AC Sound Design and Production

Sound Engineer/ Producer

AC Sound Design and Production on SoundBetter

I ignore limitations. I will stop at nothing to obtain what is needed to create a great song. Except federal and state laws.

I am an EDM producer with 4 years of experience writing and producing my own songs, and I have noticed that whenever I completely ignore limitations, I can get some awesome results. My specialization is in sound design and production, however, I am also very familiar with mixing and mastering from my own endeavors. My Services: Sound Design: will craft sounds according to what you have in your head ( instruments, fx, synthesizer design). Remixing (usually drastic): will write completely different song using the topline/melody of original. Post mixing: EQ, compression, FX. Mastering: any processing required to enhance the stereo file of song (m4a, mp3). Post editing:will also include Tuning and Quantization. Will fix all timing/tuning problems, as well as delete silence and automate volume in context of mix as a whole. Process: I will need dry stems (no effects) sent to the email listed. I will then perform whatever services are required on those stems and will email the finished product back to you.I am excited to work with you! Questions, comments, concerns, random interjections? Email me and I will respond to you ASAP.

Click the 'Contact' above to get in touch. Looking forward to hearing from you.

Interview with AC Sound Design and Production

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: I'm really proud of the trailer I made for Wrong Way Down. It was my first shot at orchestral music, and the blend between orchestral and EDM was awesome! I'm really proud of my ability to blend the two genres. My role : everything. I did everything, and it was exhausting, but so rewarding.

  3. Q: What are you working on at the moment?

  4. A: My new album Wrong Way Down, and my experimental song "Hillbilly War".

  5. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  6. A: I'm new here, I don't know anyone yet.

  7. Q: Analog or digital and why?

  8. A: Digital. Although I love the sound of analog distortion, Digital is more unpredictable to me and can lead to some crazy cool sounds (Google "Theta Wave Distortion")

  9. Q: What's your 'promise' to your clients?

  10. A: I will give you the sound you want; the sound that you have in your head but cannot quite translate into your song.

  11. Q: What do you like most about your job?

  12. A: Remixing! I love to build on others' ideas.

  13. Q: What questions do customers most commonly ask you? What's your answer?

  14. A: Q. What will you make this sound like? A. It will sound like itself, but I plan on making it much more dramatic. Q. Would you want to collaborate on this song, or help produce it? A. YES

  15. Q: What's the biggest misconception about what you do?

  16. A: I don't have racks and racks of synthesizers, like deadmau5. And I'm not a DJ. I think whenever someone thinks of "Dance Music" they think of those two things, and neither of them apply to me!

  17. Q: What questions do you ask prospective clients?

  18. A: What genre do you work in? What is your style? What is the message of your song? What is your audience? Do you want some EDM flair or a remix?

  19. Q: What advice do you have for a customer looking to hire a provider like you?

  20. A: Make sure you allow room for another person's vision of your song. Don't dot all the i's and cross all the t's! let your provider really ADD something to your song!

  21. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  22. A: Duct tape Plastic Wrap Tarp Fishing rod matches

  23. Q: What was your career path? How long have you been doing this?

  24. A: I have been producing myself for 4 years. That is, 4 years since I made my first project in Logic Pro. I also developed a love for remixing, but could never do it much because I don't know much about the legality of remixes. This company gives me an opportunity to "remix" and do it freely!

  25. Q: How would you describe your style?

  26. A: Dark, cinematic, groovy, and synth- based.

  27. Q: Which artist would you like to work with and why?

  28. A: Grant- has a different, more percussive sound that I am not familiar with making. I would love to learn a little more regarding percussion- it can give any song a lot more life.

  29. Q: Can you share one music production tip?

  30. A: Record in mono when you can! "with everyone super, no one will be." Similarly, if everything is stereo, the effect of stereo on the recording is lessened.

  31. Q: What type of music do you usually work on?

  32. A: EDM, dubstep, and psychedelic trance, although I think I could help someone add "electronic flare" to a song from another genre. I did this with orchestral music in my Wrong Way Down Trailer.

  33. Q: What's your strongest skill?

  34. A: Sound design. I'm a beast at this. I have sometimes branched off from EDM into dubstep and have been able to create some really cool sounds, even when I'm just messing around for learning purposes.

