Sound Designer and Foley Artist

Sound Editor / Recordist

Sound Designer and Foley Artist on SoundBetter

I was brought up around amazing music, film and food. Entertainment was always at the root of my occupations. Music and film sound are a passion. Original sound a quest. Influenced by world class filmmakers and musicians in Marin County, California.

Filmsound and recording/creating original effects for visual projects
has been a lifelong passion of mine since my first viewing of Star Wars
in 1977. I grew up being a drummer and DJ mixing sounds from all sources
of life. Over the past thirty years I've recorded and created unique
and original sounds for film, theatre and commercials.

Tell me about your project and how I can help, through the 'Contact' button above.

Interview with Sound Designer and Foley Artist

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: Buddy Lee commercial. Hilarious delivery of character sound and fx. Comedy sound fx editor.

  3. Q: What are you working on at the moment?

  4. A: Branding and Advertising.

  5. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  6. A: Not really.

  7. Q: Analog or digital and why?

  8. A: Both. That's like asking PC or Mac. It's just a outdated question.

  9. Q: What's your 'promise' to your clients?

  10. A: That original sound makes for a better impression and that bad sound choices will ruin your audience experience every time.

  11. Q: What do you like most about your job?

  12. A: Recording original sound fx and mixing on amazing equipment, old and new.

  13. Q: What questions do customers most commonly ask you? What's your answer?

  14. A: Will you do this for a demo reel opportunity? NO.

  15. Q: What's the biggest misconception about what you do?

  16. A: That you can save a bad story with good sound.

  17. Q: What questions do you ask prospective clients?

  18. A: Do you have a budget? What's your time frame? Who have you worked with before? Can I see your work history? When do you expect to pay me? How much of an advance/retainer?

  19. Q: What advice do you have for a customer looking to hire a provider like you?

  20. A: Bring your sound man into pre-production meetings. Include them in many of your production and story editing decisions.

  21. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  22. A: Akai MPC, 12" saute pan, Shure SM57, Pre amp and a Sherman.

  23. Q: What's your typical work process?

  24. A: Retrieve great natural sound. Original recording work in studio. Layer and spot edit. Mix and enhance. Layback. Boom!

  25. Q: Tell us about your studio setup.

  26. A: In the box. Outside the studio.

  27. Q: What other musicians or music production professionals inspire you?

  28. A: Matt Wood, Randy Thom, Chris Boyes, Gary Rydstrom. Josh Zee, Prince, Steven Situm. Steven Hart.

  29. Q: Describe the most common type of work you do for your clients.

  30. A: Original sound fx recording and editing to bring an amazing and unique sound to the project.

  31. Q: What was your career path? How long have you been doing this?

  32. A: My entire life.

  33. Q: How would you describe your style?

  34. A: Live, Funky, Rock. John Bonham meets drum machine syncopation.

  35. Q: Which artist would you like to work with and why?

  36. A: Matt Wood: Filmsound The Escovedo Family

  37. Q: Can you share one music production tip?

  38. A: Turn it down before you turn it up! Fred Catero's Law.

  39. Q: What type of music do you usually work on?

  40. A: Rock and Funk. Electronic dance/house. Deep, funky, soulful, San Francisco style. No festival rave nonsense.

  41. Q: What's your strongest skill?

  42. A: Filmsound: Original fx. Music: Drumming

  43. Q: What do you bring to a song?

  44. A: Rhythm, big sound, funk, rock, recording experience. Open minded, but focused.

Terms Of Service

Have a clear budget, a great story and you're well on your way.
Depending on length of project, there may be up to three or four revisions.
Original sound fx recording will be an extra cost.

Gear Highlights
  • Pro Tools
  • Reason
  • After Effects
  • Media Composer
More Photos