Hi I'm Matt, I'm the co-owner of Flagship Studios(music production/sound design), Flagship Recordings(Indie label), and The Monarch Agency. I've been playing, recording and producing music for 20yrs. I've also been a sound designer and a sound recordist for film and tv for the last 3 yrs. I'm very passionate about sound and creative expression.
Flagship Studios in multi-faceted audio production studio servicing a broad range of projects.
I have been a producer on many recording projects in various genres including; hip-hop/rap, rock, singer/songwriter, punk/ska, indie/alternative, Americana, jazz, go-go, house, EDM, and various metal/core artists.
I am a well versed and well equipped mixing and mastering engineer. My techniques include a blend of great 'in the box' skills as well as utilization of pristine out-board gear. We are also equipped to encode metadata to masters and create DDP images for replication.
Flagship has several talented and trained musicians on staff as well as access to a great network of professionals to suite any production.
We also specialize in sound design for film/tv post-production and have a team of dedicated sound recordists for on-set/location audio recording. Our services on this side of audio include; dialogue editing, foley, sound design, rerecording mix, scoring, 5.1 mix, 7.1 mix, ADR, and Dolby encoding
We would love to be a part of bringing your imaginations to sound!
Send me an email through 'Contact' button above and I'll get back to you asap.
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Interview with Flagship Studios
Q: Describe the most common type of work you do for your clients.
A: Most of the work we do technically would be mixing and mastering. We also spend a lot of time on sound design. There is a healthy balance of different hats we wear daily for a variety of projects.
Q: What other musicians or music production professionals inspire you?
A: I am truly inspired by leaders, pioneers, and innovators of all walks of life. I am inspired daily by the creative individuals I work for. It gives me great pride to take someones idea and bring it to life through sound.
Q: Tell us about your studio setup.
A: My studio has to control rooms, an editing bay and our main mix/master lab. In addition we have a vocal room, a drum room, an amp room, as well as a 600 sq/ft live room with 20ft ceilings. This is complimented by our front office and an artist lounge
Q: What's your typical work process?
A: Start from the ground up! If it is a music project we start by organizing the tracks and move to editing the rhythm section on to the leads, tuning is the next stage, then on to a pre-mix, listening session for spotting and additional issues and elaborating on the production elements, followed by the final mixdown, then on to the master, last we encode any metadata and render a DDP image for replication. For Film it is similar in some ways
Q: What do you bring to a song?
A: GREAT SOUND. I want you and your fans to be engolfed my the mood and moved by the sound.
Q: What's your strongest skill?
A: hmm... planning. Planning a few steps ahead is essential for moving a project along steadily. If the project takes you on a detour, that's fine, just re-route
Q: What type of music do you usually work on?
A: a pretty solid blend to be honest. Probably slightly more hip-hop/rap than other genres.
Q: Can you share one music production tip?
A: Garbage in will always be garbage out.
Q: Which artist would you like to work with and why?
A: I want to work with artists that have vision and direction already. I want to work with engineers that will take me to school and make me re-think my craft. Depth of perception is key!
Q: How would you describe your style?
A: I tend to prefer edgier sounds that are full... but still leave you with enough headroom. Not sure that is a style, but that is my style
Q: What was your career path? How long have you been doing this?
A: I went to college for music production, got out, got an internship, thought that would turn into a job... it failed to do so. When that happened I started my own studio (and lived in it for a few years) and cut my teeth on anything I could get.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Mac Pro (think of all the tools inside) my blacklion audio 003 (i am emotionally invested in this piece of gear), u89, a midi keyboard, and a nice dslr, I am not at all a videographer but with all the time on an island it would be fun to make some cool videos.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Have the seed, and know what you are planting. If you can provide us with that we can efficiently grow your idea into a fruitful wonderful creation.
Q: What questions do you ask prospective clients?
A: I ask my clients about there influences and their goals. That typically provides enough info to develop a workable route to the end goal of any project.
Q: What's the biggest misconception about what you do?
A: The amount of time it takes to take a project through the various phases thoroughly seems to take more time than younger artists think.
Q: What questions do customers most commonly ask you? What's your answer?
A: gonna take a pass on this one as I'm not really sure
Q: What do you like most about your job?
A: Being creative and having fun.
Q: What's your 'promise' to your clients?
A: I promise that you will love the work I do for you.
Q: Analog or digital and why?
A: Both... Digital for workflow, analog for character.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: not yet
Q: What are you working on at the moment?
A: A Sci-fi movie, a rap album, a rock EP, a singer song writer demo, and a rap infused EDM mixtape.
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Last year I got a chance to play some drums on an indie record for Nate Sacks, I also recorded and produced it. I got nominated for a local music award for best producer from that record and had a lot of fun doing it.