  35. Q: What do you bring to a song?

  36. A: My creative vision. A lot of my ideas are crazy and have never been done before, and they make songs stand out.

  37. Q: What's your typical work process?

  38. A: For making songs: Imagine, Setup, Instruments, Ear candy, Sound design, Mixing, Mastering. Imagine: I hear a sound in nature, write lyrics based on a dream or idea that pops up at 3 AM or so. I also make up riffs for songs. I then plop that idea into Logic Pro. Setup: Song arrangement. I use that riff to write a whole song, however, no sound design is there. It's usually just a bunch of pianos. Instruments: I choose the instruments to go with each "piano" - there is usually quite a bit of sound design here. Ear Candy: risers/boomers, small sound effects. I usually put in percussion here as well. I hear it in my head with the instruments already there. Sound Design: Go over each instrument, possibly redesign it. I usually perfect bass growls and effects at this stage. Then comes Mixing: I usually bounce each track and add some sort of EQ/compression. I bounce the track so that I can't go back and try to mess with the sound design- that would bring me out of a logical mindset into a really creative mindset. Mastering: usually EQ, reverb(for drops), Multiband compression, saturation. I don't bounce the whole song before this, I just send all of the tracks through my master bus. Depending on what my job is here, I will do any of these steps that are needed for clients' songs.

  39. Q: Tell us about your studio setup.

  40. A: I used to create in the study of my house, which is open to the rest of the ground floor. After I started acquiring more equipment I decided to move to what we like to call the "bonus bonus room"- a triangular-prism shaped room with a drum set already in it. I first moved my iMac and set it on my grandfather's old school desk (TINY!!!). Then, just before the COVID outbreak, I reassembled it into a studio desk that can fit 3 iMacs on top, as well as a digital piano underneath. So that's what I did- I moved the digital piano (I played piano long before I started producing) underneath the desk and added a shelf for keyboard and mouse. My Logitech speakers are set on top of the desk, along with the Alesis V25 Keyboard (The fact that a piano goes under it means I have to stand up to access the top part of the desk easily.). I made some shelves from what was left of the desk, then moved some couches in to further help with reflections. I don't have enough space for a big setup with the S-39 speakers, so I placed them on my far left and right, which creates kind of a weird Binaual-ish sound. They are big, fat club speakers, so I use them to test my music on in tandem with my medium car speakers, my tiny Logitechs, the HD 280s, and my enhanced Skullcandy Crushers. I'm planning on converting an adjacent closet into a vocal booth by drilling through a wall, but until then, I have both mics out in the open, one in front of a stand for holding lyrics, and one pointed toward the drum set. And given that this room used to be a "throw random stuff in" room, I also have a bunch of books and CDs in here as well. I have 1 bookshelf devoted to the hardware that runs the S-39's and a desk chair devoted to holding me. And that's about it.

  41. Q: What other musicians or music production professionals inspire you?

  42. A: Seven Lions, U2, MYRNE, Au5, Trivecta, Grant, Dimibo, Crystal Skies, Armnhmr, Haywyre, Pegboard Nerds, Wooli, CrankDat, WRLD, Jorgen Odegard, Major Lazer, Lookas, Dillon Francis, AWOLNATION, ODESZA, Bad Computer, MEMBA, Just a Gent, Stonebank, Conro, Tritonal, Last Heroes, Kill The Noise, Electric Light Orchestra, Jauz, Skrillex, Vicetone, Slumberjack, Duumu, David Guetta, The Chainsmokers, AJR, Aero Chord, Abraxis, Illenium, Excision, Reaper, Mazare, Slander, Half an Orange, Above & Beyond

  43. Q: Describe the most common type of work you do for your clients.

  44. A: I most commonly do sound design and remixes- I often give sound design-related feedback to other artists I know.

Cursed Tree by Ayres Clark

I was the Producer/ songwriter in this production

Terms Of Service

Mixing/mastering: usually 2-3 weeks, Remixes: 2 months. Revisions accepted with no added cost only if deadline is moved so I can have the same amount of time to work on the revision as the original.

GenresSounds Like
  • Abraxis
  • Seven Lions
Gear Highlights
  • Shure SM57
  • Shure SM58
  • Sennheiser HD280 PRO
  • iRig Pro
  • Alesis V25
  • Kawai Digital Piano CE 220
  • Onkyo S-39
  • Logitech Z313
  • Ford Taurus
  • iMac
  • Logic Pro X
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