I specialize on mixing multiple track records and am currently working on mastering tracks. While I don't play instruments or compose, I do specialize in remaking songs in styles that differ yet stay fateful to the original counterpart. I am able to keep up with a lot of tracks when working on a project, one of mine having 80+ tracks. I'm currently working on making the Donkey Kong Country Soundtrack in a variety of genres unique to the individual songs. While I have yet to have worked with someone else I do have a portfolio for whoever is interested on my work which you can find in my Soundclound (these songs have been remastered and will soon be uploaded). I work to improve my skills as a mixing and mastering engineer for music.
Click the 'Contact' above to get in touch. Looking forward to hearing from you.
Interview with LadiesMan217
Q: Describe the most common type of work you do for your clients.
A: Mixing of tracks.
Q: What other musicians or music production professionals inspire you?
A: Lead singer Mark Foster of Foster The People.
Q: Tell us about your studio setup.
A: It's a digital audio work station, Presonus Studio One 3.
Q: What's your typical work process?
A: Trail and error, mainly what sounds right.
Q: What do you bring to a song?
A: Dynamics and instrumental balance, very surrounding sound.
Q: What's your strongest skill?
A: Panning and percussion tracks.
Q: What type of music do you usually work on?
A: Alternative and or indie-rock.
Q: Can you share one music production tip?
A: Don't overdo it, a song has its sweet spot, and if it's not as loud as the next, yours will have a warm hugging welcome and something most don't have, dynamics.
Q: Which artist would you like to work with and why?
A: Mark Foster, because he's what inspired me to do what I want to do and listen to how I want music to sound.
Q: How would you describe your style?
A: It varies, it can go from ambient and bright to percussive and beaty.
Q: What was your career path? How long have you been doing this?
A: Audio engineering in the music business, mainly mixing and hopefully mastering. I've been doing this for about a year and aim to improve my skills beyond my limits.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: My laptop, phone, keyboard, mic, and longest lasting battery to continue making music until there' no more power.
Q: What advice do you have for a customer looking to hire a provider like you?
A: If it's not as loud as you want it's because that's the highest point left until I hear distortion but am more than welcomed to crank it up as I did my part, it's ultimately your preference that matters, not mine.
Q: What questions do you ask prospective clients?
A: How do you want it to sound, any examples?
Q: What's the biggest misconception about what you do?
A: I don't just crank up the gain.
Q: What questions do customers most commonly ask you? What's your answer?
A: No customers as of yet but a few friends I've mastered songs for ask how do I pan my instruments to make the track sound full and not narrow, I simply reply, I just pan wherever it sounds like its making its impact just right.
Q: What do you like most about your job?
A: Making things that sound average alone (individual tracks) and putting them together to make something that makes you ask, that's in there???
Q: What's your 'promise' to your clients?
A: I'll do the best I can with what's provided.
Q: Analog or digital and why?
A: While I don't have analog equipment (but would like using), it doesn't matter to me personally as in the end 99% of the people listening to the songs won't know and or care, they just want to listen to a song that sounds good to their taste.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Not yet.
Q: What are you working on at the moment?
A: An arrangement of the entire Donkey Kong Country Soundtrack by David Wise.
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Its very jazz like and uses a lot of sophisticated panning and echo delays. I'm the arranger, mixer, and master engineer of the entire album.