Sebastian Park

Producer / Session Guitarist

Sebastian Park on SoundBetter

I'm Sebastian. Multi-instrumentalist, and producer based in the U.S. I specialize in rock and metal ( everything from indie to pop punk to prog metal) If you want to add cinematic vibe and character to your tracks, you're in the right place! Whether you're a singer-songwriter without a band or a full ensemble, I can help bring your tracks to life.

*** Demo Reel in order: Before and After of a recent client production, indie rock , prog metal, and a little synthwave***

Leveraging over a decade of varied professional experience and a little over 19 years as a musician and songwriter, my passion is taking rough demos and ideas and turning them into full band productions.

Outline of services offered:
-full band production for your rough demo/ song idea
-instrument replacement/re-record
-Session musician (electric guitar, bass, edrums, synth, bgv)
-instrument programming (kontakt library instruments)
-vocal tuning

**Prices listed are reflective of large, complex projects. I'm a human... and a musician too. Contact me with your budget and if I believe in your music we can work something out!**

For full production services, all you need to do is submit a reasonably well recorded track demonstrating your ideas and/or a brief outlining your vision for the song and I'll take care of the rest.

I can also provide 4k performance video for your content. I am a music youtuber and have a full pro setup including Sony Alpha series cameras, Zeiss/Sigma Lenses, and Aputure lighting.

If your project has a more specific or exacting set of needs, contact me for a consultation and quote.

I'd love to hear about your project. Click the 'Contact' button above to get in touch.

Interview with Sebastian Park

  1. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  2. A: I don't him personally, but Jonathan Roye is a wellspring of information and an incredible producer.

  3. Q: What's the biggest misconception about what you do?

  4. A: That expensive, flashy things make good songs. People make good songs. The expensive, flashy stuff just convinces said people to believe in themselves in the interim.

  5. Q: What are you working on at the moment?

  6. A: I'm ghost writing techno tracks inspired by the ghost in the shell franchise. Ghost-ception?

  7. Q: What questions do you ask prospective clients?

  8. A: I try to understand what message or emotion the artist is trying to evoke from their audience, or at least what it means to them. The technical stuff is immaterial to getting it right in the beginning. It's all about understanding the intent, or it all falls apart. Sometimes a song isn't emotional at all, there is no wrong answer, but it's useful to know all the same.

  9. Q: What advice do you have for a customer looking to hire a provider like you?

  10. A: choose wisely, they haven't invented time machines yet.

  11. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  12. A: I wouldn't. This is my full time job. I would just enjoy the vacation while it lasted.

  13. Q: What was your career path? How long have you been doing this?

  14. A: I started as a guitar player when I was 12. Played in bands on and off while juggling a professional life. Started recording my own music and working on my production skills 8 years ago.

  15. Q: How would you describe your style?

  16. A: Aggressive, yet smart.

  17. Q: Can you share one music production tip?

  18. A: Don't listen to forums and don't agonize over gear. Engineers solve problems, not obsess over tools. It can be a fun minutiae, but that's all it really is.

  19. Q: What type of music do you usually work on?

  20. A: I have a split personality when it comes to this. My strongest specializations are messy, fuzzy indie rock, but also squeaky clean, modern, progressive metal stuff. I imagine it keeps the palette cleansed, consistently going from one extreme to another.

  21. Q: What's your strongest skill?

  22. A: Listening. Analyzing. I was an intelligence Analyst for a long time and I just can't stop thinking and manipulating things. I pride myself on doing things meticulously, and making things more than they really are.

  23. Q: What do you bring to a song?

  24. A: My signature OCD and a lot of caffeine.

  25. Q: What's your typical work process?

  26. A: For full band instrumental productions, I'll typically spend the first day indulging in the reference music the client sends me. I'll try to find what instrument is the focus or core/soul of the sound, and then start by ideating with that instrument. It's then a race to capture the excitement of whatever comes out. Catching lightning in a bottle, if you will. Once everything is crafted I spend the other half of the project adding little details in the mix and automation to try and add the "cinema" element of it. If the song doesn't have a "moment" that evokes something out of me, I've failed. So the work is building that magic moment.

  27. Q: Tell us about your studio setup.

  28. A: I work 100% ITB. I use to work hybrid and loved it, but I couldn't justify how much it killed the speed and re-call-ability of sessions. To take it to the absurd, I had a pair of old Magnasync preamps that would sound different depending on how hot the room was. I run a powerful pc (intel i9, 32gb ram, m.2 drives, rtx 3060) with glyph raid arrays, a combo of event 2030's+JBL 104+focal Cub3 for monitoring, UAD apollo interfaces, and an exhaustive kontakt instrument and plugin library. I laugh when people consider me cheap for selling off my analog gear, especially when my ITB rig still fetches north of $25k.

  29. Q: What other musicians or music production professionals inspire you?

  30. A: Vance Powell is my idol, his work on the Dead Weather records are what I consider the pinnacle of production. Franck Hueso of Carpenter Brut and Josh Homme's work are immense inspirations to me as well.

  31. Q: Describe the most common type of work you do for your clients.

  32. A: Most people hire me for widdly wah guitar solos, but I also do a alot of song production.


Terms Of Service

My revision policy is dependent on the size and complexity of your project. Turnaround can range from 3 days (session guitar work) to 10+ days for a full song production. Contact me for more info.

GenresSounds Like
  • Queens of the Stone Age
  • Death From Above 1979
  • Carpenter Brut
Gear Highlights
  • Powerful pc workstation
  • Glyph SSD raid arrays
  • Event/JBL/Focal monitoring
  • UAD apollo interfaces
  • Protools Ultimate/Ableton 11/Cubase
  • Dune 3
  • Omnisphere
  • Warm Audio WA67
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