Video Game Audio
Noam Guterman is an award winning video game composer and sound designer. He has shipped over 16 games on various platforms and earned multiple achievements in the video game field such as Winner of Outstanding Achievement in Video Game Music at the Global Music Awards 2016.
I have been working with many game dev teams of all sizes, using Unity and composing, designing, editing and implementing audio exclusively for games for over 2 years.
I have shipped 40+ games in various platforms; Steam, iOS, Android, Web and also VR.
I am experienced in audio middleware solutions such as Wwise and FMOD.
I have worked as an audio director and voice over director & producer.
Winner of Outstanding Achievement in Video Game Music at the Global Music Awards 2016.
Winner of the Noteflight Video Game Scoring Contest 2016.
Nomination for Best Audio at the Canadian Video Game Awards 2015 & 2016.
Grand Prize Winner at the Scorbit Sound Design Contest 2014.
Sound Design and Electronic Music Production at BPM College of Music.
Game Audio & Interactive Music Scoring for Games at Berklee College of Music Online.
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