scott elson :: elson mastering
I believe every project is unique, deserves a fresh perspective and should be approached as if it's a future classic. I'm always honored to be a part of an artist's creative vision and truly enjoy helping make that vision a tangible reality.
I feel fortunate to have learned the art of mastering from the best while working with Bob Ludwig at Gateway Mastering Studios for 5 years. While I have been mastering music now for over a decade, I have also been a musician and guitar player for nearly my entire life. This allows me to effectively communicate with my clients in both the creative and technical worlds of music production.
There are never stock settings that work across the board, so I leverage reliable techniques that get great sounds based what each project needs. I use a thoughtful mix of analog and digital equipment depending on what feels right for the music. The results enhance musicality by preserving dynamics, adding clarity and ensuring the final product translates well to any device and format.
I am fortunate to work with an abundance of artists, engineers and producers in various stages of their careers who provide a steady dose of new music from a wide range of genres. Technology allows us to collaborate despite potentially large geographical differences.
I am confident I can take your project to the next level and achieve the sonic goals you are looking for. Please get in touch if you are interested in working together on your next project. I look forward to hearing from you!
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
Interview with scott elson :: elson mastering
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Ken Hutton. He is an incredibly talented engineer and producer with tons of experience. I can't say enough about him.
Q: What's your strongest skill?
A: Listening - to both my clients and the music.
Q: What's your 'promise' to your clients?
A: I promise my clients I will listen closely to them and their music, then do everything in my power to make it sound the best it possibly can.
Q: What's the biggest misconception about what you do?
A: The biggest misconception about mastering is that it can be done anywhere by anyone using anything. There are lots of in-the-box tools that may do an average job if you're lucky, but there is no substitute for an experienced engineer with quality gear in an accurate room.
Q: Describe the most common type of work you do for your clients.
A: I spend most of my time mastering singles and album projects for clients.
Q: What advice do you have for a customer looking to hire a provider like you?
A: It's very rare to find an engineer who excels at recording, mixing and mastering. Every situation is different, but you are usually better off working with a seasoned professional who has a lot of experience with the nuances of a particular discipline. Ultimately you just need to be comfortable with your engineer and have confidence you are moving in the right direction.
Q: What type of music do you usually work on?
A: Project genres vary from day to day. Today it may be a singer/songwriter, tomorrow could be doom metal. I'm very comfortable mastering projects from a wide range of genres and feel exposure to all kinds of music is one of the great things about mastering!
Q: What questions do you ask prospective clients?
A: Do you have any specific concerns with your mixes you would like to address in mastering? Do you have any sonic references (for both dynamics and EQ) you think are similar to your music?
Q: Analog or digital and why?
A: Both please! Each can provide transparency or color depending on the specific piece of equipment. Quality tools in either domain do a great job if used properly. It's all about choosing the right one for a particular situation.
Q: What do you like most about your job?
A: The best things about my job are getting to hear a lot of different music, meeting a lot of talented people and helping clients make their creative vision a tangible reality.