Tim Biesta Mastering

Mastering Engineer

1 Review
Tim Biesta Mastering on SoundBetter

Tim is a Mastering Engineer based in The Hague, NL who has worked in varying genres with artists like San Holo, Manilla Killa, Petit Biscuit, Duskus, Yvette Young, YAS, Flaws, Machinedrum, The Nicholas, Winterdagen and Analogue Dear to name a few.

"I just love helping artists with that final step in the production process. To provide a second pair of ears and perspective. That is my main goal, to help artists get their music over the finish line."

As a Codarts Rotterdam graduate and experience as a drummer and musician for over 15 years and specialising in mastering for the last 4 years, Tim has an ear for a finished record. Working in all kinds of different genres and with all types of different artists.

“Writing and recording under the alias ILIVEHERE. is where I first got in touch with mastering. It was love at first sight haha! As an artist, I appreciate all the hard work and dedication that goes into making a record. I like to approach mastering in the same way, as a musician."

Tim's services cover the following:

- Stereo Mastering
- Stem Mastering
- Unlimited Revisions

Have any questions? Shoot me a message and I'll get back to you as soon as I can!

Click the 'Contact' above to get in touch. Looking forward to hearing from you.

1 Reviews

Endorse Tim Biesta Mastering
  1. Review by Frank

    Tim is extremely professional and did a great job of communicating and understanding what I wanted with my track. It goes beyond the track itself, you can tell that Tim takes the time and invests himself in the project and takes pride in his work.

Interview with Tim Biesta Mastering

  1. Q: Analog or digital and why?

  2. A: Both! Both realms are just tools for me to solve problems that may occur in recordings.

  3. Q: What do you like most about your job?

  4. A: I love helping artists get their recorded visions over the finish line. That and the variety of unreleased music I get to hear on a daily basis. I'm a lucky son of a b**** to say the least ;)

  5. Q: What do you bring to a song?

  6. A: A second pair of (un-biassed) ears and quality control.

  7. Q: What's the biggest misconception about what you do?

  8. A: That mastering engineers perform some sort of black magic. But we really don't haha! We basically use the same set of tools as a mixing engineer would, but only in a different way.

  9. Q: What questions do you ask prospective clients?

  10. A: The first thing I want to establish is if I am the right fit for the project. My goal is to make the music you've spent hours upon hours on better rather than worse. If I feel like I'm not the right fit, I will tell you and recommend someone who I'd see a better fit for the project. After that I want to know what the artist/mixing engineer is looking for in terms of sound. Do they want me to add to it or do they want me to be as transparent as possible?

  11. Q: What was your career path? How long have you been doing this?

  12. A: I started out as drummer when I was about 13 and studied Drums at the Rotterdam Conversatory in my late teens. I always loved the recording/studio side of things and quickly realised I wanted to be the one in the control room instead of the one that was tracking. So over the past 5 years I've spent a lot time mastering to get where I am today.

  13. Q: Which artist would you like to work with and why?

  14. A: If I could ever master a Bon Iver or Jonsi song, I could die happy :)

  15. Q: What type of music do you usually work on?

  16. A: Hip-Hop, Electronic, EDM, Indie, Singer-Songwriter, Ambient, Classical (Piano) and anything in between. Every day is different and that's why I'm in this job to begin with!

  17. Q: What's your typical work process?

  18. A: Getting a clear understanding of what the artist/client is looking is where it all starts for me. After that, it all depends on what the project needs. I know it sounds vague but there's no two projects that are the same. Clear communication and management expectation is key for me here.

  19. Q: Describe the most common type of work you do for your clients.

  20. A: Mastering!

  21. Q: What's your 'promise' to your clients?

  22. A: I'm not happy until you are!

Rising by Duskus

I was the Mastering Engineer in this production

Terms Of Service

Unlimited revisions. Turnaround is usually 1-3 business days.

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