Professional mixing engineer based in Nashville, TN. Experience in a wide-variety of styles and skilled with editing, mixing, and arranging.
Shayne is a Nashville-based mixing engineer, producer and artist. He received a degree in audio engineering from the School of Audio Engineering and has taken credited classes in theory and composition through various conservatories.
As an engineer, he's worked on projects with the likes of Journey and Luke Bryan, and in a more intimate capacity with several artists local to the Nashville scene as a producer, arranger, engineer and mixer.
Click the 'Contact' above to get in touch. Looking forward to hearing from you.
Interview with WessAudio
Q: What do you bring to a song?
A: The thing I find most valuable about my input on the projects I work on is my ability to flesh out a song sonically without losing sight of what the song at its most stripped down is trying to say. Whether it's a pop tune or something instrumental, I feel like the central meaning/aesthetic of a project can be easily forgotten about under the bells and whistles of production. Keeping that vision alive can be a bit of an art.
Q: Tell us about your studio setup.
A: On the software end, I've got Pro Tools 11 as my main DAW as well as Ableton and Logic. I've got the entire Soundtoys bundle, a few odds and ends from Waves, Melodyne, and the Komplete 11 instrument library. As far as hardware, I've got a great 1176 emulator from Warm Audio as well as a couple ace preamps.
Q: What other musicians or music production professionals inspire you?
A: I'm usually most impressed by artists and producers that work closely to communicate a cohesive vision in a project. When a singular vision can be realized through synthesizing an eclectic palette of influences in a way that is thoughtful and fresh, I think something special is bound to happen.
Q: Describe the most common type of work you do for your clients.
A: Previously the projects I've worked on have begun with tracking the artist in the studio all the way through to the mixing and pre-mastering. That said, I love being a part of any chunk of the process that I can and usually find myself enjoying mixing the project most.
Q: What do you bring to a song?
A: The thing I find most valuable about my input on the projects I work on is my ability to flesh out a song sonically without losing sight of what the song at its most stripped down is trying to say. Whether it's a pop tune or something instrumental, I feel like the central meaning/aesthetic of a project can be easily forgotten about under the bells and whistles of production. Keeping that vision alive can be a bit of an art.
Q: Tell us about your studio setup.
A: On the software end, I've got Pro Tools 11 as my main DAW as well as Ableton and Logic. I've got the entire Soundtoys bundle, a few odds and ends from Waves, Melodyne, and the Komplete 11 instrument library. As far as hardware, I've got a great 1176 emulator from Warm Audio as well as a couple ace preamps.
Q: What other musicians or music production professionals inspire you?
A: I'm usually most impressed by artists and producers that work closely to communicate a cohesive vision in a project. When a singular vision can be realized through synthesizing an eclectic palette of influences in a way that is thoughtful and fresh, I think something special is bound to happen.
Q: Describe the most common type of work you do for your clients.
A: Previously the projects I've worked on have begun with tracking the artist in the studio all the way through to the mixing and pre-mastering. That said, I love being a part of any chunk of the process that I can and usually find myself enjoying mixing the project most.
- Mixing EngineerAverage price - $150 per song
- Vocal TuningAverage price - $20 per track
- Vocal compingAverage price - $10 per track
- EditingAverage price - $20 per track
- Electric GuitarAverage price - $25 per song
- Bass ElectricAverage price - $25 per song
- Acoustic GuitarAverage price - $25 per song
- Beck
- Radiohead
- The Beatles
- Pro Tools
- Yamaha NS 10s
- UA interface and plugins
- Soundtoys plug in bundle
- Warm Audio 1176 emulator
- Warm Audio WA12 preamp