Zeboria Peters

Production/Topline/Lyrics

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1 Review (1 Verified)
Zeboria Peters on SoundBetter

With a Top album under his belt, his voice on the theme song of Beyblade, the biggest video games of all time, Cyberpunk 2077, and over 20 million views on his associated projects, he is undoubtedly your next best bet.

Zeboria Peters, p.k.a. Johnny Gr4ves started his songwriting career while he was just a junior in high school. In 5 short years, Gr4ves has written over 400 songs, became an award-winning songwriter, and has been working with major artists around the world, making major placements for TV, Video Games, and radio. There's a lot more time to make a lot more history, and Johnny Gr4ves won't waste a second of it.

Offering Songwriting, Topline, Production, and Mix for quality prices.

Contact me through the green button above and let's get to work.

Credits

AllMusic verified credits for Johnny Graves
  • Dawid Kwiatkowski
  • Dawid Kwiatkowski
  • Dawid Kwiatkowski
  • Dawid Kwiatkowski
  • Pegboard Nerds
  • GRMM

1 Reviews

Endorse Zeboria Peters
  1. Review by The W.
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    Great job on this song , zeboria work hard !!!

Interview with Zeboria Peters

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: Just In Case is the first and last album I will have as an artist, and it came out of the urgency to live every single day like your last. The entire project was created in 3 weeks.

  3. Q: What are you working on at the moment?

  4. A: Several production projects on the go, and I'm really excited to dive into Hip-Hop music for a Talk Show Host!

  5. Q: Analog or digital and why?

  6. A: Analog for the education/digital for ease.

  7. Q: What do you like most about your job?

  8. A: Being able to reach someone and broaden their perspective through storytelling.

  9. Q: What questions do you ask prospective clients?

  10. A: What story do you want to tell? What is the release plan for this project?

  11. Q: What was your career path? How long have you been doing this?

  12. A: Professionally songwriting for 5 years, and being an artist in the industry for about 7.

  13. Q: How would you describe your style?

  14. A: Welcoming, energetic, impactful.

  15. Q: Which artist would you like to work with and why?

  16. A: Anderson .Paak, Pharrell Williams, Childish Gambino; They're all amazing artists in their own right.

  17. Q: What do you bring to a song?

  18. A: Pop attainability, catchy hooks, and a story that will stick with the listener.

  19. Q: What do you like most about your job?

  20. A: The ability to reach the world with a melody

  21. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  22. A: Brightside was the first official track released under a few festivals, and I am still impressed with my vocal mixing of that track altogether

  23. Q: What's your 'promise' to your clients?

  24. A: Quality content at a very quick turnaround time.

  25. Q: What's the biggest misconception about what you do?

  26. A: Anyone can rhyme, but how good is your storytelling? A lot of people think writing a song is a structure of sequences that can't be broken, but songwriting is still an art of expression. Live a little.

  27. Q: What questions do you ask prospective clients?

  28. A: What is the release plan for this project? Are there royalties involved?

  29. Q: What advice do you have for a customer looking to hire a provider like you?

  30. A: Collaborations are what drive success and projects the talent to a next level.

  31. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  32. A: A source that is solar powered (1) to charge my computer (2) that has an outrageously expensive hotspot wifi device (3) to then call for help. While I wait, I would use my phone (4) to do rough vocal recordings for the next time that I'm back to reality. Can't forget water (5).

  33. Q: What was your career path? How long have you been doing this?

  34. A: Professionally songwriting for a few years, and being an artist in the industry for about 5.

  35. Q: How would you describe your style?

  36. A: Diversified/Marketable.

  37. Q: Which artist would you like to work with and why?

  38. A: Anderson .Paak, Billie Eilish, Childish Gambino; They're all amazing artists in their own right.

  39. Q: Can you share one music production tip?

  40. A: Listen to your gut.

  41. Q: What type of music do you usually work on?

  42. A: Currently, my hand has heavily been in Hip Hop, R&B, and Pop, but I have written for Metal bands as well as Country, and I'm looking forward to branching out even more.

  43. Q: What's your strongest skill?

  44. A: I would say the speed and quality of which I put out music is something that has really helped me in the long run of my career.

  45. Q: What do you bring to a song?

  46. A: Pop attainability, catchy hooks, and material that can be easily sold.

  47. Q: What's your typical work process?

  48. A: Find a track, write the song to cater to the beat, and record it typically in one sitting. Runtime for writing, recording and mixing a track is around 5 hours for the first draft

  49. Q: Tell us about your studio setup.

  50. A: Running an Audiotechnica AT4050 through the Scarlett 2 on Ableton.

  51. Q: What other musicians or music production professionals inspire you?

  52. A: Working with my team, Konrad Oldmoney really defines 'The Grind' for me; apart from that, I'm very impressed as to how Jon Bellion, and Anderson .Paak operate their music styles.

  53. Q: Describe the most common type of work you do for your clients.

  54. A: Toplines for tracks as well as songwriting are the most common type of work I do.

  55. Q: What's your typical work process?

  56. A: Every song is different because every artist has a different story; typically, I'd start with the melodies and see where it takes me!

  57. Q: What's your 'promise' to your clients?

  58. A: Quality content at a very quick turnaround time.

  59. Q: What's the biggest misconception about what you do?

  60. A: Anyone can rhyme, but how good is your storytelling? A lot of people think writing a song is a structure of sequences that can't be broken, but songwriting is still an art of expression. Live a little.

  61. Q: What advice do you have for a customer looking to hire a provider like you?

  62. A: Collaborations are what drive success and projects the talent to a next level.

  63. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  64. A: A source that is solar powered (1) to charge my computer (2) that has an outrageously expensive hotspot wifi device (3) to then call for help. While I wait, I would use my phone (4) to do rough vocal recordings for the next time that I'm back to reality. Can't forget water (5).

  65. Q: Can you share one music production tip?

  66. A: Listen to your gut.

  67. Q: What type of music do you usually work on?

  68. A: Currently, my hand has heavily been in Hip Hop, R&B, and Pop, but I have written for Metal bands as well as Country, and I'm looking forward to branching out even more.

  69. Q: What's your strongest skill?

  70. A: I would say the speed and quality of which I put out music is something that has really helped me in the long run of my career.

  71. Q: Tell us about your studio setup.

  72. A: Running an Audiotechnica AT4050 through the Scarlett 2 on Ableton.

  73. Q: What other musicians or music production professionals inspire you?

  74. A: Working with my team, Konrad Oldmoney really defines 'The Grind' for me; apart from that, I'm very impressed as to how Jon Bellion, and Anderson .Paak operate their music styles.

  75. Q: Describe the most common type of work you do for your clients.

  76. A: Toplines for tracks as well as songwriting are the most common type of work I do.

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I was the Co-Producer, Songwriter, Performer, Mix Engineer, and Mastering Engineer in this production

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Turn around time set by price (prioritized). Typically, one week for the first draft. Amount of revisions based on price. Typically, 3 max. Additional cost for more revisions (negotiable)

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