Waves in Frames

Sound Designer

Waves in Frames on SoundBetter

If Dolby Labs, and the great Steve Vai trusted me with their audio, so should you! I am a dedicated audio professional that will always produce high quality deliverables.

Waves in Frames is a Post Audio company based in Los Angeles, CA. We provide Sound Design, Foley, Music and Final Mix for Films, TV, Commercials, Trailers, and Web videos.

Send me a note through the contact button above.

Interview with Waves in Frames

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: A film titled Verge. This film was chosen to be in the Omaha Film Festival in March of 2018, and received a massive amount of great reviews. My role was sound design, dialog edit, mixing, and mastering.

  3. Q: What are you working on at the moment?

  4. A: I am working on a trailer for a client in Los Angeles titled "Beautifully Flawed" which is being pitched to Netflix as a series.

  5. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  6. A: No

  7. Q: Analog or digital and why?

  8. A: Digital, because that is what I have haha

  9. Q: What's your 'promise' to your clients?

  10. A: That you will receive original and quality material.

  11. Q: What do you like most about your job?

  12. A: Making my clients happy, and creating quality product.

  13. Q: What questions do customers most commonly ask you? What's your answer?

  14. A: How long will it take? Answer is, it depends on how long, and what the content is.

  15. Q: What's the biggest misconception about what you do?

  16. A: That I only do sound design.

  17. Q: What questions do you ask prospective clients?

  18. A: What feel, or mood are they trying to conceptualize in their project.

  19. Q: What advice do you have for a customer looking to hire a provider like you?

  20. A: I would just recommend communication to be consistent.

  21. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  22. A: Nylon, Acoustic guitars, Ukulele, Bongos, banjo.

  23. Q: What was your career path? How long have you been doing this?

  24. A: I've been playing guitar for over 30 years, became a sound designer, and now combining both skill sets.

  25. Q: How would you describe your style?

  26. A: Original, creative.

  27. Q: Can you share one music production tip?

  28. A: Fill the entire stereo spectrum with sound, not just L and R.

  29. Q: What type of music do you usually work on?

  30. A: Film music, specifically thriller/horror

  31. Q: What other musicians or music production professionals inspire you?

  32. A: Al Di Meola, Joe Pass, Dysrhythmia, Gorguts, Neurosis

  33. Q: What's your strongest skill?

  34. A: Attention to detail

  35. Q: What's your typical work process?

  36. A: First, I watch the visual content to get an idea what is needed to help tell the story, then I mark where the sound effects are needed, and start working on dialog first, ambiences, music, mix, and master.

  37. Q: Tell us about your studio setup.

  38. A: Pro Tools 10, 11, and 12, Ableton Live, SoundForge, Kontakt, Garritan Orchestra, Melodyne, iZotope RX, Waves Complete, Dehumaniser, Blue Cat Audio Hardware: Avid Icon, D-Control, Dynamic, condenser, and ribbon mics.

  39. Q: Describe the most common type of work you do for your clients.

  40. A: I most commonly do sound design, Foley, mixing, and mastering for commercial, short, and feature length film.

Terms Of Service

* Revisions - four revisions per project * Turn-around time - depends on length of project. * Negotiable rate built around project length.

GenresSounds Like
  • David Lynch
  • Jonathan Miller
  • John Debney
Gear Highlights
  • Pro Tools 10
  • 11
  • and 12
  • Ableton Live
  • Omnisphere
  • Kontakt
  • Garritan Orchestra
  • Melodyne
  • iZotope RX
  • Waves Complete
  • Dehumaniser
  • Blue Cat Audio
  • Avid Icon
  • D-Control
  • Dynamic
  • condenser
  • and ribbon mics.
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