Spherechucker Studios

Music Producer, Sound Design

Spherechucker Studios on SoundBetter

Hi, My name is Greg and I am the head engineer/founder of Spherechucker Studios. I have over a decade of experience in all stages of music production. I specialize in sound design and audio mixing, however I do also do a lot of audio editing and restoration. I'm here to make your project sound great!

I am a very experienced music producer with over 100 released compositions. The genre I work in contains complex arrangements and imaginative sound design. Each composition has their individual quirks and requires sometimes very different approaches to accomplish the desired intention. Through my compositions, I have been fortunate to perform my creations around the world and managed to tour extensively for many years.
I am a production nut. I love the sound creation and mixing process. Not only do I design sounds as a form of personal meditation, but I see the mixing process as one of the most vital portions of music creation. I do have a User certification in Pro Tools, but also am very skilled in the use of Logic Pro, Ableton Live, Cubase, as well as a score of audio editing programs.
I use a variety of techniques for my sound design, however I really enjoy synthesizing sounds using software and hardware synthesizers. I have used this passion for knowledge and expression to polish my creations and to inspire others to create their own vision. I lend my production knowledge to my local electronic music community, offering my discerning ear and production suggestions to assist others in need.
I am incredibly experienced in audio production, and am dedicated to creating the best sound I can everyday.

I'd love to hear about your project. Click the 'Contact' button above to get in touch.


AllMusic verified credits for Mubali
  • Mubali
  • Random
  • Mubali
  • Arahat

Interview with Spherechucker Studios

  1. Q: What are you working on at the moment?

  2. A: 2 Eps and a revamp of my live performance setup.

  3. Q: Analog or digital and why?

  4. A: Both. I feel that the technology exists to take advantage of both domains. Fundamentalism in either direction prevents the task from being accomplished.

  5. Q: What's your 'promise' to your clients?

  6. A: I promise to provide my best quality work, in a reasonable time if not faster.

  7. Q: What do you like most about your job?

  8. A: I love working with sound. I create sounds as a form of meditation for me, and a mental exercise. I love making things sound as good as possible, and I love challenges.

  9. Q: What questions do customers most commonly ask you? What's your answer?

  10. A: Can you make me sound like X artist? I can't make you sound just like another artist, but I can bring your vision to fruition and make you sound incredibly good.

  11. Q: What's the biggest misconception about what you do?

  12. A: That electronic music is inferior to traditional music and musicians. Despite the fact that all music created has to pass into the digital realm in order for the finished product to be created, many electronic music genres do rely on many traditional music rules to create their pieces. Even sound design that can be seen as abstract contains tone, and composing music in essence is the organization of tonal sources that follow specific patterns or rhythms. Even though many forms of electronic music don't use traditional instrumentation or traditional scoring methods, there are many things that sound does that we cannot classify into classic notation.

  13. Q: What advice do you have for a customer looking to hire a provider like you?

  14. A: Look for someone who is truly passionate about music production. Someone who can talk for hours about production or sound design will more than likely really love their craft and put their soul into their work.

  15. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  16. A: A solar generator, a good laptop, Universal Audio Apollo audio interface, Nord Modular G2, and a good pair of speakers.

  17. Q: What was your career path? How long have you been doing this?

  18. A: I have been producing and performing my compositions since 2003. My goal is to teach synthesis and music technology in an academic institution. I began my education 2 years ago and am in the process of achieving a degree in Music Technology.

  19. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  20. A: My mubali project is what I am most proud of. The musical project has allowed me to explore not only many places in the world but myself as well. I have used this project to learn all aspects of music production and my success in the genre that the project is in illustrates my continued growth.

  21. Q: How would you describe your style?

  22. A: My musical style is one that maintains a balance between groove and psychedelia. I use complex rhythmic structures to enhance the trance inducing state of the music, while allowing abstract sound design pieces to take the listener on a journey.

  23. Q: Which artist would you like to work with and why?

  24. A: I would love to have worked with John Cage in this era. He had a unique sense of what music could be, and it would be incredibly interesting to hear and see what he would come up with given today's technological advancements. I also would love for him to explain the I-Ching to me.

  25. Q: Can you share one music production tip?

  26. A: Remove the frequencies that you don't need in each sound to make them all fit together nicely.

  27. Q: What type of music do you usually work on?

  28. A: My primary musical project focuses on Psychedelic Trance music, however I am flexible and could create in any genre if needed.

  29. Q: What's your strongest skill?

  30. A: My audio production nerdiness. I put a lot of effort in the generation and processing of sounds, and make it a point to reinforce smooth mixing techniques.

  31. Q: What do you bring to a song?

  32. A: I have over a decade of experience creating music with complex arrangements and requiring different mixing techniques to process each sound to work harmoniously together. I also have a firm understanding of rhythm and energy flow in regards to musical composition and can design sounds that will make your project stand out.

  33. Q: What's your typical work process?

  34. A: I determine what is needed from me, as well as the intended vision of the project and make sure that my client and I both understand what the finished result would ideally be.

  35. Q: Tell us about your studio setup.

  36. A: I have an Apple Macbook pro running Pro Tools, Ableton Live, and Logic.

  37. Q: What other musicians or music production professionals inspire you?

  38. A: Simon Posford, Dave Pensado, Alan Parsons

  39. Q: Describe the most common type of work you do for your clients.

  40. A: Audio Production, Audio Mixing, Audio Mastering

  41. Q: What questions do you ask prospective clients?

  42. A: What is the vision of project? What is the deadline for the project? What are the requirements for the project?

Terms Of Service

3 revisions allowed (within reason), Typical turnaround time from file delivery < 7 days depending on request, but could do rush orders. All will be determined upon job complexity.

GenresSounds Like
  • Onkel Dunkel
  • Mubali
  • Arabali (Mubali Vs. Arahat)
Gear Highlights
  • Apple Macbook Pro
  • MOTU Ultralite
  • TC Electronic Powercore
  • Arturia Microbrute
  • Ableton Live 9
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