I’m a sound designer with an extreme passion for audio technology and video- games. My strong side is teamwork and I'm a very motivated person, full of energy and creative. Always flexible and helpful, I can reach the goal and stay within the budget!

• Supervise and maintain the highest level of quality for all audio assets
• Design and produce sound effects
• Compose and produce music
• Produce VO sessions
• Explain and demonstrate technical details and express clear aesthetic qualities and requirements
• Work with the clients to define an effective audio style and execution across the project
• Implement all types of audio assets using proprietary tools and systems
• Create content for social networks

Gear highlights

  • ADAM A5
  • Digidesign 002

Genres I specialize in

Terms of Service

I typically allow max 5 revisions for each sound Fx or song

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Interview with Antonio Cantarin

If you were on a desert island and could take just 5 pieces of gear, what would they be?
1) a pair of headphone 2) my Zoom H4n 3) my Rode NTG1 4) my Rode Zeppelin 5) a mobile pc with a copy of Reaper DAW
Is there anyone on SoundBetter you know and would recommend to your clients?
Glstudio
How would you describe your style?
Crazy, Random and EPIC
Tell us about your studio setup.
//MONITORING// Adam A5 M-Audio AV40 Trust Grotbox Iso Acoustics Stands // DAW// iMac 20' mid 2008 - 2.66GHz Intel Core 2 Duo - 8GB RAM DDR3 MacBook Pro 13-inch Late 2011- 2.4GHz dual-core Intel Core i5 - 4GB RAM DDR3 Digidesign 002 Novation Launchkey 61 Logic Pro X Reaper 4 //ENGINE// Unity 4 UDK //AUDIO MIDDELWARE// Wwise FMod Studio //SOUND DESIGN// Zoom H4n Rode NTG1 Rode Zeppelin
Describe the most common type of work you do for your clients.
I usally do Sound Design and Music for Videogames.
Analog or digital and why?
Digital, 'cose I'm not a Analog Feticist.
Can you share one music production tip?
Always MIX IN MONO. When you finished to set up your EQ's and compressors THAN switch to stereo and use pan pots.
What's your strongest skill?
Sound Design. I'm really happy when I can create sounds. As said in "The Art of Game design" book's: sound is what truly convinces the mind that it is in a place; in other words, “hearing is believing.”