My goal is to bring music to a professional sounding quality without losing the essence of the song.
Diego is a sound engineer from Madrid, Spain. His passion for music has driven him to be a tracking and mixing engineer for several bands before deciding to take the Music Production Technology and Innovation master’s degree at Berklee Valencia. As a sound engineer, Diego hopes to capture and deliver the artist’s vision of their songs as truthfully as possible.
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Interview with Diego
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Recording a 15 man classical orquestra with a conductor in a fairly small room and making it sound great. I was the head engineer of the session.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Not yet, but I am not afraid of recommending other engineers if the song I am presented to mix is outside my expertise.
Q: Analog or digital and why?
A: Digital, it is almost the same if you know what you are doing. Getting character with digital is more difficult but not imposible.
Q: What's your 'promise' to your clients?
A: I am going treat your music like if it was my own.
Q: What do you like most about your job?
A: Working with music.
Q: What questions do customers most commonly ask you? What's your answer?
A: How do your mixes sound? My answer: They don´t, I make sure you can only hear the music not my mix
Q: What's the biggest misconception about what you do?
A: I don't fix bad recordings.
Q: What questions do you ask prospective clients?
A: I ask for references and to tell me more about the song.
Q: What advice do you have for a customer looking to hire a provider like you?
A: If you want character and punch or a smooth but lively mix I am your engineer.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Power engine (DAH), my speakers, my Apollo Twin, Izotope Trash 2 and UAD 1176 blue stripe.
Q: What was your career path? How long have you been doing this?
A: It has been six years of mixing songs, I have two degrees (Bachelors and Master's) and have been recording bands from rock to classical.
Q: How would you describe your style?
A: I like my mixes with character. A mix that sounds too perfect and clean has no appealing for me.
Q: Which artist would you like to work with and why?
A: Can´t answer this, there are a lot of talented people I don´t know out there whom I am sure I would love to work. I am inspired by songs, not artists.
Q: Can you share one music production tip?
A: Getting a good sound starts with the instrument you are recording. Don´t fix it in the mix and the performance is everything for a good song.
Q: What type of music do you usually work on?
A: Rock, pop, R&B and Indie.
Q: What's your strongest skill?
A: Knowing how to get any sound I have in my head without over processing the audio signal.
Q: What do you bring to a song?
A: My expertise and experience technically and artistically as an experienced mixing engineer.
Q: What's your typical work process?
A: Listen to the references sent or talk to the musicians. Listen to their track. Listen again. Make a rough mix sculpting the main vibe we are going for, and then fine tweak everything.
Q: Tell us about your studio setup.
A: My monitors are Focal Alpha 65 and my sound interface is a Apollo Twin Duo. I mainly keep things in the box with a mix of the best available plugins such as UAD, Waves, Steven Slate, Soundtoys, HOFA...
Q: Describe the most common type of work you do for your clients.
A: Enhancing their music to meet a commercial quality standard, always keeping in mind the vibe they want for their song.
I was the Recording and Mixing Engineer in this production
- Mixing EngineerAverage price - $100 per song
- Mastering EngineerAverage price - $50 per song
- Sound DesignContact for pricing
- Game AudioContact for pricing
- ProducerContact for pricing
- EditingAverage price - $30 per track
- Time alignment - QuantizingAverage price - $40 per track