the product on time and of professional quality.

  29. Q: What do you like most about your job?

  30. A: I love bringing visual content to life. When something syncs and transfer the needed emotion correctly I start smiling straight away and it's just a feeling I try to have as often as possible!

  31. Q: What advice do you have for a customer looking to hire a provider like you?

  32. A: Simply to have a reference and an idea which you would like to achieve. I will take care of the rest!

  33. Q: What's your strongest skill?

  34. A: My strongest skill is cinematic sound design and sound design in general. I have experience working with bigger movies where I took up the role of foley artist and sound designer. In addition, I'm quite the gamer and have loads of knowledge when it comes to game sound design, voice overs and foley.

  35. Q: What are you working on at the moment?

  36. A: Two games! I am doing sound design and foley for them. Both of them are in production so I am not allowed to spread the info, but can say that one will be out in the Google game app store and the other one will be available to play on Facebook!

  37. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  38. A: Jake McCormack and

  39. Q: What's your 'promise' to your clients?

  40. A: I promise my clients that I will go through anything that is needed to deliver the product on time and of professional quality.

  41. Q: What do you like most about your job?

  42. A: I love bringing visual content to life. When something syncs and transfer the needed emotion correctly I start smiling straight away and it's just a feeling I try to have as often as possible!

  43. Q: What advice do you have for a customer looking to hire a provider like you?

  44. A: Simply to have a reference and an idea which you would like to achieve. I will take care of the rest!

  45. Q: What's your strongest skill?

  46. A: My strongest skill is cinematic sound design and sound design in general. I have experience working with bigger movies where I took up the role of foley artist and sound designer. In addition, I'm quite the gamer and have loads of knowledge when it comes to game sound design, voice overs and foley.

  47. Q: Can you share one music production tip?

  48. A: One thing i have noticed, in music production like anywhere else, being tidy is being smart. ALWAYS keep the project as tidy as possible so you don't get lost.

  49. Q: What other musicians or music production professionals inspire you?

  50. A: James Blake, Thom Yorke, Gorrilaz, Fleetwood Mac, Butch Vig, Knower, Nirvana, Pearl Jam, Alice in Chains, RHCP, Atoms for Peace,

Terms Of Service

Turn-around - depending on project length and how heavy it is - approx 1 week. Revisions - 2 free revisions, after 25$ per revision.

Gear Highlights
  • "Rupert Neve Shelford" "TLA audio 5051" "Ruper Neve Portico"
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